Only The Review For The Steam Page, Not The Game, I'm Not That Fast D: But Hopefully They Approve My

Only The Review For The Steam Page, Not The Game, I'm Not That Fast D: But Hopefully They Approve My

Only the review for the Steam page, not the game, I'm not that fast D: But hopefully they approve my page and I don't have to make 10,000 revisions or anything

More Posts from 2headedb0y and Others

2 months ago

Reminder to take a break and drink some water!

p.s your working on the game rather quickly from what I’ve seen with developers it can take months / years to get to the point you’ve shown us and your doing amazing! Be careful of getting burnt out tho!

Oh wow ty :> I feel like I still have so far to go, like I'm still in the phase of laying the foundation for the game I guess, getting all the menus set up and working through mechanics, making maps, adding assets...

I've done a bit of writing the story into the game, but I decided to backpedal a bit with that progress as I feel there are likely more efficient ways to do certain things in the story and just within the engine, and I'll know those methods if I get the other parts set up first y'know?

But once that part is all done I can really just focus more on writing and drawing, and any future installments should theoretically take less time than the initial release since the framework will already be there.

As far as burnout, for sure! It probably doesn't seem like it but I do try to take time for myself too. It was finally nice outside today so I took a nice long motorcycle ride, since my lungs haven't recovered enough yet from being sick for a bicycle ride. And of course I took breaks to just wander around and enjoy the sunlight 🤍

2 months ago

So I got all the sprites in for the adoptable cats at the cat cafe. I had to edit each sprite with each accessory in each of its available colors for each cat and then put them into the sequence for customization.

Including the bonus options you get if you donate a total of $15 to the game budget, that came out to about 360 cat sprites I think. 10 base game cats and 10 bonus cats plus their accessory options.

Phew. Oh, that was the other thing; my Ko-Fi shop now has the option of buying extra cat options for adoption. The extras are fun things like ghost cats, robot cats, and unique colors. It's a set of 10 for $15 and you also get an extra cat slot - meaning you can adopt 2 cats instead of 1 (1 normal cat and one bonus cat).

You can use it as many times as you want (if you made a 2nd save file for example).

I might be able to work it around so that you can just have 2 bonus cats with the purchase instead of having to adopt a normal one first. It depends on whether enough people buy that and want that as an option I suppose.

The cat cafe pack will also play a special cutscene with Kage (it won't cause any stat changes like a normal cutscene though, because it's a cosmetic pack, and does not impact gameplay or change the story at all).

You can check out the pack at my Ko-Fi store!

I also fixed it so that the cat does not disappear immediately upon picking out a type of cat. Now you can at least see what your accessory you first picked out looks like on your new cat before it gets delivered to your apt. Also added the option to the wardrobe to just remove all accessories if you decide you want your cat unaccessorized.

And finally, as you can see in the video, I've reworked the color scheme in the cat cafe. It now starts as a wooden look by default and can be repainted to a few other options (once you have unlocked that feature in the game by hitting a certain level with Yurei).


Tags
3 months ago

Worked on the light effects for 2-Headed Boy today. Before, the city lights would only turn on/off when the player loaded into a new map (depending on the in-game time during that map load), but that seemed pretty awkward. I mean, what if you're hanging out on the same map from daytime until it's supposed to be dark?

The map would get dark before, but the city lights wouldn't come on and the open/closed shop signs wouldn't switch without changing what area you're in, which could get confusing. If you were standing outside the mall and the business hours passed, the sign wouldn't light up "closed" instead of "open" unless you went into a building and came back out for example.

But now, light effects are dynamic! Streetlights come on when night falls whether you change map or not. Open/closed signs come on when they're supposed to for your MC's local businesses.

And the window lights for that weird fenced off condemned house.

Probably more important than all of that though, is the game now has a more eye-friendly font! Plus, a handy window in the top corner so you can always know the date, time, and season.

You also might have noticed it says it's October in the video, but the season is winter; I manually changed the season to winter without bothering to match the month, just to show off the winter map. But the game starts in October, and so will start on the fall map :)


Tags
2 months ago
Back To Working On The Customization Options For The Character Creator At The Start Of The Game. Working
Back To Working On The Customization Options For The Character Creator At The Start Of The Game. Working
Back To Working On The Customization Options For The Character Creator At The Start Of The Game. Working
Back To Working On The Customization Options For The Character Creator At The Start Of The Game. Working
Back To Working On The Customization Options For The Character Creator At The Start Of The Game. Working

Back to working on the customization options for the character creator at the start of the game. Working on getting more clothing options and accessories in (getting rid of the ugly placeholder hats etc.). See this post and this older one for more info on that.

Also got rid of the weird giant red flowers that were locked to the twin tail hair before. Kind of made it hard to accessorize that hairstyle when those were already "built-in."

And obviously you can be a variety of colors in terms of skin/hair/eyes, these are just "base values" shown that hues can be shifted from in the generator.

I've added more in than this but I didn't feel like making samples of all the new stuff.

Also made the Save menu a little more user-friendly, like showing information on each unique save file (like the in-game location you saved at, amount of $ on that save, in-game date and time and which characters you've met, in case anyone wants multiple save files and needs to keep track of them without having to load a save just to see where they are). RPG Maker also doesn't come built-in with an option to delete a save file from the save menu for some reason, so that's been added too.

EDIT Also, none of the clothing or hair options are locked to the body types, but some of the outfits might not layer properly on certain types (mainly the largest body type with broader shoulders will clip through a lot of the smaller-framed clothes). Unfortunate but that's a limitation of working with 2-D pixel art


Tags
4 months ago

Dev log for my upcoming free to play yandere boyfriend otome RPG: 2-Headed Boy. Story-driven/choice-driven gameplay with exploration and various activities.

You can wishlist a 2-Headed Boy of your own today; visit his Steam page 🤍

2-Headed Boy on Steam
store.steampowered.com
A modern-world dating sim, but with a pesky yandere boy, Kage, who will relentlessly pursue you regardless of who you want to date. Explore

Development began January 2025.

Current stage: Production (stage 2)

Estimated overall completion: 20%

Game is not suitable for children. People with severe relationship trauma might proceed with caution. Also contains flashing lights.

Content warnings: toxic relationship, manipulation, gaslighting, various forms of blackmail, love bombing, verbal 4bus3, stalking, obsessive behavior, s3lf harm, e4ting d1s0rder, guilt tripping, violence, d34th, drug 4bus3, character backstory references to chi1d 4bus3.

Donation/Rewards Info Here

Story and gameplay concepts below! vvv

You have been staying in Japan after traveling there for a highly advanced medical procedure. Your only friend, Koyomi, sees how isolated you have become here, and is encouraging you to get into dating. She offers to introduce you to the sweet, normal, well-adjusted single guys she knows in your apartment complex. But for whatever reason, she doesn't seem to want you to meet Kage, your next-door neighbor.

"There's something really off about him. If you decide to talk to him, obviously I can't stop you. Just...please be careful. He's really...fragile."

Every choice you make with/towards your yandere neighbor will have a disproportionately larger impact on him than all the other dating "options," for better or worse. Also, be careful about the other "options." Every choice you make with them also affects Kage.

Build your guys' stats through interactions and cute dates. Figure out what they like and make them cute gifts. Witness Kage become increasingly unhinged and navigate the fallout of his wacky antics.

What you say, do, don't say or don't do all matter. Especially to your yandere!

Why has he latched on to you so tightly? Reach the "true ending" to find out, along with answers to other questions raised along the way.

Choose your name, gender, and appearance. Choose your birthday for some fun birthday surprises. Choose your guy, or guys. But remember Koyomi's advice: be really careful with Kage. He's fragile.


Tags
4 months ago
"Well, I Love You So Much...
"Well, I Love You So Much...
"Well, I Love You So Much...

"Well, I love you so much...

But do me a favor, baby don't reply

Because I can dish it out, but I can't take it"

2 months ago
DiscipleOfMana just bought 2-Headed Boy a Forbidden Candy on Ko-fi! ❤️
Ko-fi.com
Ko-fi lets you support creators you love with donations, memberships and shop sales!

Thank you for contributing to this project 🤍 Maybe I should buy more pixel art to build another new map soon!

3 months ago

A walking tour of MC's grimy neighborhood in the fictional town of Midnight City, the main setting for my upcoming F2P yandere boyfriend game, "I Can Fix Him!"

As you can see, the game starts in autumn, and will include maps for all 4 seasons as well as time mechanics, day/night cycles, and time/season-dependent events (including your chosen birthday)! Also, random weather. In this map loaded, it decided to rain.

Using the redheaded female sprite for this footage. 4 hair colors available, male or female playable avatar, 4 planned skin tones for each. More customization options in the works! See my more recent post regarding the custom character generator!

Map design and layout by me as well as the sprites, character design and art. All other pixel assets on this map are by Kaue Luchetta and Grayfax software.


Tags
2 months ago

I want Kage to kidnap me, right now! I hate my life. lol But, seriously, it would be nice.

Aw :<


Tags
2 months ago

Started routing Yurei into the game last night. It's quite a process, because I have to create a schedule or routine for each of the love interests, since they won't always be in the same place; it will of course depend on the time of day, and they also can't be in 2 places at once.

So for example, Yurei will be at home between certain hours of the day, and at his work for other hours (but only on certain days of the week). I also had to set it up so that if you're at his work while his shift is changing, he will realize that his shift is over and leave for the day.

Or if it's a holiday and he's supposed to be at the mall or something, I can't have him also sitting at home in his apartment or at his work etc.

Also, you can't go into the guys' apartments if you haven't met them yet, or if they aren't home. There are just a lot of little things like that to work in. I'm avoiding working on Yugen and Shinkiro, and focusing on Yurei for now, because if I try to work on them all simultaneously, I'll go insane.

Well, except I'm working on Kage at the same time as Yurei, because he's interwoven into all of the love interest routes, so I can't avoid him. Kind of like how the player can't avoid him


Tags
Loading...
End of content
No more pages to load
  • idontreallylovecats
    idontreallylovecats liked this · 2 months ago
  • thatoneguy1000-blog1
    thatoneguy1000-blog1 liked this · 2 months ago
  • marshivory
    marshivory liked this · 2 months ago
  • r-o-s-e-0
    r-o-s-e-0 liked this · 2 months ago
  • demterra
    demterra liked this · 2 months ago
  • dulceholic
    dulceholic liked this · 2 months ago
  • akichichichi
    akichichichi liked this · 2 months ago
  • velphinizen
    velphinizen liked this · 2 months ago
  • ech00nyx
    ech00nyx liked this · 2 months ago
  • dotchi13
    dotchi13 liked this · 2 months ago
  • stupidsimp
    stupidsimp liked this · 2 months ago
  • universallydazepenguin
    universallydazepenguin liked this · 2 months ago
  • nanawaltz
    nanawaltz liked this · 2 months ago
  • becauseofcup
    becauseofcup reblogged this · 2 months ago
  • abrokecupoftea
    abrokecupoftea liked this · 2 months ago
  • 2headedb0y
    2headedb0y reblogged this · 2 months ago
2headedb0y - I Hate You, Don't Leave Me
I Hate You, Don't Leave Me

21+ blog owner Upcoming free-to-play yandere boyfriend PC game: "2-Headed Boy" TikTok: @2headed.boy1 reddit: r/2HeadedBoy Twitter/X: 2HeadedBoy2024

143 posts

Explore Tumblr Blog
Search Through Tumblr Tags