Distant Castle

Distant Castle

Distant Castle

More Posts from Alkaliii and Others

1 year ago

Puzzle Mechanic Visuals

Cool looking switch

Puzzle Mechanic Visuals

The buttons suck tho

Puzzle Mechanic Visuals

Also, I have to make these in 3D now... damn


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1 year ago

Stun

I need to implement health in the overworld to complete this feature. I am also considering a hurt sprite but I'm lazy...


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2 years ago

Jul 21, 2021

Actual turns + new active indicator.


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1 year ago

More WIP Inventory

More WIP Inventory
More WIP Inventory
More WIP Inventory
More WIP Inventory

I spend a lotta time tweaking designs instead of coding, which I feel guilty for... probably because my project's viability suffers a bit each time because I want it to look perfect before the first implementation... maybe ill spend a month doing quick and dirty sprints where I implement features in a week... maybe


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1 year ago

More Pause Menu

I don't utilize Godot's built-in stuff for UIs very well which results in silly issues like this. Will I take time to figure it out properly? Maybe. Will I continue to use hacky, janky, fixes. Certainly


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2 years ago

Feb 27, 2022

Feb 27, 2022
Feb 27, 2022

ngl these old mockups are cringe. What's worse is, I know they're cringe since I end up redesigning them in the future... but the redesign isn't in the game either (although I'm working on it so I can push a new build) Speaking of builds if you join the discord server you can play them (if I haven't switched anything up by the time you read this) you should join and watch me get the slowest percent speedrun world record for indie game development. I would put a link here but it's 1 am and I have like 30 more twitter posts to push over onto here.


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1 year ago

Pause Menu

I kinda of want to tweak it a little, don't mind the placeholder icons lol. As for what I've been doing up until now. I was working on this back in March and uh since then I've been tweaking the game here and there. As for the lack of posts... I just got lazy I guess.


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11 months ago

Tutorial Rooms

Tutorial Rooms
Tutorial Rooms

Both of these ended up getting scraped. oof


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2 years ago

April 6, 2022

April 6, 2022
April 6, 2022

isometric perspective was a mistake, it took me a year to draw a nice chest, don't question why they look slightly different. I'm not going to change the game's field map perspective though since iso is hot.


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1 year ago

Oh nyo

Oh Nyo

Just some old Juice FX testing I found on my drive.

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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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