You read that right folks. The game's got gameplay now. Revolutionary, right?
For those of you that are new here (which I imagine is most of you lol): I'm building a Tetris clone from the ground up in C without any game engines or external libraries or whatever, making everything myself. That includes the music and the graphics and everything else, not just the code. See my last post for more details.
The project has taken a major leap forward since my last update. We've actually got gameplay now! There's all the essentials of Tetris, from movement to line clears to a lose condition. It's an actual, playable game! Next up on my TODO is probably the preview window as well as the hold box, and then the score counter, which probably means that I have to implement a font rasterizer lol. And then there's of course hard drops and wall kicks and T-spins and all that. That's basically it in terms of actual gameplay, but there's still so much more to do after that. I'm excited.
See you in the next update :3
ill always find you
seruna seruket
Random sketchbook page that I'm pretty happy with :3
Some animal studies I did as part of lesson 5 of Drawabox. Pretty happy with them ngl :3
SILKSONG AND DELTARUNE???
Link By Hikari Toriumi, a story artist at Walt Disney Animation Studios
Maths class doodles :)
Figure studies à la Michael Hampton (the one in the lower left was drawn from reference though)