WIP of my current TTRPG character, Robin Red :3
I did another piano cover of a Hollow Knight song! This time it's Resting Grounds. I hope you enjoy! :D
Robin Red, my current TTRPG character :3
I'm so proud of this drawing AAAAAAAAAAAAAA
No voice to cry suffering, they say, yet a hug tells a tale no words could ever convey
...
Here's a high res version of the second drawing. Just look at him! <3
Here's all the drawings I did for the Drawabox Spring Promptathon 2024! This was a really fun event to participate in. Good job to everyone who took part. I'm looking forward to the next one!
ps. The second drawing was by far my favourite this time 'round :3
For u/theDuckPancake's korok collab :)
Some Hazbin Hotel doodles 'cuz I can't get this show out of my head
So uhhh yeah. Here's another quick lil preview of my Tetris game that I've been working on. I built the game engine that it's running on from scratch in C without any libraries or some such (except the Windows API for opening the window and handling basic file stuff of course) so that's fun I guess. Right? Yeah. So anyways progress has been coming along surprisingly smoothly since my last update. There's finally some proper graphics! Yay! It's not finalised yet but y'know. It's something. I've been using Krita for the first time to make all the art assets and it's been really fun. Oh right, I'm meaning to make everything myself including art and music, not just the code. I've already started working on the score/level/lines UI code so that'll probably be done soon.
I've also finally made the GitHub repo public so if you wan't to take a look at the code or download it or whatever you can find it here. The repo isn't very user friendly yet but eh. Who cares.
That's all for now. Stay tuned :3
(#1, #2)
An unofficial guide to Hermitcraft for Season 10!
Be sure to check out Skizzleman and Smallishbeans, this season's newbies!
A big thanks to several anonymous contributors, @sudden-memory-loss and @cerealisafunbath for helping with some of the quotes and blurbs!
Transcript / Accessible version here