The Ubiquitous Observer
52 posts
Recently I heard an amazing song (and just discovered a cool group in general) and instantly wanted to make at least an animatic with Orikan to it. Unfortunately I'm too weak to complete it so here's unfinished version :ь Though I really love how terrified necrontyr Orikan and the Deceiver look here. Here's their frames also cus I love them
( /✨^✨) /
Loss will affect you, whether you realise it or not. It can make you angry. It can make you bitter. Words are traded when wounds are prodded, and they'll come back to haunt you when it's most inconvenient.
There are billions of grains of ash blanketing the Gilded Arena, layer heaped upon layer of dead cells, deep enough for you to drown in, if the particles weren’t condensed so solidly, interlocking like sand on a beach to keep your weight distributed. To have accumulated this much, the place must be ancient, far older than humanity, far older than Earth even. So old that it might have existed for as long as the Universe has known the concept of death.
Thousands of grains – history in each and every one - hiss through the gaps between your spread fingers as you teeter forwards, hands rising from the ash to catch yourself on the colossal skull in front of you when you start sinking down to your knees.
It’s hard not to think about how you’re surrounded by the remnants of people right now, that you have been since you first entered the realm.
And now here’s another one, another death to add to an unending multitude.
One of your palms has landed on the lustreless crystal jammed inside Gnashor’s cranium, while the fingers of your other hand curl with an unexpected fervour into the edge of an empty eye socket, as dark as it is deep. So deep that you could fit your entire fist inside the cavity, though the prospect causes your stomach to fill with bile.
You know it’s utterly illogical to try and search for any traces of those vivid, green lights that had, mere seconds ago, been burning down at you with inscrutable intent.
For God’s sake, the skull has been completely severed. It lays a few feet from the top of Gnashor’s spine where the rest of its titanic body has fallen, already breaking apart at the joints and allowing the smallest of those borrowed bones to sink back into the ground, where they too will one day become ash.
“Gnashor?” you croak at the skull anyway, wincing when the name stings at your throat and reminds you of the aching lines that have been crushed intermittently into the skin around your neck.
Jesus, you’ll be feeling those for a while…
You don’t know exactly why you call its name. Perhaps it’s the uncertainty of how this realm operates that leaves you wondering if there’s a part of the creature that might yet live and hear you. How do you know the dead here truly die, after all? Does decapitation work the same as it would on any living thing when Gnashor had already borrowed most of its other bones from the skeletons around it?
Then again, perhaps you’re just feeling guilty, and saying the name aloud is all you can think to do in the moment.
Because you could have done something.
… Couldn’t you?
Because the Champion, for reasons you can’t yet begin to fathom, just saved your life.
Whatever the case, you suppose you get an answer to your unspoken question when Gnashor remains perfectly still and wholly silent, a husk in the ash. Dead as any other corpse scattered inside this wretched arena.
It’s…. sad.
You’re sad, and you can’t immediately pinpoint why.
Somewhere nearby, there's the muted thud of boots hitting the ground.
“You killed him,” comes your tepid voice, curling your hand into a fist over Gnashor’s crystal.
Silent footsteps trace around the skull and slip close to your side, a dark shadow falling across your face and blotting out some of the morning light.
“Well,” Death’s throaty timbre sounds too far away in your ears, as if he isn’t standing right next to you, looming like a spectre at its favourite haunt, “That was the goal of our being here.”
A ‘shink’ of metal draws your bloodshot eyes to the Horseman, and you observe bleakly whilst he throws his scythes back into their straps on each hip.
“… He didn’t attack me,” you draw out in a daze, your eyebrows crawling together as you stare at Death’s curving blades.
“Yes, I endeavoured to make sure that was the case,” he quips bluntly, bending down to slip a hand underneath your arm, “Regardless, it seemed very inclined to attack me.”
His callused fingers feel even colder than usual as his grip tightens and he hauls you up off your knees too quickly, too roughly. The sudden movement jars your dizzy head and betrays the Horseman’s agitation, not to mention his urgency.
If it weren’t for the hand still keeping your bicep trapped in its iron grip, your legs might buckle and send you toppling straight down onto your backside again.
Ash hisses into the indents left by your weight.
Death has his forefinger tucked beneath your chin before your brain has a chance to stop teetering.
“Mmf,” you grunt softly as he pushes your head up, giving him a good view of your neck. Squeezing your eyes shut to try and alleviate the headache building at the base of your skull, you start to speak even with the Horseman silently twisting your head from side to side. “I think it was because of your scythes,” you tell him, “Ostegoth warned me not to raise a weapon against Gnashor. A-and Karn’s sword is still up there, in the stands.”
Death doesn’t speak for several beats, and when he finally does – voice pitched so low you can feel it in your teeth – he growls, “When I get my hands on that wretched nothus-!” Hesitating, he flicks his eyes up to meet your gaze and gruffly amends, “Do not repeat that word.”
Frowning back up at him, you wrench your head from his fingertips and huff, “Are you even listening to me?”
His arm remains suspended in the air for a moment, poised as if to reach out and gather your chin in his palm once more, but then the Horseman’s eyes harden behind his mask and a muscle jumps in his jaw – what little you can see of it. With a dull thwack, he lets his hand flop back down to his side. The other, still wrapped around your bicep, gradually slides away and joins its twin on Death’s opposite flank.
“What?” he sighs out. His gaze has already returned to your throat.
It’s the impatience in his tone that strikes a nerve, and suddenly, it isn’t sad.
It’s funny.
‘How stupid,’ you think, ‘to assume I could have stopped Death from killing.’
Why, it’s so funny you want to rip your hair out and laugh until you stop breathing altogether.
But that would hurt too much.
So you don’t.
“I’m telling you; Gnashor didn’t want to fight,” you declare, raising a hand and jabbing your forefinger at the Horseman’s mask whilst the other digits carve crescent moons into your palms, “He didn’t attack until you pulled a weapon on him!”
It’s curt and accusatory, and it gets Death bristling.
“If you’re trying to make a point, then make it,” he sneers, eyes flashing like an amber warning sign, “Because if I hadn’t pulled a weapon on it, you might have been killed!”
“Gnashor didn’t have to die.”
There. That’s your point.
A crack in your vocal chords disrupts you on the final word, a break in your own aching throat as you squeeze it out. It hurts, you’re reminded quite unfairly.
Quieter this time, but still with fierce conviction, you glower up at the Horseman and bite out, “I don’t think he wanted to fight. But he probably didn’t think he had a choice.”
Death’s chest lurches with a ludicrous scoff. “Even if your theory holds any merit, what would you have had me do instead? Hm?” Throwing an arm up to indicate the arena as a whole, he barks, “We came here to collect its skull. Or did you forget that that’s the only way to get an audience with the Dead King?”
At that, your brows manage to beetle together into such a deep, solid line, you’d swear you could make them touch.
There have been many instances where you’ve let his condescending tone roll off your shoulders.
This isn’t one of them.
“No, I didn’t forget,” you snap, irritated by the way each word squeezes painfully past your gullet, like you’ve swallowed something too large, and it’s wedged itself in the middle of your neck.
There’s a tiny voice at the back of your head asking why you give so much of a damn about this that you’re willing to stand here and argue with Death while your temples throb excruciatingly with every heartbeat and the ghosts of powerful fingers are still curled around your neck.
Another part of you even suggests that your reasons are borderline shallow. That if Gnashor hadn’t pulled you out from underneath that falling pillar, you probably wouldn’t be making this much of a fuss. But whatever the case may be, the fact remains that the Champion had, in the span of a few seconds, gone from a mere obstacle to a sapient creature who recognised you weren’t a threat and made an active choice to save you.
It was easier when you thought Death was only putting down a feral, bloodthirsty beast.
Now, after what Gnashor did, you can’t pretend that’s still the case.
Worse still, it was a death that could have been avoided. Just like-
A flash of white beard, strands stained scarlet as the deluge of a storm cascades across the vale, a mighty chest growing quiet and still beneath your hands…
Exhaling sharply, you give your head a shake to dislodge Eideard’s wizened face from your mind’s eye. And although it feels like the ultimate disservice to banish his memory so brusquely, you can’t think of him now, not here, not when the body laying in the ash nearby is so nearly the same size as a maker’s.
Wetting your lips, you try to take a breath, in through the nose, out through a tight jaw. “I just mean, couldn’t we have… - Shit, I don’t know - found another way?”
Sometimes you feel as though you sound more and more like a child with values still drenched in idealism, trying to appeal to the most real, unavoidable truth of the Universe.
“And wasted even more time trying to find the Well of Souls?” the Horseman retorts, taking a single step away and cocking his head back, peering at you down the hollow ridge of his mask’s nose.
You can’t ignore the guilty twinge your guts give at his question. It rankles you, fuels the aggravation where pain is already fanning sparks into open flames. The urge to claw at your hair returns.
“If the Well’s as old as I think it is, it’s not going anywhere,” you argue tightly, “Why are you suddenly so concerned about wasting time?”
Unnoticed by you, Death’s hands spring into closed fists as he snaps his head down again to level you with a blistering glare that’s one part offence and three parts disbelief.
Have you forgotten why he wants to find the Well in the first place? Have you forgotten who’s name he’s trying to clear? Has your foolish and misguided compassion for an undead monster blinded you to the bigger picture?!
Or did Brumox knock some sense out of you after he dropped you into the Gilded arena?
Grinding his teeth, Death finds himself further taken aback by the unexpected squirm of disappointment that rears its head.
Its presence is unwelcome. ‘Because,’ he realises with a pang in his dried up guts, ‘it means her opinion - her verdict – matters.’
It matters to him, more than he realised it did. More than it should. He wouldn’t be disappointed if it didn’t.
The revelation is… foreboding, to say the least.
When did it start to matter?
“Maybe,” he bridles, defensive in the face of his own realisation, “I wouldn’t be so concerned about time if I hadn’t already lost so much of it watching somebody else’s back.”
He doesn’t notice that he’s drawn himself up, a towering, prickling spectre that looms over you, all burning eyes and bitter acid rising into his gorge.
He doesn’t notice…. until your expression bursts open as if his words had just struck you across the cheek.
Pinched brows spring apart, and your eyes widen exponentially, then blink. Your mouth falls open – whether to gasp or retaliate, Death doesn’t find out, because before he can even register that he’s just planted his boot right over an invisible line, the sudden slap of footsteps on ancient stone begins to echo through the arena, drawing his gaze from yours and turning it to the railings overhead.
A figure, tall and decaying and entirely too familiar, all but slams into the barrier at full speed, careening to a halt only when his hands catch the bars.
Wild green eyes blaze vividly from inside the darkness of the newcomer’s hood. Frantic, they dart across the pit as he leans over the railings, his shoulders heaving beneath a tattered cloak and the weight of several broken swords.
“Lady Y/n!” he pants raggedly, finding you within seconds and locking you in his sights.
Momentarily startled by his unexpected arrival, you do a double-take, letting your jaw fall open for a second before you manage to sputter out, “Draven?”
“Oh, oh thank God,” the undead rasps, his rigid hands going slack on the bars when he sees you looking back at him, “Thank God… Stay right there! I’m coming down!”
Then, as briskly as he’d arrived, he’s gone, shoving himself off the railings and whirling around, disappearing from view.
Brows raised, you return your focus to Death, only to find the Horseman is already staring back at you with an unreadable expression. Upon meeting his gaze, your eyebrows instantly snap into a scowl, and you grace him with a heated glare for another moment before turning sharply away from him, crossing your arms over your chest and hoping he hadn’t been looking too closely at the wetness teetering perilously close to the edge of your lashes.
It’s… never an easy thing to have an ugly truth ripped up from the grave you buried it in and held in front of your face, forcing you to look at it for the first time.
Several years ago, you ignored a warning light on your car for three months before the vehicle sputtered to a halt five miles from home. You knew the problem was there… it was just easier to pretend it wasn’t. Until you couldn’t… Until something else broke on the back of it.
You know you rely too heavily on his protection, even if – until now – the fact had remained largely unspoken. You know that if it weren’t for you, Death would be miles ahead of where he is. You know it, but it still hurts to hear it aloud from the Horseman’s mouth.
And it hurts because you believe it.
You believe him.
You care about what he thinks of you.
The sudden clanking of heavy chains snaps you from your ruminations, tearing your gaze from the Horseman and turning it to the side of the arena, where a narrow portcullis is built into the wall not far from where Gnashor had fallen.
Beyond the dark, iron bars, you spot the familiar Blademaster, furiously hauling at a winch with all his might.
His hood has drooped down to conceal much of his face, but you can still make out the sinewy strands of his jaw tightening and falling slack again as he grits his exposed teeth around arduous grunts of effort, raising the portcullis up off the ground.
He barely gets it halfway open before he evidently decides that he’s raised it far enough.
Jamming a lever into the winch to lock the chains in place, he ducks beneath the jutting spokes with a flourish of his cloak, shaking his hood back so he can peer underneath the lip of it as he strides towards you, his viridescent eyes riveted doggedly in your direction.
“There you are,” he gushes out, suggesting a breathlessness that shouldn’t be biologically possible.
“Draven-” you begin, only to have the wind knocked out of you when the undead reaches you and, without warning, throws his hands out to grasp you by the arms, anchoring you in place as his eyes scour you from head to toe – presumably hunting for injuries.
“I came to find you at my quarters,” he says stiffly, “When I saw you gone, I… I admit I feared the worst.”
A chilly presence brushes close to your back. You don’t have to look to know who’s standing there, couldn’t even if you wanted to. Draven is dominating your focus, drawing one of his bony hands up to catch your chin and tilt it back in much the same way Death had, inspecting the bruises around your neck.
A rough hiss slips between his bared teeth.
“… The merchant told me you were challenging Gnashor for an audience with the King,” he utters in a dangerous lilt, tearing his eyes off your throat to toss a glare at Death over the top of your head, “What were you thinking? Bringing her to the battle!?”
“I’m afraid it’s a little more complicated than-,” you begin, only to choke on the words when an ice-cold hand snatches the back of your shirt and you’re unceremoniously ripped out of Draven’s grasp and flung backwards behind Death, who immediately surges forth to take the spot you’d just been standing in.
Staggering to an unsteady halt in the ash, you press your fingertips tenderly to your neck and aim a grumble at the back of his head, tugging your shirt back into its proper place. The damn thing is sure to wrinkle if he keeps that up.
Towering at least a foot over the incensed undead, he jabs a finger in Draven’s rotting face, shoulders all quivering and ruffled as he barks, “Perhaps, Blademaster, if you spent less time fretting over her, and more time focusing on your recruits, she wouldn’t be down here in the first place!”
“The Hell’re you on about?” Draven snarls back, irritably smacking Death’s hand away from his face, “What have my recruits to do with your follies?”
But you see it there, in his eyes – that tiny narrowing of the flaky lids, the way the pale lights flick to the left, as if something brief and sudden has just occurred to him.
As if he knows something…
“My follies!?” Death’s outrage comes through palpably, thickening the air with the necrotic stench of rot, “One of your men followed us here and saw fit to toss the girl straight over those bars-!” Flinging an arm out, he gestures wildly at the iron spokes ringing the arena overhead. “No doubt-” he continues, spitting vehemently, “- in the hopes that Gnashor would finish us both off! That-! is what your recruits have to do with my follies.”
Draven’s lips curl downwards at the admonishment, but when he peers around Death’s shoulder to catch your eye, the hard line of his jaw eases, and he grows rather urgent, brushing past the Horseman to reclaim his position in front of you once again.
“Fair Lady, I trust your word in all of this-“
“-But not my own?” Death barks incredulously from the rear.
Ignoring his indignation, Draven reaches down and scoops up your hand, clasping it firmly but ever so carefully between his enormous palms. Bewildered, you blink up into the shadows of his hood as he peers back down at you, the ridges of his brow furrowed to leave a crevice in the paper-thin flesh between his sunken eye sockets.
“Was it Brumox?” he whispers hoarsely, leaning closer to your face, “Was it he who laid his hands on you?”
“Brumox?” you echo, eyes narrowing. You never said his name.
Subconsciously, you give your hand a tug, feeling his grip tighten in response. “Draven… Did you know he’d do this?”
“No,” he declares so firmly that you jump, his voice like unwavering steel. Then, heaving a sigh, he lowers his gaze to your hands grasped between his own, and winces at the bone gleaming through tears in his flesh. “No…” he continues, a note quieter, “Believe me, If I had known what he was planning, I’d’ve…”
Gruffly clearing his throat, he finally lets you go, taking a step back and glaring hard at the ash around his boots. “Of all my recruits….” he begins to explain, “Brumox has been the most opposed to your being here, my lady.”
“You knew this,” Death spits, “And yet you allowed him to remain a threat to my-…! To her!?”
“I knew he had no love for the living,” Draven argues, twisting his head towards a shoulder and addressing the Horseman, “I knew his feathers were ruffled by her arrival in the Eternal Throne. I did not, however, think that even he could be capable of this treachery.”
Throwing an arm out in your direction, Death continues on his tirade. “And because of your oversight, she was almost killed - would have been, had I not saved her life.”
“Uh, Gnashor saved my life,” you interject petulantly, irked to be spoken about you as if you aren’t even here.
“Gnashor?” Draven’s skeletal face goes slack as he shoots several glances between you and the skull laying nearby. All it takes is one more look at the branded fingers sweeping around your neck before he presses his teeth together and lets a sigh slip between the miniscule gaps. “Ah, perhaps you can regale me with the story later,” he amends, “You need rest, and those bruises must be tended to.”
Before you can open your mouth to argue that you’ll be all right, that you’ve been through worse, Death cuts in. “And Brumox? What do you intend to do about him? Because believe you me, Blademaster, when I get my hands on –“
“-You leave Brumox to me,” Draven interrupts darkly, “His transgression was done by a man under my watch. I’ll be the one to deal with it.”
And with that said, the Blademaster moves to stand beside you and raises a long, sinewy arm, letting it hover mere millimetres from your back.
You know when you’re being steered, and you’re not averse to it here. Draven doesn’t push or pull or use his strength to move you where he wants you to go. He simply waits, content to let you take the first step.
Offering the undead a tired smile, you begin to trudge slowly towards the portcullis, wiping a hand down the length of your face and feeling coarse grains of ash scrape gently over your cheeks. Draven easily keeps in step with you, taking a single stride for every two of your own.
The pair of you breeze past Death, paying the Horseman no mind even as he twists to follow you with his eyes, glaring caustically at the arm Draven has snuck around the back of your shoulders.
Gnashing his teeth together hard, his jaw springs open again and he snaps testily after your retreating forms, “And I suppose I’m to lug this skull back by myself, am I?”
Your stride doesn’t even falter, though Draven’s hood turns slightly towards you, as if he’s prepared and ready to receive an instruction at the drop of a hat, so long as it comes from you.
Striking a sharp look over your shoulder, you lock eyes with the Horseman and primly retort, “You killed him, you carry him.”
You don’t give yourself time to see the expression shift underneath that pale, mask of bone. You’re too sore from the insecurity he’d just pried open with those cold, calloused fingers, laying it bare for you to acknowledge properly for the first time. So, you turn away without another word, leaning heavily against the undead at your side, weary enough to let yourself rely on his sturdiness to keep you moving forwards.
Draven, in his most private opinion, is only too pleased to be used as a makeshift crutch. The warmth of a flesh-and-blood woman under his arm seeps through his flaking skin and fills him with a vigour he hasn’t known since those bygone days, when he was a young man himself, alive and striking, with a lover on his arm and a burst of affection in his chest. He can almost remember it so clearly in the hollow cavity that used to house his heart. It’s intoxicating to be allowed to feel it again, and he finds his appreciation for your presence in the Dead Plains is beginning to grow tenfold.
He is, however, less than pleased to see the injuries you’ve sustained, and there’s a rage rapidly building in his long-decayed guts that insists upon finding retribution for the crimes committed against you here today.
What Brumox did was nothing less than an egregious betrayal. And Draven won’t abide by traitors under his command, even if it isn’t directly himself that they’ve betrayed.
There’s a sudden, phantom twinge in the middle of his back, between the notches of his spine that reminds him of his own fate. The face of a coward rises from the depths of his memory, and he has to clamp his jaw shut to conceal the growl that almost slips out.
It won’t do to frighten the object of his sudden yearning. Right now, there’s only one order of business, and that’s to return you to the relative safety of the Eternal Throne.
He distracts himself from thoughts of bloody, searing vengeance by braving the last few iotas of space between your skin and his, pressing his forearm across the breadth of your shoulder blades and trying not to shudder at the warmth spreading through his limb.
It’s like feeling the first touch of sunlight after an eternity spent embraced by a cold, dark grave...
----------
Ancient, wooden doors fly open with a resounding ‘wham’ that sends a jolt of momentary alarm through the undead milling about the Eternal Throne’s courtyard.
Dozens of heads whip towards the source of the sound – the courtyard’s main entrance – and every eye in the place grows wide upon spotting the Blademaster himself prowling out into the sunlight, an unfamiliar yet easily recognisable figure sheltered underneath the weight of one of his outstretched arms.
Draven ignores the stares. His eyes are on the hunt, flicking from left to right as he glares poisonously at each undead in search of one particular face.
His arm - the one without an array of rusted blades sprouting from his mouldering flesh – is loosely slung around your shoulders, keeping you close against his side, though he hopes not so close that you’re able to pick up on the faint stench of rot that perpetually clings to his remains.
He hasn’t said a word since he pulled you from the Gilded Arena and left Death in the proverbial dust, mindful that with his thoughts circling Brumox like a bird of prey, nothing that leaves his lips would be suited for a lady’s ears.
Not that you’re in any particular mood to converse either, too preoccupied by the very plausible worry of running into Brumox again. You’ve been chewing a fresh ulcer into the inside of your cheek for the last five minutes, fretting over how he’ll react when he sees you alive. Will he deny ever being in the Arena? It’s your word – and Death’s – against his. Are you about to find yourself caught up in the Dead Plain’s judicial system?
Is there a judicial system here?
The unanswered questions cause your stomach to roll miserably like a ball of lead has dropped down inside it, and you curl an arm across your abdomen, grimacing at nothing in particular as your other hand idly squeezes the grip of Karn’s sword.
It’s an unbelievable relief to have the weapon back in your grasp where it belongs. The scabbard, however, hadn’t fared so well. Its leather was snapped just in front the buckle when it was torn so unceremoniously from your hip, leaving you with no way to secure it around you anymore.
Your crestfallen expression was enough to send Draven scrambling to offer reassurance. “We got plenty of those back at the Barracks,” he’d told you as you took the broken leather in hand and gazed down at it with a quivering lip, “I’ll take you there myself after your business with the King’s in order.”
It was kind and thoughtful, and you told him as much, earning yourself several sputtered sentences and stilted chuckles in response. Still, you don’t know to explain to him, without sounding like a fool, that it just won’t be the same. This is Karn’s scabbard. It, and the sword he forged, are the only parts of the young maker that could follow you into this strange, new world, and to be without even one of them feels…
“Bastard’s not ‘ere,” Draven grumbles to himself, pulling your gaze off the toes of your boots as you shuffle along next to him. Casting him a sideways glance, you’re just in time to catch the wince that warps his expression before he spares you a sheepish look. “Er, Brumox isn’t here, I mean.”
There’s a tiny shift of the leaden weight in your guts.
“Oh, good,” you sigh, returning your eyes to the courtyard and sweeping them towards the stairs.
All at once, you perk up significantly when you see the large, woollen figure standing near the undercroft, a spiralling trail of soft, purple smoke drifting lazily from the pipe between his lips.
He’s in the midst of waving off a wiry undead and feeding several glinting coins into one of the pouches on his side when he glances up, his movements coming to an abrupt halt once he catches sight of you halfway across the courtyard.
Beside you, Draven has lifted his gaze to the rickety ramparts above, a snarl pulling the skin around his mouth even further from his crooked teeth. “Don’t worry,” he tells you in a low growl, “I’ll track ‘im down… He won’t get away with what he did…”
The decisive nature of his remark prompts you to put a voice to one of your fears. “… What if he doesn’t admit to it?”
“Oh, he’ll get a chance to say his piece,” Draven amends, albeit darkly, “But those bruises don’t lie. Gnashor ain’t the stranglin’ type. And I’ll bet the Horseman’d rather cut his own legs off than put a mark on you.”
He says it so matter-of-factly that your concern is knocked slightly askew, and you wonder what in the world had given him that impression. He barely knows Death.
“Whatever the outcome though,” he continues, hesitating for just a moment before he plucks up the courage to give your shoulders a consoling squeeze, “I don’t intend to let this happen again.”
Before you can ask him what exactly he’s planning to do to, Draven roves his head up once more and tosses his chin forwards, calling out across the courtyard. “Ostegoth, ‘ve got a favour to ask.”
The Capracus has already taken several steps towards your unlikely duo, meeting you both right in front of the staircase, ripping the pipe from his mouth.
Concern, painfully genuine, has been etched deeply into the lines between his brows.
“Lamb,” he squeezes out, nostrils puffing quietly at the air. His strange, yellow eyes dart back and forth between the bruises on your neck and your solemn expression. “What happened to-?”
“-Gnashor,” you cut him off, shaking your head, “You were right.”
Blinking back visible bewilderment, he lifts one of his lengthy arms up to take you by the elbow, pulling you gently away from Draven, who lets you go with a soft pat to your back.
“Stay with the Old one,” the undead tells you, earning a harrumph from Ostegoth, but Draven has already tugged the lip of his cowl forwards to cover his eyes and turned on a heel, letting his cloak swish regally behind him as he stalks his way across the courtyard on a dead-set path towards the recruits still training diligently in their circle.
“Where are you going?” you call after him, straining through discomfort to raise your voice enough to be heard.
Without turning back, Draven raises an arm and jabs his thumb at you over his shoulder, loudly declaring, “To find the bastard who gave you those.”
You can only assume he means the bruises.
A large, spindly appendage lands on your shoulder and draws your attention back to Ostegoth, who is gazing down at you through wide, searching eyes. You don’t miss how they flick to your neck and back again.
“Oh,” he croaks hoarsely, “Gnashor… did he do…?”
“He didn’t hurt me,” you’re quick to reassure him, giving him a probing squint of your own, “He… actually, he saved me, Ostegoth.”
The Capracus’s hand slackens by a fraction, and his expression, once taut with concern, loses some of its rigidity. “You did not raise your sword against him….” he breathes, gazing down at you in astonishment.
Pressing your lips together, you hesitate for a moment, scuffing the toe of your boot against the ground. “Well... I didn’t,” you stress at last, twisting to shoot a glance over your shoulder, directing Ostegoth’s gaze to the doors at the far end of the courtyard. “But…”
As if on cue, there’s an almighty ruckus as the doors are battered open, cracking off the stone foundations surrounding them.
From the darkness of the corridor, twin flashes of burning, golden fire precede the rest of the Horseman as he prowls into the pale light, his knees stooped to bear the awkward weight of Gnashor’s skull upon his back.
The whole courtyard seems to stop and hold its breath. Undead milling about the outskirts pause to stare, and even you find yourself freezing, goosebumps raising along your arms when you feel that luminous glare sweep over you.
At your back, Ostegoth shifts, and his hand slides slowly from your arm. “Ah,” he utters, the relief gone from his voice, “I see.”
“I’m sorry,” you immediately turn back to him, “I tried-“
But he merely raises a hand to stop you, his horned head bowed, understanding.
“What’s done is done,” he says, ears flicking back, “To secure your audience with the Lord of Bones, a sacrifice must be made."
'Sacrifice?' you blink, silently wondering at the term.
"It is…” Trailing off, the merchant hums to himself, then heaves a sigh that causes his entire frame to sag, like all the wind has been taken from his sails. “He will be all right.”
You don’t know how anyone could be ‘all right’ after decapitation, but before you can try to gently broach the topic, the percolating chill that rolls of Death finally reaches you, raising the hairs on the nape of your neck.
A glance to your left reveals the Horseman in profile, paused at the foot of the wooden staircase that leads up to the upper balcony and the adjoining throne room. His mask has tilted towards you, an impassive stare catching yours and holding it for the breadth of a second.
You exhale softly.
While you're still sore about his comment in the Arena, it would be a lie to say that your frustration with him hasn’t already started to wane, leaving a kernel of guilt to lodge itself between your ribs. You open your mouth, prepared to extend the proverbial olive branch and offer a stilted and awkward apology for leaving him to carry Gnashor’s skull all the way here, but just then, he speaks, cutting you off.
“Will you be joining me now?”
And okay, perhaps that was deserved, but you let it roll of your shoulders. He’s said more hurtful things before, and if he was truly angry, you’d wager he wouldn’t be inviting you back to his side.
Perhaps you're not the only one with designs on making peace.
Bolstered by this revelation, you find it in you to offer him a sheepish grin and a nod. “Yeah,” you say, timidly adding, “If that’s okay.”
And Death, for as adept as he is at maintaining an air of emotional vacancy, allows himself a blink, the hard creases around his eyes smoothing over as his face relaxes beneath the mask.
“Of course,” he returns, appraising you as you give Ostegoth a murmured farewell.
Eyeing the Horseman through a narrow gaze, the Capracus waits until you’ve sidled away from him before he suddenly pipes up, “Shall I tell the Blademaster where you’ve gone?”
Death has already begun his ascent, but you hold back just long enough to knock two fingers off your forehead in a quick salute. “Please, and thanks, Ostegoth.”
He grumbles something as he waves you off, flapping a wrist at you until you turn and fall into step behind the Horseman, traipsing along in his shadow.
At the top of the stairs, the pair of guards posted outside the throne room promptly snap to attention, crossing their weapons over one another to bar any attempt at entry. Death, however, readily ignores them. They’re not his quarry. Not quite yet, anyway.
Instead, he makes a beeline for the Chancellor, who reels away from the balcony and squawks out in shock when he sees the two of you coming, his jaw is hanging so far from the roof of his mouth that it looks as if it might pop off and tumble to the ground at any second. The undead starts to sputter something, and you can’t help but take some childish glee in his floundering as you lean around the Horseman and catch a glimpse of those pale, green eyes bulging with unmitigated alarm.
Then, with all the collected poise of a diplomat but none of the gentility, Death hoists Gnashor’s skull over his shoulder and drops it discourteously to the ground.
It lands just in front of the Chancellor’s robes with a ‘crack’ that has you cringing sympathetically, and the undead stumbling back until his spine hits the railings behind him.
“Your Champion,” Death drawls, pleased to see him squirm, “As requested.”
The Chancellor’s mouth flaps open and closed before he eventually locks his jaw, gaze darting down to you, as if you might offer him an explanation more concise than Death abruptly dumping a skull at his feet.
Instead, all he gets from you is a nonchalant shrug.
At that, his eyes fly back to Death, and he manages to squeeze out a tight, “Impossible!”
You wonder what he’d been expecting. And then you start to wonder how many people he’s sent to Gnashor who hadn’t returned. Enough to apparently warrant such shock.
Your lip curls disdainfully.
“I believe your King will see us now,” Death continues with a cock of his hips, draping one hand over his belt.
Once again, the Chancellor looks to you, apparently still hoping that you can talk some sense into the Horseman. Several terse seconds pass, one of which he even seems to spend noticing the marks around your neck, but whatever he thinks, he neglects to mention them at all.
At long last, his lip starts to twist into a nasty frown as he senses that he’s only delaying the inevitable.
You brace yourself, ready to for him to refuse you entry yet again or come up with some other bad excuse as to why you can’t see his Lord.
But then, to his credit…
“I… cannot deny you,” he realises softly, and gestures with a slow wave of his arm towards the guards at the door.
You and Death turn to them, and it’s almost comical to see how readily the two, hulking undead stand to attention and uncross their weapons. One of them reaches back and raps his knuckles soundly four times against the petrified wood, and with a shudder and a groan of their hinges, the doors start to swing inwards, letting a gust of stale air rush out through the gap and waft across your face.
"Watch your tongue around my Lord," the Chancellor hisses at the back of your heads, "You'll find he is not so forgiving as I..."
Swallowing thickly, you take a single step forward, only to find a hand pulling you up short. Glancing at the pale appendage curled around your shoulder, you follow the arm up to Death’s mask, and his narrowed eyes floating in the dark sockets. He’s peering ahead, straight through the open doors and into the throne room.
You catch his drift without needing to hear a word.
He’ll be going first then.
“After you,” you concede, leaning onto your back foot and letting him move ahead.
Straightening his shoulders, the Horseman moves purposefully through the open doors whilst you follow along in his wake, whispering a quiet ‘thanks,’ to the undead who tips his helmet at you as you pass.
Just as you set your first foot inside, something dark and feathery shoots over your head without warning, zooming into the room ahead of you and Death.
“Dust!” you exclaim, startled yet pleased to see the crow, “Where the Hell have you been!?”
“He has a habit of turning up when the hard work is finished,” Death remarks coolly, watching with a bored expression as the bird flaps his way towards the tall throne at the far end of the room, perching daintily on top of it and cocking his head down to beadily eye the figure slouched in the seat below him.
“Aw, I missed him.”
“Speak for yourself.”
"Alright, hardman."
Trailing over the threshold properly, Dust’s emergence is soon forgotten. You can’t keep your eyes from drinking in the sombre architecture all around you.
There are two more guards posted up inside the entrance, and another pair standing at the top of some stone steps on the other side of the room, both clasping their respective halberds as they glower you and the Horseman down.
The air is stale in here despite the high, curved ceilings and gaping holes in the walls that let daylight spill inside. It reeks of old stone, like the cold, sepulchral church you’d sought refuge in all those days ago… But beneath the must and stagnant dust, there’s another smell, something earthy like compost. It reminds you of Draven, though it’s far stronger in here than it is on him.
And then, as Death moves forwards and slows his pace, allowing you a glimpse of what’s ahead, you spot the likely source of the smell.
Instinct keeps you holding onto your words whilst you slip into place behind the Horseman, edging out to peek around him at the corpse slumped over in the throne ahead of you. A reverent breath slides past your lips as you take it in.
There’s no life inside it. Not even the bastardisation of life the rest of the undead you’ve met seem animated by. It... No... He sits as stiffly as a long-dead carcass in the throne, shadowed by the high backrest that’s been inlaid with skulls in a gruesome depiction of power. Even in his elevated position on the dais, he looks tall. Taller than Death, perhaps in the same league as Ostegoth, but nowhere near as soft and approachable.
You’re not expecting it at all when, all of a sudden, the cadaver moves.
A sharp yelp jumps out of you before you can catch it as a pair of blank, green eyes spring open, lighting up the sunken sockets of a drawn, skeletal face. Lips as dry as ash crackle and flake at their edges, turned down into a grimace, and without warning, the head jerks up with a visceral ‘snap.'
Raising a hand to cover your mouth, you realise with a dawning sense of horror that you’re watching rigor mortis in motion.
Ancient bones that probably haven’t moved for a long, long time start to wake up. They creak like tree limbs as he wrenches his shoulders back.
‘Snap!’
And tugs at the limbs draped over the arms of his throne.
‘Crack!’
Every little movement looks painful and stilted, and even the crown of bones perched on top of his skull seems too heavy as he pushes his body forwards in the seat, hands spasming into fists when his terrible gaze takes in his new visitors.
When he speaks however, you’re taken aback by the rich, if gravelly voice that thrums from his half-decomposed throat, hidden partially by thin strands of a wispy, white beard which has somehow managed to cling to what little scraps of leathery flesh still remain along his jawline.
“Horseman,” the Lord of Bones sneers, and you can’t help but stare at the puff of dust that flies out from between his crooked teeth, “You stink of the living….”
With an accusing glance down over his shoulder at you, Death lets out a soft little ‘hmph.’
Offended, you furrow your brows right back at him and mouth, ‘dick.’
There’s no way you’ve made him smell like you…. If anything, you’re probably the one who smells like him.
Your little stare-down is cut short when there’s another crack of bones from the figurehead before you.
In a far more violent motion, the King surges forwards as far as his spine will allow, curls of fetid, green smoke rising from his shoulders like a miasma. Eyes ablaze, he locks the Horseman in his sights, peels blackened lips back over his teeth and snarls, “You are not welcome here.”
“Pity,” Death remarks, casual as can be, “I was starting to enjoy the atmosphere.”
The Lord of Bones sneers derisively, leaning back and sitting tall with another crack of his spine, leering down the length of his nasal ridge at Death. “Then you have not been here long.”
You’re growing bolder, inching further from the Horseman’s side to stare unabashedly up at the King on his throne.
He could have been human once, you marvel, old as the Earth’s core, a giant among men, now wizened and haggard but no less an imposing figure with his regalia made from bone and a face so sunken and cruel, it makes your palms sweat just to look at it.
But it’s as you find yourself taking that first step out into the open, mouth slightly ajar and eyes on stalks, the King finally takes note of your presence.
You know precisely when he meets your gaze because you’re suddenly frozen solid. A bolt of ice lances up your spine, anchoring you in place like a beetle pinned to a corkboard.
It occurs to you then, that accompanying Death in here might have been a terrible idea. Officially, you’ve met exactly three undead. One had welcomed you warmly into the realm. Another met you with scorn and derision. And the third had tried to kill you.
So, how will you be received here by the Lord of this realm?
You suppress a shudder, averting your gaze at once.
“So… the whispers were true,” the old undead finally rasps, breaking the suffocating hush that had drifted into the room.
You hear him lean forwards, flinching when sharp, splintered fingernails curl over the throne’s armrests and scrape audibly against the bone as they tighten their grip.
“One survived after all.”
Here is my cover design for The silence and the storm, one of the greatest fanfic I have ever read.
The love I have for this project is beyond measure and outright impossible for me to put into words so I will instead use the power of my hands and make it into art. 
Recently I finished working on 20th scene of my "War in the Museum" animation and here it is! English subtitles included. I also made a Boosty page so you can support making of this animation if you want! -> https://boosty.to/alxmst <-
...diseases rage, darkness is contagious...
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Akriss, new "Avatar of Corruption" and "Copycat", has returned in a new, full-fledged form. Not exactly a phoenix from the ashes, but something like that.
She's glowing! It's glowing! It wasn't part of the plan at all, but I like it anyway. Especially how the hair and eyes turned out, the effect and all that.
It's beautiful...
Small screenshots of the process and comparison :
P.S. : Program says that the work was done in 9:46... Beldam almost caught up with her at 10:04. Kira was done for 4 hours and a half... :'›
I just recently finished the drawing for today's holiday... From 9 am., intermittently, until 4 pm. My right hand hurts from the details and further processing. For the first time, I use those black pens of different thicknesses specifically in my drawings, and not in the framework of an educational institution.
My first trio and my own "alternate self"!
And... I like it. My arm hurts, but I like it! °^°
I rarely draw two or more characters - so... Yes, personally, I like it.
So... I'm going to make salads and hot chocolate. See you again this year!
Recent Szeras commission! 💚
My little friends are not happy. I took the weapons from them. Now they sitting, about something, silently, talking...
(Republishing.)
My child will soon be in the process of painting and detailing! (And I know that the sentence is worded incorrectly.)
I finished it.
Beldam, my second character, my second child and in general an interesting lady - the nephilim of this Studio is ready and finished!
The second character, like Kira Krous, who has gone through almost four transformations. Here, I still made a more armor-like breastplate and opened my legs. And I could also come up with a view from the back.
The result? Honestly, I like it. The only thing was that the halo had to be prickly.
In general, this person has an interesting story. Maybe I'll tell it, or maybe I'll make a full-fledged so-called question-answer from the character itself. It won't be so detailed there, but at least I'll animate the profile from time to time.
You can do it at least from this post, or when I finish or make those very special posts for this. However... Kira and Beldam can talk to you! (I'm fine with my head, honestly.)
I have other developments, but I am currently finalizing this one. °^°
Just a little bit, and I'll be able to introduce her to the light!
If anyone is interested, this is my little nedo-nephilim. It's a little complicated there, but I'll explain it for sure.
My second child will soon reveal his renewed appearance!
I don't have a Halloween project ready... But there is another project!
And, you know, our souls - I like them.
I’d bleed for your affections
If you want me to beg, then I’ll beg for you.
The world doesn’t revolve around you, but my love does.
I know you better than you know yourself.
I’m blinded by your love, and its blindness I’d never want to cure.
You can run away but I will always find you.
You were beautiful on the photos I took, but you’re absolutely perfect in my arms.
You’ve gotten good at this, so it’s time to try something new.
I will never let you leave me.
Jealousy is cute, don’t you think?
You can’t deny me.
I’m only this desperate for you.
You love me the most, right?
I’m yours, use me in any way that you want.
Submit yourself wholly and only to me.
I will protect you from everything.
You can always count on me, my love.
If I killed myself, would that make you happy?
Your happiness, your tears, your love, your hate – all of it belongs to me.
You are the reason I live.
You don’t realize how powerful you are with me by your side.
If I’m the one you love, then why do you look at them like that?
Stop acting so pathetic.
You would look so gorgeous painted in their blood.
You shouldn’t have tested my limits.
I can make all of your pain go away. You just have to say the words.
Keep that up and I’ll start treating you like the bitch you’re being.
You have no idea how much I have been holding myself back for you.
Say you love me.
You don’t know how much I love you.
“My heart was fashioned to be susceptible of love and sympathy, and when wrenched by misery to vice and hatred, it did not endure the violence of the change without torture such as you cannot even imagine.”
― Mary Shelley, Frankenstein: The 1818 Text
Words; 20,144.
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You’re no stranger to rude awakenings.
You seem to have suffered a plethora of them in the week following your unexpected departure from Earth.
But this morning in particular, the event that pulls you from your healing slumber amongst Draven’s moth-eaten sheets is not so much rude as it is downright malicious.
The world around you – once so peaceful and quiet and dark enough to keep you in unconscious bliss – is suddenly shaken up by a deafening crash that sends you lurching upright with a yelp, scrabbling for purchase on the bed as a veritable earthquake rocks through the Eternal Throne.
“Wha-th’ hell!?” you slur blearily, wrenched from sleep so swiftly that your brain has to take a moment to catch up with your body. Somewhere overhead, an indignant squawk answers your rhetorical question.
For several, disorienting seconds, your eyes rattle around inside their sockets, and you frantically try to work out whether it’s just you vibrating or the entire room.
And then, as if the world has hit its collective brakes, everything pitches sideways – yourself included – causing the bed to skid a few inches away from the wall, and the hanging lantern overhead to swing wildly up and slam into the ceiling with an almighty racket, raining dust and woodchips down on your head.
Sadly, you aren’t spared a blow. The jarring halt tosses you right off the mattress and onto the floor, your teeth bouncing against each other with an audible ‘clack’ when you collide with the wooden boards.
“Oof!” you exclaim, landing on your spine violently enough that the air is punched out of your lungs.
Blinking stupidly, you gape up at the juddering ceiling whilst the lantern continues to ricochet from side to side, threatening to pull itself free of its iron fixtures.
At last, just as your stomach clenches like it’s about to purge the meal Draven had so thoughtfully provided, the walls around you start to stabilise, the quakes peter out, and the world grows still once more, save for a squawking, ebony barrage of feathers zooming about over your head.
Once your vision steadies enough to see straight again, you realise that it’s merely Dust flapping in mad circles around the confines of Draven’s quarters.
Paralysed on the floor in a state of shock, you can manage little else but to gawk up at the crow as your chest rises and falls in quick succession until finally, you manage to swallow the heart wedged in your throat and wheeze out an anxious, reedy, “What the Hell was that?”
It’s a question that, for the most part, was meant to go unanswered, a by-product of sleepiness and a befuddled mind attempting to comprehend a reality it has just freshly awoken to, but regardless, you don’t have long to wait before receiving a tangible answer.
A pitch-dark shadow suddenly looms above your head, blotting out the lantern’s sickly glow with a curtain of thick, black hair that frames a contrarily pale mask.
“That-“ comes the gravelly voice of its wearer “- was our scheduled arrival.”
The shape moves, and through the gloom, you can make out a large hand reaching down towards you.
For a moment, your body goes tense, only to fall slack again once the comfortingly familiar sensation of cool, calloused fingers slips around your bicep, hauling you effortlessly to your unsteady feet.
It’s only Death.
… A few weeks ago, saying ‘it’s only Death’ might have garnered you some concerned looks from your peers.
Now, however, you’ve had time to come to terms with the fact that there are far worse things to wake up to than an ornery Horseman with a daunting name.
The soles of your boots have barely touched the ground before his hands are pivoting you by the shoulders until you’re facing the door, where he removes his appendages from your arms in favour of nudging his bony knuckles into the small of your back, prodding you forwards.
“A-arrived?” you stammer, parting your jaws to let out a wide, obnoxious yawn, “Where?”
“The Arena, no doubt” he offers, as concise an explanation as you’re liable to get this early in the morning. Then, raising his voice, he snaps, “Dust! Will you calm down.”
The volume sends a little jolt through your heart.
Somewhere above you, a thoroughly offended crow lets out a caw that sounds more like a huff, but after a moment, he swoops down to land on Death’s shoulder, his feathers ruffled and unkempt.
Again, you blink hard, clearing away some of the sleepy residue gathered at the corners of your eyes. As soon as the Horseman’s prior words register, the events of yesterday swing around to hit you like a punch to the gut.
“Oh, god,” you groan, lifting an arm and scrubbing the back of it across your weary eyes, “S’morning already?”
“Mm, at least the Chancellor is punctual,” Death grumbles as he guides you to a halt near the door.
Reaching past you, he lays his palm against the withered wood and shoves it open with a mere flex of his wrist.
Dimly, it starts to dawn on you just how urgently you’re being bundled from the room.
“Hey… Woah, hey!” Giving a sudden start, you dig your heels into the floorboards to try and slow the Horseman’s pace as he bullies you through the open door. Of course, your efforts are for naught.
You’re pushing back against the raw strength of a Nephilim, which isn’t unlike blowing bubbles at a hurricane and expecting the winds to change directions.
“Death, just – wait a moment,” you complain, exasperated, “What’s the rush?”
In response, the Horsemen only gives your spine a more direct push until you’re forced to stop dragging your feet and take a step forwards into the dingy corridor outside Draven’s quarters.
It’s only after the door behind you slams shut with a creak of rusty hinges that Death lowers his arm.
“If it’s all the same to you, I’d like to get a move on,” he tells you gruffly.
Clicking your tongue, you raise your brows at him as he stalks past you down the hall, a disgruntled crow still perched on his shoulder.
“I can see that,” you quip, falling lazily into step behind him, “Didn’t think you were this excited to fight the Champion.”
“Excited’ is not the word I’d use,” he retorts smartly.
His tone, clipped and sharp like the blade of his scythe, is a stark contrast to the manner he’d graced you with last night.
And that’s when you’re struck by an unpleasant pinch of guilt. Perhaps Death wouldn’t be in such a hurry to get moving if he hadn’t been guarding you all night. He might have used the time productively, training for whatever he’s to face in the Arena.
The guilt, however, doesn’t weigh you down for long, given that Death immediately follows up with, “I’m keen to leave the vicinity lest your little devotee come sniffing about.”
“Devotee?” you echo, scrunching your face up distastefully at his tone, “You mean Draven?”
The Horseman’s hair bounces as he given an affirming nod, prompting you to tip your head towards the ceiling and heave out an exaggerated groan.
You might have guessed.
“Okay. What is your problem with him?” you huff, dropping your head again to aim a scolding look at the back of his skull, “He let us have his room? He brought me food!”
You don’t receive a response for several paces as Death veers to the right and leads you into yet another corridor, this one lined with many rickety, wooden doors. “No doubt sowing the seeds to call in a future favour,” he mutters darkly, eyeing one of the doors as it starts to creak open.
The scrape of wood goes unnoticed by his yawning tagalong.
“Why’s that such a bad thing?” you sigh, digging a pinkie finger into the corner of your eye and flicking out a kernel of sleep dust, “He helps us, we help him if he needs it. That’s how a lot of people make friends, you know.”
Death’s shoulders rise and fall with a disgruntled harrumph. “I’m not sure friendship is what the Blademaster has in mind.”
Ouch. Pulling a face, you open your mouth to ask him why - if Draven doesn’t want to be friends with you - would he have been so unequivocally accommodating to you? If Death knew how badly you'd missed the point, he might have tried to shake some sense into your clueless skull.
But at that moment, your attention is snatched away by movement in the corridor up ahead.
Swinging your gaze forwards, you suddenly falter, feet clumsily fumbling underneath you in some feeble attempt to trip each other up, and it’s only the fact that Death is still walking that you manage to keep yourself moving after him, the fear of being left behind outweighing your trepidation of the path in front of you.
Two rows of doors stretching up and down the corridor have started to pivot open, filling the narrow space with creaks of wood that are accompanied another, less definable sound, something that reminds you of bones squeaking under too-tight sinew.
Chilly fingers dance across your spine when, from the gloom, several, emaciated figures prowl out into the corridor.
Far more awake now than you were seconds ago, you clutch at your elbows, bruising fingertips tightening on your bare arms as an unnatural cold envelopes you and raises all the hairs covering your body.
Undead – a startling number of them – begin to emerge from the open doors, shuffling out into the hallway ahead of you in a manner that reminds you all too starkly of a scene from some plotless horror movie. The difference here, of course, is that these aren’t actors wearing prosthetic makeup and fake blood. These are the real deal. Real people – perhaps not human – but people all the same who just so happen to have passed their expiry date.
Muttering to one another in deep, rasping tones, they seem to be in the throes of getting ready for the day ahead, fastening the clasps on their worn and rusted hauberks or stooping to pull boots over their exposed shinbones.
“Didn’t think we had a stop scheduled,” one of them grunts, too preoccupied with peeling a flap of loose skin from his shoulders to notice you slink past in Death’s all-encompassing shadow.
The undead beside him is equally distracted, using withered fingers to grasp his own jaw and tug it this way and that as if he’s trying to realign the bones.
A gruesome ‘crunch’ flips your stomach on its side.
The wheezing sigh that whistles out of him doesn’t quite make it to the undead’s mouth, but rather slips through a gaping hole torn out of his throat, exposing a rotten oesophagus, and when he speaks, his words are airy, like the wind given voice.
“Didn’t you hear?” he rasps, “Another Arena fight. Some fool wants to challenge Gnashor to gain audience with…. with…“
You’ve been staring hard at Death’s boots, sticking to the grim Horseman like glue, unwilling to lift your eyes and meet the hollow gaze of an unfamiliar undead. But as the soldier you pass fumbles over his words and trails off into silence, you can’t help but dart your eyes sideways towards him, catching a brief glimpse of his sunken sockets and the unhinged jaw that hangs open to an alarming degree. You’re amazed the strands of flesh connecting it to his skull are strong enough to keep it from falling to the dusty floorboards beneath your feet.
With his sudden silence – and the obvious, bug-eyed stare he’s caught you in – the other undead finally take notice.
Over a dozen heads, each in various stages of decay, creak around on disjointed necks to lock you in their sights. There’s an oppressive hush that falls over the corridor then, only disturbed by the shuffling of your footsteps.
You’d much prefer to think that Death is the cause for the impromptu silence.
Alas, despite a lack of any visible pupils, it isn’t difficult to tell whose movements the undead are tracking.
Swallowing audibly, you offer them the most feeble, fleeting smile as you debate saying 'good morning,' before thinking better of it and kicking up your heels to close the meagre distance between you and the Horsemen even more until you’re practically treading on the backs of his boots.
You remain entirely ignorant of the dark glares that Death is shooting at each soldier he passes, his hunched shoulders and luminous eyes all but broadcasting a wordless challenge.
He can understand the surprise of seeing a human in their midst, especially if word hasn’t yet spread around the whole ship. He’ll allow them a few, curious stares. But anything further…
Well… If a murderous glare from the Reaper doesn’t deter them, the scythes hanging from his hips might prove a more effective deterrent.
Unfortunately, he can do little to guard you from the whispers that have started to creep after you as you pass.
“Is that…?”
“That’s a human!”
“A maiden? In the Eternal Throne?”
Disgust, amazement, and contempt are prevalent among the tones he picks up on. The former and lattermost culprits receive a fierce eyeballing from Dust.
You’re only too pleased when you traipse around another corner and have the end of the corridor loom into view, with pale, green daylight spilling through the opening like a beacon calling you forth.
Casting a wary glance over your shoulder, you allow yourself a breath of relief when you don’t spot any of the undead trailing after you, though their murmuring voices still drift down the narrow corridor in your wake, jumbled together and indiscernible from one another now. The topic of conversation isn’t hard to guess at though.
“You’re causing quite the stir,” Death remarks, setting foot on the old, rickety staircase that winds down into the courtyard from the upper balustrade.
Mumbling something under your breath, you busy yourself with rubbing at your chilly arms in an effort to disperse the goosebumps from your flesh. “Yeah well, believe me, I’d much rather I wasn’t… Some of them looked like they wanted to mount my head on a wall.”
“I doubt they’d resort to that,” the Horseman returns conversationally, leaning sideways towards you and adding, “Your head wouldn’t make much of a trophy.”
“Oh, hardy-har.”
Jumping down the last step to land with a thud at the bottom, you hesitate for just a second, casting your surreptitious eye over an empty courtyard. Sadly, your search yields neither hide nor hair of your new, cadaverous friend, and you can’t help but purse your lips and slouch as Death herds you straight towards the door laying in wait at the foot of the main staircase.
Tipping your head back and stretching your jaw open into another yawn, you follow the Horseman down each step, your footfalls heavy and sluggish in comparison to his.
The morning air whistles through the fortress, cooling your brow and sweeping away the vestiges of exhaustion. Halfway down, the dishevelled blob of ebony feathers sitting on Death’s shoulder suddenly flicks his long, black beak up to the sky, spreads his enormous wingspan and takes off with a few, hearty flaps, buffeting the Horseman’s ear as he goes.
“Where’s he off to?” you muse aloud, tracing Dust’s erratic, vertical take-off until he catches an air current and straightens up, gliding elegantly over the top of the towers and out of sight.
The Horseman only grumbles something inaudible under his breath, though you’re almost certain you pick up on the word ‘mischief.’
At last, you reach the bottom of the stairs, and the large, looming doors set snugly into the wooden wall just up ahead. Absently, you note that this is the same entrance you’d come through yesterday. You’re so busy trying to suppress a second yawn that you don’t realise Death has come to an abrupt halt just a few feet from the doorway, and in your obliviousness, you waltz right past him, stretching out your arm to reach for the handles.
You’re promptly stopped in your tracks, however, by a large, pale hand flattening itself against your stomach and shoving you gracelessly to a standstill, pushing a strangled wheeze out of your lungs.
And not a moment too soon, it seems.
Without warning, the doors you’d been reaching for are unceremoniously flung open by a force from the other side.
You yelp as the rotten wood whizzes past your nose and barely misses by a few, scant inches.
Blinking widely – suddenly feeling much more alert – you swallow back the retort you were about to throw at the Horseman, instead offering him a grateful tilt of your lips before returning your attention to the figure emerging from the gloom of the dark hallway beyond.
A faded, green cloak is the first thing to catch your eye, and for a moment, you perk up, lifting your lips even further to aim a smile at –
… Oh.
“Hmph. Still here, are you…? Joy.”
With a shuffle of long, elegant robes, the shrouded silhouette steps over the threshold and out into the light, revealing a taller, slenderer figure than the one you’d been… expecting to see.
Embarrassed heat rushes up the back of your neck, chasing the wake of your eagerness as you shrink away from the Chancellor’s looming frame and blurt out a hasty, instinctive, “Oh-! uhm, good morning.”
As expected, Death offers no such greeting. Nor does the Chancellor for that matter, beyond making a derisive sound at the back of his decayed throat and slowing to a stop in the doorway, the ridge above one eye quirked down at you expectantly.
It takes you a second before you realise that you and the Horseman are standing side by side, taking up the entire width of the path at the base of the stairs.
“Whoops!” Giving a start, you sidle quickly behind Death, “Sorry. After you.”
You pretend you don’t hear the Horseman tut under his breath.
Sniffing haughtily, the Chancellor merely sticks his hollow nasal cavity into the air and saunters past Death, ignoring him entirely, but pausing long enough to sneer down at you with all the disgusted intrigue of a child poking at a dead bird.
“Do give my regards to the Champion, won’t you?” he says, curling his lips disparagingly, “It’s been so long since I’ve sent him a half decent meal.”
The strained, albeit polite smile that had been on your face recedes at once, shrivelling up at the implied threat, and the badly concealed insult.
Not exactly words of encouragement…
Audibly, you gulp, sending a troubled frown at the undead as his cruel grin stretches the hollows of his cheeks.
Standing as close as you are to the Horseman, you notice that the ever-present chill rolling off his skin suddenly grows colder. Moments later, just before you can think of a retort to the undead’s undeserved hostility, Death twists one of his arms behind you and lays a palm on the small of your back, ushering you around to his front and giving you a nudge through the open doors. All the while, he strains his neck over a shoulder to shoot a cool, unimpressed glare at the Chancellor.
Not another word is exchanged between any of you as Death steps through the doorway on your heels, making sure to turn his back on the undead with a dismissive scoff that earns him several, indignant splutters in return.
Then, using the heel of his boot, he kicks the stone door shut in the Chancellor’s scowling face.
As effective a snubbing as you’ve ever seen.
“Weaselly little sycophant,” Death grumbles, loudly enough that you’re sure he’s been heard even through the thick wood of the door.
“Death.” Admonishment is always more effective when you mean it. In this instance, your tone doesn’t carry nearly enough weight for the Horseman to believe you actually care about his affront on the Chancellor.
Shoulders twitching with a quiet scoff, he simply turns to lead the way through the long, murky corridor, his towering figure disappearing quickly into the gloom.
Casting a last, pensive look at the closed doors behind you, you heave a sigh and start after the Horseman, scrubbing a hand tiredly down the length of your face.
“Wait. Isn’t this the way we got in?” you ask, traipsing along in the wake of his loping strides.
In response, Death gives a noncommittal hum, likely reluctant to dredge up any relevance to the events of yesterday and his… less than dignified actions as the Reaper.
After several more seconds spent trailing through the corridor in silence, he comes to another stop, and you’re just a bit too slow to glance up from his boots to see the wall of pale flesh in front of you.
‘Thud!’
Funnily enough, it isn’t unlike walking into a wall either.
While you bounce straight off the Horseman’s back, you’re not surprised to find that he doesn’t budge an inch beyond sending you a mildly exasperated look over his shoulder.
“Sorry,” you offer, rubbing your nose with a grimace.
Now it’s his turn to heave a weary sigh.
Swivelling forwards once more, Death tilts the chin of his mask down and nods at something near his feet. “Mind the hole.”
Raising a brow, you start to edge around him, trying to get a glimpse of what’s ahead. “Mind the -? Ah.”
Stepping up to his flank, you follow the Horseman’s downturned gaze and immediately feel your stomach swoop.
The floor ahead of you has completely caved in under its own weight, leaving an enormous, yawning hole to span the width of the corridor. It’s round and bottomless, the wooden boards splintered around its circumference like a great maw filled with too many teeth.
Bravely shuffling your feet closer to the drop, you stretch your neck out and peer down over the jagged, dusty floorboards into the gaping chasm, gulping back a nervous hum. What meagre light exists in this corridor isn’t anywhere near strong enough to disturb the ink-black darkness that begins just a foot or so from the top of the hole.
“Is this… how we got in?” you ask, voice little more than a whisper.
Warm air rises gently out of the abyss from somewhere far, far below you, playing with the finer hairs on the side of your head.
Beside you, Death simply replies, “It is.”
You draw out a long, slow whistle. “Wow…” Then, “Glad we came up that yesterday, and didn’t fall down it… Wait.” Grimacing, you send the Horseman a lopsided frown, face screwed up apprehensively. “It’s not… We’re not going down there now, are we?”
Beneath his mask, Death’s lips twitch. “No,” he replies, watching your shoulders slump, palpably relieved, “There’s a door on the other side.”
With that, he gestures for you to look by bobbing his chin at something on the other side of the sizeable gap.
Sure enough, as you raise your head and squint through the dim lighting, your gaze lands upon a nondescript pair of doors standing in wait at the far end of the corridor.
“Oh, good,” you sigh as Death moves towards the wall, “So… We’re jumping, then?”
“Again, no. Do you ever watch where you’re going?” he teases, his eyes crinkling at the edges of his dark sockets and betraying that he’s more amused than annoyed, “Here… There’s a way across on this side. The wood is still intact.”
“Intact,” you parrot dubiously, “Right.”
Regardless, traipsing up behind him, you follow his line of sight and glance down to find that, yes, at the edge of the hole, there’s a narrow stretch of mostly intact floorboards that hug the wall, spanning from your side of the gap to the other. The problem, however, is the remaining boards that have managed to cling to their fittings in the wall barely appear strong or wide enough to admit even one person at a time. Their splintered edges extend out over the hole, evoking the awful comparison of a wooden plank extending from the port side of a pirate ship. One misplaced foot, and you’ll tumble straight down into the depths of that hungry void.
“Looks…. sturdy,” you comment aloud, pulling your mouth into a thin, sceptical line.
“If it’ll carry the Chancellor, it’ll carry you,” Death reasons, stepping aside and sweeping his hand out to gesture at the start of the ‘path.’ “Ladies first,” he offers.
You can’t help but snort, flashing him a begrudgingly amused smile and quipping, “Age before beauty, Death.”
Luminous eyes narrow in the sockets of his mask, but with the softest exhale that he’ll insist is not a laugh, he simply turns from you and steps out onto the narrow strip of flooring, beckoning for you to follow.
“Just stay close,” he says gruffly.
In spite of the dismissive intonation, you don’t miss the unspoken consideration that lays hidden between the lines of his command.
‘If the floor breaks, I need to be close enough to catch you.’
“Read you loud and clear,” you mutter, treading gingerly onto the floorboards and wincing at the way they creak and bow under your weight where they definitely hadn’t when Death trod on them.
With one hand braced against the rough-hewn wall, you stick to your companion like glue, making your way slowly but steadily across the broken path, cringing visibly with every uneven step.
It isn’t far. Only a dozen feet or so to the other side. Admittedly, you’re a little envious of the way Death hardly seems to dip the boards he stands on, unlike you, who can feel every one buckle and groan underneath your boots.
You just chalk it up to another one of those mind-boggling things you’ll never truly fathom about the Grim Reaper, like how he can walk on top of ash or sand without sinking up to his knees in it.
‘Show off…’ you muse fondly.
Something else that dawns on you is that he’s moving at a deliberately gradual pace, sending several backwards glances over his shoulder at you.
Despite the tight ball of nerves rolling around in your stomach, an ember of appreciation spreads its warmth out across your chest.
Then again, perhaps he’s just keeping an eye on you because he thinks you’re clumsy and are bound to-
‘SNAP!’
The ember extinguishes in the blink of an eye, and the strangled curse that you choke out gets stuck in your throat as the surface below you suddenly and unexpectedly disappears.
For one, gut-wrenching second, you’re falling sideways, arms pinwheeling to try and reorient yourself on a floorboard that’s already plummeting down into the hole ahead of you, as if it just can’t wait to beat you to the bottom of a deadly fall.
And then, just as abruptly as it had begun, your impromptu tumble is cut short by the strong arm that darts around your waist and goes taut, jerking your body to a painful halt and hauling you back up through the air instead. Within another second, you’re sent crashing into a sturdy, cadaverous torso, grunting in shock as your cheekbone knocks against the bottom of Death’s sternum.
Breathing hard, you shakily pry your eyelids apart, increasingly aware that there’s wood underneath your feet again, and an enormous hand splayed out across the width of your back, keeping you pinned in place and sending tingling chills up and down your spine.
Letting out a wobbly breath, you crane your neck back to see the underside of Death’s strong chin, then rove your gaze up further to find the Horseman peering back down at you with eyes as wide as your own, as if even he can’t believe he just caught you.
With your heart thudding loudly in your ears, you manage to swallow through a bone-dry throat and gush, “Ho-lee~ shit. Thanks, Death.”
Even now, it still puzzles the Horseman every time you give him a word of thanks.
Blinking once, he’s quick to lower his brows and school his expression into a flat, stony glare. Though most of it remains hidden from view behind his mask, he has no doubt that his eyes say everything they need to say.
"Are all humans as hapless as you?” Death grouses, sliding both of his sizeable hands to your waist and effortlessly lifting you into the air with the same ease he’d pull his brother’s gun from its holster, “Or were you jinxed as an infant?”
Thrown off balance without a solid surface under your feet, you hurriedly clasp your hands on top of Death’s wide wrists, bracing yourself against them as he swings you carefully around to his front. From there, he resolves to simply carry you the remaining distance to the other side.
A small part of you is mortified at being manhandled so easily, but there’s a far larger part that’s more grateful than it is embarrassed.
Once he’s well clear of the ledge, Death lowers you until your boots hit the floor, and he retrieves his hands from your waist.
“Thanks,” you tell him again, slipping your own hands from his wrists to dust yourself off.
And again, Death’s mind does a funny little skip.
Giving his head a minute shake, he silently gripes to himself as he pivots on a heel and marches with purpose to the doors, throwing them open and allowing an intrusion of daylight to flood its way into the corridor.
“Ah!” you complain softly, throwing an arm up to shield your eyes against the sudden onslaught.
Death just squints, his golden stare aglow as he turns it to the desert beyond the doors.
Together, you step out into the sickly, green light of an ethereal sunrise.
A wide, wooden gangplank of questionable stability extends from your doorway down to an ash-strewn courtyard on the other side.
It seems you’ve reached the exit.
Heaving a sigh, you tilt your head back, seeking to feel the warmth of a foreign sun on your face. No sooner have you lifted your eyes to the horizon though than every muscle in your body seizes up all at once, and your brain screeches to a sudden, jarring halt.
You try to make sense of what you’re seeing…
It’s the sheer scale that flummoxes you for a second, rooting your feet to the ground through shock at first, but steadily, the all-too familiar curdle of fear starts to claw its way up your throat.
You blink hard. Then once again, as if your own vision is to blame for conjuring up a mirage of two, mountain-sized serpents coiled around a pair of crumbling towers in the distance.
It’s like gaping up at writhing skyscrapers. The titans that had been towing the Eternal Throne have found a temporary eyrie, coiled around the spires that stand on either side of a vast structure, their rotting, serpentine heads breaching the sky itself.
Massive chains stretch from fixtures on the Eternal Throne’s bow and are still secured to the anchors that have been thrust straight through the beasts’ skulls, keeping them tied to the fortress.
Your jaw hangs ajar, awed by their majesty but horrified of their size. Even with half of their bodies disappearing over the edge of a sandy plateau, you can tell that they would have absolutely dwarfed the Guardian.
The monumental scales on their underbellies clench and constrict around their chosen towers, scraping centuries’ worth of stone off the outer walls and sending the residue cascading down in chunks to the courtyard below.
Vast, uneven cracks mar the corners of each spire, telltale signs that this is a perch the serpents frequent.
“Oh my god,” you whisper reverently, taking two, small steps into Death’s shadow, never daring to take your eyes off the monstrous snakes.
“I wouldn’t worry about them,” comes the Horseman’s easy retort as he casually steps out onto the gangplank, “I doubt you’d make much of a meal.”
He doesn’t need to see to know that you’re shooting a look of abject horror at the back of his skull.
“Calm yourself,” he adds mercifully, a smirk threatening to warp his mouth to its own whims, “The dead don’t eat.”
Wringing your hands, you start after Death, planting your steps carefully as you descend the gangplank behind him, keeping your eyes fixed on the serpents high above you. “It isn’t so much being eaten that worries me,” you retort, “They could breathe at us and send us flying.”
“… The dead don’t breathe either.”
As if to contend his claim, a sudden, earth-shattering hiss slithers up the length of an exposed throat as the serpent on the Eastern tower parts its jaws, filling the very world around you with a tremulous screech that has you slapping your palms over your ears, teeth buzzing in your skull.
Stretching its colossal neck towards the opposite tower, the first serpent hisses, then with the power and volume of a thunderclap, it snaps its jaws together near the throat of its twin, barely scraping the softer scales underneath its chin.
Like a planet moving out of alignment, the other beast simply raises itself higher up the tower, part of its ribcage visibly quivering through gaps you can see in its flesh as it issues a loud, sonorous growl and lunges forwards to ‘nip’ at the anchor sticking out from its companion’s head.
“Are they…?” you begin, pausing on the gangplank as the titanic snakes draw away from one another again and shake out their great, scaled necks, causing the chains to rattle loudly over your head.
“Are they playing?”
You can only imagine the damage these things could do to one another if they really wanted to, but here, you’re reminded of a pair of cats batting at one another before retreating again, tolerant of the other’s presence, but still prone to antagonise as they see fit.
A breath rushes out of you in a wheezing laugh.
They could level a city with barely any effort. All they’d have to do is fly a little too close to the ground. And here they are.
Play fighting.
Giving your head a shake, you pick up your jaw and start after Death again, wondering who the maniac was that managed to shackle those titans to a floating fortress in the first place, let alone trained them to tow it across an endless, desert sky.
Hopping off the bottom of the gangplank, you have a brief moment to appreciate solid ground under your feet once again before you’re suddenly alerted to movement up ahead. Your head snaps up, and from the corner of an eye, you notice that Death has already stopped in his tracks, his own stare adhered to a figure shuffling towards you from the massive structure ahead.
Tall, broad, draped in robes and sporting a distinct, ovine head-…
All at once, you perk up, face brightening in recognition.
Ostegoth trundles towards you, his head angled down at the pipe that seems to be constantly at hand. He’s too busy tapping his gnarled fingers against its bowl to notice that you and Death have appeared several dozen yards in front of him.
“Ostegoth!” you call out, your wariness of the serpents dissipating in your delight of seeing the old capracus again, “Hey! Over here!”
Startling to a complete standstill, Ostegoth almost drops his pipe before he manages to fumble it back into his grasp and throws his woolly head up to squint along the length of the courtyard. When he spots you waving at him, his features open up in pleasant surprise, and his muzzle stretches wide with a smile.
“Ah! Salutations, little Lamb!” he replies, tipping the pipe towards you in greeting, “I see you made it to the Eternal Throne after all!”
“Thanks to your advice,” you remind him, breezing past the Horseman, who seems content to let you stray ahead, for the time being.
With a rustle of his rich, brown robes, Ostegoth traipses to a halt as you bound up to meet him, skidding to your own stop at his hooves and tilting your head back to give him a smile that warms his lonely chest.
“God, it’s nice to see a friendly face,” you beam, earning a sheepish chuckle from the old one.
“Is it…? Hmm. Likewise,” he returns jovially, his gnarled hand twitching towards you for a moment before he seems to reconsider and returns it to his side.
Old habits die hard, he reflects… It’s been some time since he was in the presence of a youngling. Longer still since he’s affectionately ruffled the wool on a Capracus lamb’s head.
Shaking off bitter-sweet memories, he matches your smile and asks, “Ah but tell me; How goes your search for the Well?”
“Poorly,” Death’s rough voice grunts behind you, closer than you thought it would be.
Drawing to a halt at your side, he eases his head back and leers up at the Capracus, his eyes narrowed guardedly.
“What are you doing here?” he demands, “And more to the point, how did you get here? We were travelling all night.”
There’s an underlying accusation barely hidden between his words. ‘You’d better not have followed us.’
With a slow incline his head, Ostegoth remains patient and sage in his response. “I heard whispers that the Throne was heading South-west for the first time in decades, and the only thing out here of note is the Gilded arena. And besides,” he adds, offering Death a cryptic smile, “A merchant knows many roads. Not all of them are shared with Horsemen… As for why I’m here…” Trailing off, he raises the pipe and wraps his lips around the end of its long, slender stem, his furred cheeks hollowing as he takes a few puffs, savouring the smoke’s taste on his palette.
Humming contentedly, he draws the pipe back and lets out a long, gentle exhale, neck craned sideways to blow the smoke well away from you. “Well, I am a merchant,” he deadpans, clearing his throat and aiming a rather flat look at the Horseman, “And this ship is the only civilised locality within a thousand miles. Where else do you suggest I go to trade?”
Death doesn’t bother to conceal a derisive scoff and folds his arms curtly over his chest. “The dead have use of your wares?”
“Everyone has needs, Horseman,” Ostegoth replies, “Even the dead… Perhaps they most of all. That Blademaster is always particularly interested in my inventory.”
“Blademaster?” You perk up at once. “You know Draven?”
Unseen, Death’s scowl darkens.
Dipping his horned head, Ostegoth appraises you curiously as he runs a long, dark fingernail through his ivory beard. “Indeed, I do, Lamb. A fine lad, that one. Very fine.”
“Yes, yes, I’m sure he’s quite the paragon,” Death gripes, raising his voice and clapping his palms together impatiently, “Now, I’m afraid we haven’t got time to stay and chat. We’re supposed to be on an errand.” This he says while casting a rather pointed glare at the side of your head.
“An errand?” Ostegoth’s small, floppy ears prick forward attentively, giving the Horseman an up and down glance as if he finds the prospect of Death completing errands completely absurd.
“I’d hardly call it an errand,” you interject with a wry smile, “Apparently Death can’t get in to see the King without proving himself in a fight, or something.”
And just like that, the Capracus blinks, drawing his head back and furrowing the skin above his browbone.
“… Fight….” Quietly, he swivels around to peer up at the towering stone wall of the amphitheatre laying in wait behind him. Then, breathing a sigh that causes the crystals on his robe to clink softly as his chest rises and falls, Ostegoth’s jaundiced, sunken eyes slip shut, and in a whisper, he utters, “Ah… Gnashor… I might have known.”
“Gnashor?” you echo bemusedly, while at the same time, Death asks, “Might have known what?”
Rather than answer however, Ostegoth simply stands there, staring up at the structure in silence for several, long moments, and all you can hear are the serpents high above you hissing through immense, decomposed lungs as they resettle themselves around their perches.
“Ostegoth?” you prod again, “Who’s Gnashor?”
… Nothing.
Shifting your weight onto your other foot, you spare a quick, searching look up at Death, only to find that he’s regarding the capracus with a glare that could only be described as dubious.
At last, after a long stretch of further, uncomfortable quiet that Ostegoth seems too lost in thought to break, the Horseman tuts, uncrossing his arms as he meets your questioning gaze with a roll of his eyes. “Come on,” he tells you, “We’ve dawdled here long enough.”
Stalking past your new, enigmatic acquaintance, Death heads for the arched doorway, shooting a glance over his shoulder when your footsteps don’t immediately follow.
“Y/n!” he barks.
Startled, you drop the hand you’d been stretching towards Ostegoth’s arm.
“Oh – er, coming!”
Chewing on your lip, you reluctantly sidle past the Capracus, stealing a glance back at him as you go. He’s moved his gaze to the ground, the ridge between his brows turning deep and contemplative.
“Well… Bye, Ostegoth,” you call out to him hesitantly, lifting your hand in a half-hearted wave.
At the sound of his name, he suddenly blinks, his long pupils expanding with surprise. Lifting his head, he meets your troubled look and pulls a face, tapping his pipe’s bowl in a palm.
Just as you turn around and see Death pushing open the doors, the strained atmosphere is cut by Ostegoth’s voice.
“Horseman!”
Death’s massive silhouette pauses in the doorway, long enough for you to catch up.
The pair of you turn to regard the old Capracus; you with anticipation, Death with impatience.
Long, furred fingers curl tightly around the stem of his pipe. “Are you certain this the only way?”
Frowning, you hear Death give off a tiny, irritated exhale before he retorts, “If it wasn’t, I wouldn’t be here, would I?” Then, a little more waspishly, he adds, “Why? Do you doubt my imminent victory?”
But Ostegoth has already withdrawn his focus from the Horseman and given it to you instead.
Strange, yellow eyes meet yours across the courtyard, softening considerably when they do. He gives you a funny look, one you can’t decipher, not least because it still seems so bizarre to see an ovine man pull any expression at all, but you almost get the inkling that he’s studying you, turning something over in his mind.
What is he-…?
“Tell me, little Lamb,” he says abruptly, cutting off your train of thought, “Will you fight the Champion?”
Taken aback, you exchange a glance with Death and open your mouth to reply, but your companion beats you to it with his own, curt response.
“Don’t be foolish,” he scoffs at Ostegoth, “Of course she won’t.”
Once again, the Capracus blithely ignores Death’s input, keeping his eyes fixed on you instead.
Suddenly uneasy, you open your mouth and halfway manage to ask, “Why?” before Ostegoth interrupts.
“You must not raise a weapon against the Champion,” he stresses, tone uncharacteristically urgent, “Do you understand?”
Letting out a bewildered little laugh, you can only think to offer him an awkward smile and a nod. “Yeah, I mean - don’t worry. For once, I’m actually planning to stay out of it.”
“Hmph. I’ll believe that when I see it,” Death grumbles, turning to the stairwell beyond the doors and disappearing into it.
Shooting a faux-offended glare at his retreating back, you start to follow only to hesitate once you reach the doorway.
Planting a hand on the cool, stone frame, you turn to the Capracus one last time, finding that he’s still peering after you, his forehead wrinkled deeply with an expression you’ve-… you’ve seen before….
The moment you place it, your smile drops, and the air is almost knocked out of your lungs.
It’s the same look you used to catch Eideard sending your way.
Gentle worry on a pensive, ancient face…
The heart in your chest murmurs sadly, and your eyes threaten to mist over.
Giving a hard sniff, you raise your hand again in farewell and croak, “We’ll see you on the ship, yeah?”
Ostegoth opens his muzzle to respond.
“Are you coming!?” Death’s voice drowns out whatever the old one might have said.
So, with an apologetic shrug, you slip through the doors and hurry after your impatient friend, failing to spot the hand that Ostegoth has lain tenderly over his old, ragged heart.
The words he utters are lifted from his muzzle, drifting away on the breeze before they can follow you through the doorway.
“Be safe…”
-------------------------------------------------------------
“Well,” you break the silence that has been lingering between you and Death for the last few minutes as you both climb yet another staircase within the ancient, evidently abandoned arena, “That was… interesting.”
“Hmph… Interesting,” the Horseman echoes derisively, “Try ‘suspicious.”
“You’re wondering if he knows who the Champion is.” You have to admit, you’ve been thinking the same thing.
There’s no way Ostegoth fought the Champion… Is there? You know nothing of the Capracus, save for the fact that he’s the last of his kind.
Thoughtful, you find yourself staring blankly at the mouldy, wooden walls all around you. Much like everything else you’ve seen in the realm, this place seems two heavy stomps away from collapsing in on itself. Everything here, the architecture, the people, they all seem to hang suspended in a space between death and complete and utter decay.
It reminds you of the Horseman, in a way. Alive, but not. Half dead, with a working body and mind, but a heart that’s long since ceased to beat.
He’s… liminal, you realise mutely, much like the Land of the Dead.
It makes you curious.
“Hey, Death? Can I ask you something?”
The Nephilim's sigh almost feels traditional at this point. “I imagine you’ll ask regardless of whether I say yes or no.”
Undeterred, you blurt, “Do you live here?”
“Do I-… Excuse me?”
“I mean in this world,” you clarify, skipping a step that’s a little more worn than the others, “In the Dead Lands?”
“Why would you assume I-…" Trailing off, he hums, mulling it over. "Hmm… Actually, I suppose I can see why you’d assume that…”
“So, this isn’t your home?”
“I don’t have-…” Pushing another long-suffering sigh through his nostrils, he amends, “No. I do not live in the Land of the Dead.”
“Huh.”
“… Huh?” he echoes waspishly.
Sensing his rising impatience, you quickly elaborate. “No, I mean… It just… seems so you.”
Well… Death can’t decide if he should take that as an insult or a compliment.
“Why are you asking me this?” he accuses you suddenly, his voice a touch cooler than it was before. Not defensive, per se, but definitely guarded.
“Gee, Death. Not sure,” you chuckle, unperturbed or perhaps unaware of the shift in tone, “Maybe I just want to get to know you better?”
All at once, the Horseman’s shoulders prickle with warning and he snaps his head forwards, eyes burning a hole through the steps below his boots. He doesn’t reply. Unbidden, age-old instincts raise their sleepy heads, no matter how he tries to rationalise the point of your question.
For some time, the only response you get is the soft padding of his boots on the stone steps, accompanied by your far louder, more hurried footfalls that send echoes back up the stairwell. After a long and admittedly awkward pause, you let out a quick sound of bemusement, cocking a brow and asking the back of Death’s head, “What? Is it taboo for Horsemen to ask each other about where they live?”
His retort is immediate, loud and barbed, cutting off the end of your sentence. “It’s suspicious.”
“I’m sorry? It’s suspicious to ask where you live?”
“Knowledge is power," he snaps, "Even the most insignificant details can be used against you if discovered by the wrong person. It’s never wise to freely give that knowledge away.” After a pause, he adds, “Not even my brothers and sister know where I live.
Again, you blurt out a quick, incredulous scoff. “You’re kidding.”
But when Death remains entirely silent, your humour evaporates like rain on a hot tin roof. “Oh my god… You’re serious…. I wasn’t trying to -… Look, you know I wasn’t asking because I want to use it against you, right?”
For the sake of his pride, Death pretends to consider your words carefully, though deep down, he’s already sure of his answer. He does know. But it’s hard to shake the manacles of an eternity’s worth of suspicion.
“For humans,” you continue cautiously, “It’s totally normal to ask our friends about themselves.”
When all he does is bristle in response, you realise it’s probably best to change the subject.
“Right... Anyway, um... You reckon they fought?” you muse aloud.
“Who?”
“Ostegoth and the Champion," you clarify, "Is that why he wanted to make sure I wouldn’t be fighting, uh, what was his name? Gnasher?”
“Gnashor,” Death corrects you, his feathers gradually unruffling themselves, “And I highly doubt the old goat has fought much of anything, let alone the Dead King’s Champion.”
Pulling your lips into a tight line, you softly retort, “You don’t know that.”
The Horseman doesn’t respond.
-------------------------------------------
After several more minutes, you finally reach the top of the stairs and find yourselves standing at the head of a colossal amphitheatre, open to the sky and surrounded on every side by towering, stone walls. Vast spires of stone loom in the distance, well beyond this place, and you start to imagine a vast, dead city laying just past its boundaries.
“Welcome to the Gilded Arena,” Death remarks, unimpressed.
“Wow.” Laying your hands on your hips, you pivot around to survey the immediate vicinity. “Quite the turnout.”
Save for you and the Horseman, there doesn’t appear to be another soul in sight.
“Well,” Death shrugs one bulbous shoulder, “I never was one for crowds.”
Venturing forward, your feet move off wood and onto stone slabs, and as you amble out of the shadow of the hall behind you, you feel the sun warming the top of your head again.
Stretched out to either side of you is a walkway, wide and entirely paved with mossy stone. It angles sharply around a corner on both sides, and as you cast your gaze over the area, you realise it loops in a massive square. Surrounding the centre of that square, is a barricade made from black, iron spokes.
Unable to fight against the nervous curiosity building in your stomach, you allow your feet to carry you forwards, right across the wide walkway until you reach the metal barrier, where you slip your fingers around the rusted bars and peer down through the gaps.
All at once, an ice-cold dread bubbles up from the pit of your stomach, blooming into something unignorable.
“Oh, my god.” You gulp thickly, nausea churning in your guts.
Materialising beside you, Death’s eye sweeps over the gladiatorial pit below.
And it is a pit, you decide with a grimace, akin to the ones you’d find in the Colosseums of Earth, with high walls on all four sides and a flat, ashy ground. Eight, ominous pillars of wood are spaced evenly around the arena. And set into the furthest wall, you spot the dark but definable grid of a portcullis.
Thick chains have been hammered into the sides of each pillar, and from them, dangling by manacles worn shut forever by rust, are…
“Skeletons?!” you gasp aloud, your body turning stiff.
Indeed, from at least half the pillars, several skeletons of various size and shape have been strung up, their sun-bleached bones browning in the daylight.
You half expect them to raise their skulls to glare up at you, but as the seconds tick by without any movement, you deduce that these skeletons must really be dead. In the traditional sense.
At least, you hope they are.
An eternity spent dangling by their wrists in this lonely place would be a cruel, awful fate.
“That’s a little morbid,” you comment, pulling a face at one skeleton whose arms, horned skull and torso are all that’s left of it. Everything below the spine has rotted off and fallen in a heap to the ground below, joining hundreds of other calcified bones that are scattered across the arena.
Hundreds…
‘Shit,’ you think to yourself, tugging worriedly at the hem of your skirt, ‘How many people died here?’
“Mm. What remains of those that failed,” comes Death’s voice, quiet and thoughtful as he scans the pit.
You don’t even bother to suppress a visceral shudder at that.
Tearing your eyes off the pillars, you shoot him a thin-lipped smile, wondering how much it must resemble a grimace. “Just... do me a favour? Promise I’m not gonna see your body strung up there when this is over?”
Death twists his mask towards you, taking in the tense pinch of your brow. “Hah,” he snorts, “And give Dust the satisfaction of pecking out my innards?”
“Death.”
“Do you really have so little faith in me?” he quips.
Aiming a swat at his arm that you miss on purpose, you turn away from him to lean against the fence and mutter, “Well, it’s hard to know who to bet on if I haven’t seen your opponent yet.”
After a moment of hesitation, you almost add, ‘just kidding,’ but a fleeting glance up at the Horseman’s profile reveals a glimmer of humour squeezing his eyes at their edges. He knows.
So, you close your mouth and instead return your gaze to the sprawling arena below.
From the safety of the elevated walkway, you squint down into the pit, casting a careful eye over every shadowy corner, and trying to peek behind the pillars.
“… Huh,” you say, furrowing your brow, “Um… Where do you think this Champion is?”
“I doubt he just waits around down here for some fool to come along and challenge him,” Death replies, placing a hand on the metal railing and bracing himself to vault right over it.
Before he can though, your fingers suddenly curl around what they’re able to of his immense bicep, delicately clutching at the cold skin as if you could prevent a force of nature from moving.
Perhaps it says something about Death that it actually works.
Rather than snatch his arm away as he might have done several days ago, the Horseman merely twists his mask around to appraise you coolly, only for his expression to waver when he sees you peering back up at him with an imploring frown.
“Please, be careful,” you say, neither demanding not demeaning, just a statement of concern expressed to a Nephilim for whom concern is (and always will be) an alien concept.
A thousand responses flit through his skull. Some prompt him to give you a sarcastic remark. Others, a harsh rebuttal of your well-meaning sentiment. ‘What sort of advice is that for one of the Four?’ he might say.
But there’s a sincerity to you, as always, that douses indignation and soothes his reflex to brush your worry aside like it’s a silly, frivolous thing. He can even see the tiny, yellow pinpricks of his own eyes reflected in your watery gaze.
‘Humans,’ he sighs internally.
Again, you’re throwing him off kilter. Something that’s been happening with startling frequency of late.
Resolving to address that at a later date, Death doesn’t say a word, instead offering you the tiniest of nods as he pulls quietly from your grasp and lays both of his hands on the metal barrier in front of him.
You let your fingers slip off his arm, stepping back to give him the space to swing his leg over the bars.
Shooting you a brief look over his shoulder, he only issues one, stark order. “Stay. Here.”
And all you do is nod in return, offering him a thin smile that doesn’t quite reach your eyes.
With a grunt, Death hoists himself up, effortlessly vaulting over the barricade and plummeting ten feet to the ashen ground below. He hits it lightly, nearly soundless save for the clink of his boot buckles, sending a plume of ash blossoming out around the spot where he lands.
Rising to his full height, he strains his sensitive ears to try and catch any sounds above the moaning desert winds and your anxiously shuffling feet up on the stands.
“It’s quiet,” he remarks to himself, though even he won’t venture to add the typical follow-on to that remark. No, he isn’t superstitious, but eons of experience have taught him that the Universe is full of patterns, and it does so love to try and catch him out…
Venturing further from the wall, Death continues to send searching glares at the pillars, his eyes lingering on a skull that’s turned to face the other end of the arena, staring blankly and eternally at the walls that entomb it.
On a whim, he follows its gaze, and finds himself look straight at the portcullis. Down here, it seems so much larger than it had from the stands.
Rusted, metal bars as thick as his wrists conceal nothing but a pitch-black darkness beyond the grid.
Senses primed to a hair-trigger, Death continues marching forwards, his steps light, his eyes unblinking and affixed to the looming, black gate.
The moaning wind picks up, blowing through the pillars and sending the skeletons swaying gently to and fro, bones knocking hollowly against one another.
All of a sudden, Death stops in his tracks.
Tiny particles of grit roll and tumble over the ground towards the Horseman’s boots, drawing his eyes down to watch them skitter past for a second before he jolts, snatching his head back up, hands flying down to the hilts of his scythes.
Without warning, the whole arena is sent shaking under the force of an almighty, ear-splitting roar.
The bellow reverberates throughout the amphitheatre, petering out on an echo carried off by the winds.
For the breadth of a second, everything falls silent once more.
It isn’t to last.
Somewhere inside the structure, a hidden winch starts to turn of its own preternatural accord. Metal chains jangle and clatter, and with a squeal of rusty hinges, the portcullis begins to rise, disappearing into the vertical grooves that had been carved into the wall thousands of years ago.
And from behind that dark, iron grid, twin balls of radiant green light spark to life.
Every hair on your body stands to attention as a guttural, hissing growl slides beneath the ever-widening gap.
Then, with a final screech, the portcullis clanks to a stop, the spikes jutting down from the roof of the hypogeum’s exit, like a vault yawning open to unleash a terrible monster.
Something innate bids you to call Death back to the safety of the stands, as if to warn him. But of what? He already knows.
An awful hole opens up under your feet, sucking any and all optimism down into it.
Ostegoth’s perturbed expression flits in front of your mind’s eye, and you wish you’d pressed him for more information. In fact, it occurs to you far too late that neither you nor Death had asked anyone what lays in wait in this arena.
‘But hindsight is a wonderful thing,’ you remind yourself firmly, curling anxious fingers around the bars of the fence, ‘Besides, if Death can take down the Guardian, he can certainly beat the Dead King’s Champion….’
Right?
Before you can stop it, a cold, empty doubt worms its way under your ribcage and sinks its teeth into your heart.
Down in the pit, Death’s mask dips threateningly, and in one, lighting-quick motion, he rips his scythes free, their blades catching the sunlight and glinting with deadly serration.
It’s as if their very appearance serves as the strike of a match because whatever had been lurking behind that gate comes exploding violently through it.
Death’s ears prick at the sound of your yelp as a ghastly beast slithers beneath the portcullis and emerges into the light.
He won’t begrudge you for your alarm. It is a nightmare given form.
At first glance, it looks like a snake. Fitting, he supposes, given that this realm seems so full of them.
The twin sky serpents, the Chancellor, and now this monstrosity…
“Gnashor, I presume?”
A golden, hominin skull sits at the head of a serpentine body, jaws parted wide to issue an animalistic hiss down at the Horseman.
Longer than the carriage of a train, Gnashor looks to be made entirely of solid, sun-bleached bone segments not unlike the spinal column of some long-dead sauropod, and around its skull, there hangs a cumbersome, black band of solid metal, fastened like a bear-trap above and below its head.
Clenching his jaw, Death muses that it’s presence might make removing this thing’s skull a little trickier.
A burning, green gem is stamped squarely at the centre of its cranium and flares with furious light, just like the sparks inside its empty sockets do as the beast hurtles towards Death, twisting its way over the ash with alarming speed.
Planting his right foot on the ground, the Horseman braces himself, waiting until it’s almost upon him before he suddenly kicks off, launching himself sideways and letting it careen right over the spot he’d just been standing.
Several tonnes of living bone barrels past, and as it does, Death twists himself about in mid-air and gives a testing swipe of his scythe. It glances harmlessly off the creature’s tail with a muted ‘shink.’
‘Solid as rock,’ Death notes irritably.
The force of its passing whips up a maelstrom of ash into Death’s mask, but he merely turns his back to the gale and readies his stance for another pass.
The almighty skull starts to turn, and its body follows suit, arching a graceful curve around the pit before it circles completely back to Death.
Eyes narrowed to thin slits of amber, the Horseman stands his ground, assessing, waiting for it to make the next move…
So, when it suddenly screeches to a stop with its massive jaw raising off the ground like a rearing cobra, he’s caught wildly off guard.
With barely a dozen paces between them, Gnashor poises for several, quavering seconds, its hateful glare boring into the Horseman with such contempt, he can nearly feel the malice rolling off its undulating body in waves and pushing against his own magics.
Hate is potent. This thing seems to have it in spades.
But something else occurs to him then. Whilst he’s been busy casting analytic glances at every part of the beast, studying it for signs of weakness, Gnashor, in turn, appears to be doing the same right back.
A mark of intelligence, he realises.
What is it humans say? ‘Know thy enemy?’
Death’s wrappings creak as he tightens his grip on the scythes. “What are you waiting for…?” he murmurs under his breath.
When Gnashor only shakes its segments like a rattlesnake warding off a larger predator, Death takes a testing step towards his quarry.
The reaction, as predicted, is visceral.
Gnashor’s skull recoils, and it lifts itself higher off the ground, jaws spread to roar threateningly at the Horseman’s advance, and without warning, it lunges….
…Straight. Down.
Death even leans back, preparing to dodge what he assumed would turn into a frontal attack. He’s almost thrown off his feet when Gnashor slams its colossal, bear-trap visor into the ash, and starts pushing in.
The power at the back of the Champion must be immense, for the ground gives way in a flash as if to readily accept those ancient bones back into its depths.
Spinal segments undulate, rippling with unbelievable strength as the backend of the creature’s entire body tips upwards. Within seconds, Gnashor has forced itself determinedly under the ground, and with a lash of its tail tip, it vanishes completely, leaving a burrowing hole in its wake that quickly begins to fill once again with sand and ash.
Somewhere above the arena, Death hears you give an indignant shout. “What the-!? That’s not fair!”
And while he appreciates the sentiment and your naïve expectations, battles are rarely won by playing fair. He has to commend the Champion. This might be harder than he anticipated…
The ground under his feet trembles like there’s an earthquake rolling through the amphitheatre. Spinning slowly in place, he tries to follow the vibrations, feeling for their intensity and spitting a very human curse off his tongue – one he must have picked up from you, somehow.
Sharp, discerning eyes scan the ground, but in the end-
“Death!” You’re the one who spots it first. “Behind you!”
Your shrill voice cuts above the rumble of Gnashor’s tunnelling, and as Death whirls around, he finally zeroes in on what you’d alerted him to.
At the other end of the arena - but quickly eating up the distance – a long lump of churning ash is careening across the ground in his direction. Gnashor lays just below the surface, burrowing along without hinderance.
The lump is rising up under his boots before he can heave a weary sigh.
In a split-second decision, he dives forwards and hits the dirt just as the ground behind him splits apart.
Gnashor erupts from the ash in a vertical lunge, his roaring skull aimed like a missile towards the sky.
Quick as a flash, Death rolls onto his back and drops one scythe to raise his free hand towards the beast’s spine.
“Oh no you don’t,” he growls.
His gauntlet flashes with a familiar, purple light, and the phantom copy of his appendage launches from the ether, translucent, disjointed fingers reaching for their target.
Bullseye.
They hit one of Gnashor’s jutting spinal segments behind its neck, instantly clamping down around the vertebrae with a vengeance. Then, taking up both scythes in one hand and giving his opposite arm a vicious wrench, Death uses the ethereal tether to haul himself off the ground, through the air, and straight onto the Champion’s back.
The ensuing howl of rage is loud enough to shake the ramparts above you.
With its job done, the phantom hand dissolves into wisps of indigo smoke as Death digs his natural fingers into the grooves around Gnashor’s neck, adhering himself to the writhing beast with one hand while the other swings his scythes down and hooks the curved blades underneath its body, pulling the metal up to cut into its ‘throat.’
He might have succeeded in severing its head after all, if Gnashor hadn’t wised up and chosen that precise moment to buck.
A sudden, violent lurch to the side dislodges Death’s weapons from its neck as the Champion vaults up and down, its serpentine body dancing erratically like a ribbon swept up in a maelstrom. Stubborn as a burr, the Horseman’s grip turns crushing, and he hooks his ankles over each other beneath Gnashor’s body, determined not to be thrown.
He’s a Rider, no beast could unsaddle him.
In awe, you watch from the stands, your eyes blown wide, shining with astonishment as Gnashor thrashes around the arena. Not once does Death slip. He’s leaning backwards, sitting himself heavily against one of the spinal vertebrae and letting his body roll with every, erratic motion.
You’ve seen him on Despair, but the horse and his rider are so in sync, they make it look effortless. This though… This takes real mastery. This is the Horseman in him, you realise with a growing swell of amazement and - oddly enough - pride, prompting you to pump your fist in the air and cheer, “Yeah! Woo! Ride ‘em, Cowboy!”
If Death hears your encouragement – and there’s no doubt that he does – he doesn’t respond. Can’t in fact. Because without warning, which isn’t so surprising, Gnashor suddenly changes tactics.
If it can’t throw him off, then it will try to knock him off.
Indignant, it sets its sights on one of the pillars, and a desperate gleam flashes across its sockets.
In a move neither you nor Death would have anticipated, Gnashor coils its bones together like a spring and, in one, quick jerk, it unfurls itself, launching towards the structure.
The Horseman realises its intent barely a second before impact.
Thinking on his feet, he hunkers down against the beast’s spine and throws himself to the opposite side, putting as much weight behind his lurch as possible.
Gnashor’s flank hits the column with an almighty crash, sending chunks of wood flying in every direction. Splinters pepper like hailstones down against Death’s shoulders and into his hair, and while he escapes being crushed entirely, there’s still a sickening crunch, followed by an unusual, uninvited stab of discomfort that goes shooting up his leg, so unfamiliar to him that he doesn’t register it for what it is at first.
His boot, it seems, the one slung around Gnashor’s serpentine neck to adhere him in place, had not been spared from the impact.
Metal and leather dig into his calf as his unorthodox mount slides down the pillar and hits the ground, shaking off its own daze, yet the only utterance Death makes is a small, muted grunt that he keeps locked behind his gritted teeth.
By contrast, your reaction borders on deafening.
“DEATH!” you yelp shrilly, all traces of enthusiasm gone.
Throwing yourself against the fence, you watch in horror as the Champion shakes the impact off and begins to rise, its armoured skull twisting around on itself to glare at the Horseman still clinging to its back.
The sound of your voice, harrowed and fraught with worry, steals a portion of Death’s focus from the battle. Snapping his gaze up to the top of the pit, his eyes dart left and right, seeking you out, and when he finds you, he’s quick to forget about the ache in his leg.
You’re leaning precariously over the barricade, your hands braced on top of the bars to lift yourself onto your tiptoes as if you’re moments away from vaulting over the fence entirely, driven by the same foolish, dogged loyalty that had urged you to follow him to this dead realm.
A bullet of alarm slugs the Horseman in his chest, just underneath the remnants of the Crowfather’s lantern.
“STAY THERE!” he bellows, his grasp on Gnashor slipping as it thrusts its skull into a forward charge, aiming for one of the intact pillars.
Up above, you’re almost chewing a hole through your cheek, one leg twitching as though you mean to sling it over the fence and leap down into the arena to help. Is it cheating to help? Does that really matter in a battle of life and death?
You’re so focused on the fight, you don’t even hear the steady tread of boots stalking up behind you.
How could you hear when Gnashor’s skull splits open to roar and the whole amphitheatre rumbles in response?
It’s why your heart almost leaps out of your throat when a giant, clammy hand fists itself into your hair and wrenches you viciously backwards, ripping your hands off the fence.
You can’t even catch a breath to cry out. Your head snaps back violently, scalp burning like it’s been set on fire as you’re flung to the ground, landing with a sickening thud on your spine and biting your tongue so hard, the taste of iron is quick to spread across its spongey surface.
There’s a ‘smack!’ when your skull follows your body’s momentum and hits the stone underneath it.
At last, you let out a wheezing cry, mouth hanging open in shock as pain and light explode behind your eye sockets. “Wha-!” Voice slurring, you give a dumb blink, your brain sluggish and hazy.
Keeping your eyelids apart is a feat, but you try to focus on what just happened, how you went from standing to laying on your back within a matter of seconds. Colourful sparks dance in front of your retinas, and your ears ring with a high-pitched whine.
‘What the Hell happened!?’
Suddenly, a shadow falls over your eyes, blotting out the sunlight overhead.
Heaving a miserable groan, you lift an arm up weakly to shield your vision and squint up at a towering shape that looms over you, a pair of horns sweeping out on either side of their head.
“Vuh-Ugh… Vulgrim?” you croak blearily.
Your brain feels three times as heavy, thick with fog and confusion, but there are alarm bells blaring somewhere far away as the figure bends down and fills your vision with the sight of a huge, rotting hand, crooked fingers splayed menacingly above you… Reaching for you…
At the back of your mind, a tiny voice whispers through the tinnitus, ‘That’s not Vulgrim.’
Kicking feebly at the ground with your heels, you try to scoot backwards, but you don’t manage to budge more than an inch or two before those same, putrid fingers slither around your neck.
And then, they go taut.
At once, your eyes bulge out of your head, rolling with fright as you’re dragged unceremoniously off the ground by your throat, gasping for breath around an obstructed windpipe.
Flailing your legs, you attempt to strike out with a foot, though your boot only glances off sturdy, unyielding armour. With your vision reclaiming ground, you peer down at the rusty, iron gauntlet below your nose, attached to the arm of the hand that’s strangling you.
Shivering, you tear your eyes off the gauntlet and lift them up to find a vaguely familiar face glaring back down at you.
“B-B-!” you choke out, silenced when the hand gives a squeeze.
A lipless mouth peels apart to reveal crooked, serrated teeth, sneering at you with all the hate of a man watching a bug squirm in his palm.
One of Draven’s recruits holds you aloft, the undead who wielded an axe and had seemed only too eager to separate your head from your body when you first arrived.
“You…” Brumox oozes venom when he spits out the word. “You filthy, little primate!”
His fingers are cold against your neck, but not cold like Death’s crisp, gentle touch. Theirs is the cold of a blade at your throat, or ice pricking your delicate skin, so cold it might burn.
Trembling, and aware that you’re in real danger of suffocating if the abject hatred in his glare is anything to go by, you suck a tight, unpleasant wheeze in through your teeth and kick your brain into gear.
Floppily, you reach a hand down to the sword at your hip, fingers smacking painfully against its pommel as you try to tug it from the leather scabbard.
A curl of fear, more potent than usual, swoops your stomach out from underneath you when Brumox’s eyelights flick down towards your hand. You suppose it would be too much to hope that he didn’t notice.
A cruel sneer creeps across his skeletal face, cheeks worn through to show you the sinew beneath flaps of skin. “You have some nerve,” he hisses, spewing a jet of stale, rancid air into your face.
Just as you grasp the hilt of Karn’s sword, a far larger, far stronger hand clamps down around your wrist and tears it away, gripping so hard, you could swear you feel your bones grind against each other beneath your skin.
“A-arghh!” you manage to exclaim, screwing your face up in agony as Brumox tosses your arm aside and grabs the leather strap of the scabbard, giving a vicious tug and continuing to pull sharply until the strap starts cutting into your side. Then, with a final tug, the leather gives out and splits apart at a worn seam, and the undead tosses the whole thing aside.
Through bleary eyes, you watch it clatter to the ground several yards away, stretching a hand out after it and choking, “K-Kaar-“
You’re cut off by a terrible snarl, and the arm keeping you aloft gives a rough, harried shake, jostling you wildly. “You come into our realm,” Brumox spits, “You flaunt yourself in front of us, with your beating heart and your warm blood…!”
What the Hell is he talking about?
You try to voice your thought, but the air in your lungs is growing staler by the second, and your head is becoming too light to think straight.
Dimly, you’re aware of the sounds of Death and Gnashor battling it out in the arena below you. Can the Horseman even see you from down there? If you could just get enough air in to shout…
“The arrogance-!” he continues, “-of humans. You are not worthy of the souls you host!”
“Brmx!” you sputter through pursed lips, spittle dribbling from the corner of your mouth.
He’d come out of nowhere. Sure, Death said the undead don’t like the living but surely he doesn’t mean to-!
Dark spots circle the outskirts of your vision like insects crawling across your retinas, fast and fleeting.
Brumox, his sockets deep and cold, illuminated by the colour of envy, flexes what muscles haven’t withered away in his bulbous arm and hoists you higher into the air, swinging you clear above the metal barrier and letting you dangle by your neck above the ten-foot drop below.
“You want an audience with the King of the Dead?” he posits in a deep, throaty growl, the translucent glow of his skin going fuzzy at the edges as you try to keep your eyes fixed on his. Is it possible for lungs to catch on fire?
His bones creak when he leans towards you over the fence, his skeletal grin bordering on maniacal as his arm draws you back in, close enough that when he speaks, you can look right between his teeth and see the gaping hole at the back of his throat that lets daylight seep into the dry, hollow mouth from behind him. “Then die.”
And-
“Y/N!”
Death’s call sounds far away in your ringing ears, too far.
The deadly pressure around your neck vanishes with a rip and tear of nails through your skin, and you’re tossed, as dismissively as a piece of lint, down into the pit below.
For one, terrifying and confusing moment, you’re suspended in freefall, wide eyes staring blankly up at the face that sneers down at you over the railings.
You’re granted no more than a second to really comprehend what happened, but by the time that second turns into two, the arena has already risen up to meet you.
‘WHUMPH!’
A shuddersome howl of pain is punched right out of your screaming lungs when you land boots-first in the pit, and the only blessing that flits distantly through the back of your mind is, ‘at least the ash is deep.’
You might have considered it luck, if you didn’t feel so damnably unlucky after being dropped in the first place. Somehow though, you’re immediately swallowed up to your ankles by the soft, giving surface, cushioning an impact which might have otherwise snapped a femur. It still hurts though.
Badly.
You topple backwards, landing with a horrific jolt on your spine for the second time in as many minutes. Any breath you might have sucked back in when Brummox released you is expelled all over again in a pitiful, wretched gasp that empties your chest until it feels hollow and concave.
“Fu-uck!” you groan brokenly, too afraid to move lest you discover that it isn’t just your voice that’s shattered.
Above you, the sky is bright, entirely too bright, causing you to screw your eyes shut with a miserable whine, blocking out the ghostly, green blob hovering on the other side of the metal barrier.
If Brumox still had working salivary glands, he’d send a globule of spit down after you. The nerve of you. As if his perpetual existence spent in servitude isn’t punishment enough, he had to just stand there and stay his blade whilst a living, breathing human sauntered into their midst, rubbing that valuable lifeforce in all of their faces as if to say, ‘Look here. See what you can never have back.’
Curling the rotten side of his mouth into his best approximation of a smirk, the undead allows himself to bask in another moment of your suffering, only too pleased to see you laying stiffly on your back, afraid and bewildered, surrounded by the ashes of all those who came here before you.
With any luck, yours will join theirs soon enough.
Gasping like a fish on land, you blink up at Brumox’s hazy silhouette, watching him turn about as if in slow motion and stalk off, vanishing from the stands.
“No!”
….
…. Oh right, Death!
Piece by piece, your head stops spinning and stitches its scattered fragments back together. The ringing in your ears fades out until you can hear metal clanging and a beast roaring somewhere nearby, and that’s without even mentioning the tremors passing below you like you’ve come to rest right at the epicentre of a veritable earthquake.
Throat burning, aching as if it’s been squashed in a clamp, you muscle down a painful breath and grit your teeth, flexing your fingers and finding, to your immense relief, that you can still feel and move them.
The same goes for your toes. You could almost weep at the pain engulfing your ankles. It means your spine must still be intact.
Screwing your face up in apprehension, you arduously roll yourself over onto your side, blurting out a little cry of shock as the movement sends a jolt running from the base of your skull to the back of your calves. But at least you can move.
Craning your neck back, you blink away tears, clearing your vision enough to make out the blurry shapes in the arena with you.
One of those shapes, smaller and harder to make out, has broken away from the larger, who currently appears to be busy picking itself from the rubble of another, toppled pillar.
One more blink, and at long last, your vision returns to some semblance of normalcy.
You almost wish it hadn’t.
The hazy but discernible blob snaps into focus with a roil of your guts, and suddenly Death is charging towards you, his ebony hair whipping off his mask, eyes wide and explosive like two stars teetering on the brink of a supernova.
Jesus… He isn’t even limping despite the leg half-crushed inside his boot.
In the next instant, the heat of the desert is swiftly and aggressively blasted away by a shockwave of cold, icy air. It suffocates you like a blanket of snow, shocking the breath out of your lungs as if you’ve just dunked yourself in a mountain lake.
Death’s glare might be afire, but his magic has rarely felt colder.
However, that supernatural power, that raw, unparallelled sharpness permeating the air around you pales in comparison to the ice that seeps through your veins when you look beyond Death, to the gigantic mass of bone raising itself from the ash and giving its skull a shake before it twists itself around to glare after the Horseman, locking him in those wicked, green eye-lights.
A horrifying realisation strikes you then, stark and jarring as a slap to the face.
Death has taken his eyes off Gnashor…
He’s shifted priorities.
He… he can’t do that here! Even if it’s only for one, tiny moment, even if he realigns his focus in three seconds flat, you know it’ll already be too late.
This beast, this… Champion must hold its title for a reason.
Death might have gotten away with some lapses in concentration when he was fighting a construct or an over-sized bug, but the bones and skeletal remains piled up around the Gilded Arena are testament to how dangerous this creature is. How it isn’t to be underestimated.
As you feared, Gnashor seizes upon the distraction with a ferocious tenacity.
And it all happens in the blink of an eye.
The Champion’s streamlined body ploughs through the ash like a runaway drill, that shining, golden skull held low as it careens past Death until its tail runs parallel to the Horseman’s loping strides.
Your eyes are fixed on Gnashor, on the undulating motion that starts at its head and winds down the length of its bones as the beast prepares to swerve across Death’s path, one segment after the other snapping sideways.
You can see precisely where the momentum is going to culminate.
But Death?
The stupid bastard’s gaze is locked on you.
It burns your throat to snap up even the tiniest breath, but you hastily draw one in, just enough to open your mouth wide and shout one word.
“TAIL!”
As if coming out of a trance, Death blinks, his tunnel vision expanding outwards from the centre point. From you.
He hadn’t seen what lead up to your fall, not really. If he had, he might have reached you in time. All he’d seen when he picked himself off the ground and caught movement from the corner of his eye, was your small, vulnerable body dangling from the arm of that undead who’d almost gotten a bullet through his foot when he raised his axe against you yesterday.
No sooner has Death placed Brumox’s decaying face than the hand around your throat sprang open.
After that, he didn’t see much more than a red mist of rage that descended over his vision. Even now, he can feel the Reaper bucking against its restraints, but he’s been relying on it too heavily of late. The excessive toll it takes on his magics every time it bursts from him has left his natural reserves dwindling dangerously close to empty. It needs power to break loose. Power he hasn’t re-accumulated. It’s why Death is always so keen to take back control after an outburst. The longer the Reaper is free, feeding off Death’s mystical forces, the longer it takes to rebuild those reserves. And it had been out for quite some time yesterday.
When the Council granted he and his siblings the power to defeat the Nephilim species, they made sure to shackle the Four. Death wasn’t ignorant to their ploy. A failsafe, he supposed, was only understandable. Why build a weapon that doesn’t have an ‘off’ switch? But he’s never cursed them more for their caution than he does now. Limitless access to the primal Reaper would certainly come in handy here.
The Horseman’s legs are pumping before he can register having told them to do so, your name tumbling from his lips of its own accord. Not even the dull throbbing in his calf nor the tiny splinters of wood digging into his scalp could slow him down.
How is it that even when you’re doing the right thing and staying out of harm’s way, you still manage to wind up in danger?
Your shout of ‘Tail!’ tears him from his thoughts and thrusts him back to the present with a vengeance.
It’s just a shame the warning came too late.
Death barely has the wherewithal to glance sideways and spot the enormous, bony tail whipping towards him.
Without slowing his stride, his gives a pre-emptive wince and utters a quick, quiet, “Ah-.”
‘W H A M!’
Death has taken blows before. From makers, and constructs, demons, angels and Nephilim, and even his own siblings.
Over the eons, he’s trained himself to become very good at avoiding even a glancing strike. Which is why he’s always surprised when one does land.
Well. Not only does Gnashor’s wallop land, but it also launches Death completely off his feet.
Barely a few dozen yards away, laying on your belly now, you’re helpless except to let out a pathetic cry as the Champion’s impermeable tail lashes out and slams into your Horseman’s ribs.
Time seems to crawl on its hands and knees as you watch his eyes burst open wide, shocked. For just a heartbeat, Death’s gaze remains locked on your horrified expression, soaking up the fear and anguish and pain pouring off your face. Then, in the next breath, his whole body is suddenly sent flying sideways through the air, careening into one of the stone walls of the arena with a stomach-turning ‘slam!’ that has you flinching your head back instinctively and trying to scream, “Death!” though his name catches in your throat and comes out broken and weak.
Tipping its head back, Gnashor lets out a triumphant bellow whilst Death can only muster a faint groan, sliding down the wall until his knees hit the ash and he collapses onto his palms, shoulders heaving. His mask is tilted down, the dark curtain of hair obscuring his eyes from view, and it’s then that you realise with an awful stab of dread that the Horseman – your powerful, terrifying, nigh-invulnerable friend – might actually be very, very hurt.
Your jaws snap together with an audible ‘click.’
Lowering its massive skull, Gnashor begins slithering towards the slumped Nephilim.
There’s an ache in your body that’s gradually starting to fade, growing even more ignorable as you grit your teeth until they’re bared, curl your hands into quivering fists and push yourself off your stomach, gathering your knees underneath you to sit up. A deep, whistling breath threatens to turn into a cough before it reaches your lungs, but you force it down anyway, hardly caring when the threat to Death is so much greater than your bruised throat.
Zeroing in on the Champion, you open your mouth, heedless of the consequences, forgetting what you are and all of your sense as you bark out a sharp, sudden, “HEY!”
For just one moment, everything in the arena goes eerily silent. Gnashor stills its approach, the segments of its body jerking to a stop in the ash.
Then, sharp as a whipcrack, its skull tears away from the Horseman, and those terrible sockets lock onto you instead.
It’s funny how quickly you can be made to regret a decision. Only, it isn’t really that funny at all when several tonnes of bone wheels itself towards you and makes an unexpectedly mad dash in your direction, responding to your challenge like a bull charging a matador.
It happens to fast and so suddenly, all of your bravado vanishes in a snap and you shriek, toppling over onto your rear and scrabbling backwards at a pitiful pace.
Gnashor cuts a path towards you, throwing bones and ash up like tidal waves to its left and right as its tail whips from side to side.
Your boots kick uselessly at ash, only succeeding in digging grooves into the arena floor as the beast bears down on top of you, careening to a violent stop just inches before it can crush you beneath the weight of a skull that’s as large than you are tall.
Golden bone shimmers in the sunlight as Gnashor rears itself up into a striking position, the metal clamp around its neck creaking with the movement.
Yelping, you tumble onto your back, throwing both arms up and holding your palms out towards the hissing monster, as if you could hold a creature so gargantuan at bay even for a sniff of a second.
The massive jaw that could engulf your entire body hangs open, but all at once, the bone-chilling hiss emanating from somewhere deep inside that cavernous hole cuts out, falling immediately and alarmingly silent.
Eyes screwed shut, your ears continue to ring noisily even in the ensuing quiet.
… Seconds fall away from you like dead things, lost to the desert wind, and when the awful anticipation of waiting for a blow becomes too much to bear, you crack an eyelid open, peeking reluctantly through your shaking fingers to focus on the enormous skull looming over you.
Gnashor cuts a gruesome silhouette against the sky above you. The green of its eyes is wild and vivid, yet as you continue to peep up at them, waiting for the strike to bring it crashing down on top of your head, you can’t help but notice that little by little, the lights inside its sockets are starting to dim.
It’s crooked jaw - filled with formidable, golden fangs as long as your forearm - inches shut as it drags its haunting gaze from your face down to your waist, then slowly slides a glance first to your left hip, then over to your right.
Chest bursting with anticipation, you swallow heavily and feel it catch on the heart lodged at the top of your sternum.
What the Hell is it doing?
You visibly jump in your place on the ground as Gnashor swings its skull from side to side, sweeping its searching gaze over the ash surrounding you, as if it’s looking for something…
With every poignant second that races past like your thundering heart, you’re brought closer and closer to an untimely and painful demise. Gnashor won’t poise like this forever, you remind yourself.
Is this really how it’s all going to come to an end? Crushed by the jaws of a skeletal serpent in some dusty arena far from your home on Earth? And all because you just had to buy Death some time by getting the attention of an adversary you never had a hope in Hell’s chance of escaping or besting…
… Each day is starting to feel more and more like you’re dancing on the edge of a broken record, barely skipping over the same perils and landing right back at where you started, stuck waiting until the next danger swings around to meet you.
A tear rolls off your cheek and buries itself in the ash beside you, lending moisture to a land that barely remembers the cooling flow of water.
Your eyes sparkle with the gathering liquid, and the tracks running down your cheeks glisten like jewels in the sunlight.
Yet still, still Gnashor doesn’t make a move. Its skull hangs above you, its fangs sealed together in a sharp, jagged line as its eye-lights roam from the ground near your hips to your face.
… Your hips though… Why in the world would it be-?
Narrowing your eyes, you risk throwing a rapid glance down at your side before returning your attention to Gnashor’s skull, only partially relieved to find that it hasn’t moved during your lapse in focus.
But that one glance reminds you of something… Something important. Something that only leaves you feeling more vulnerable than you were before, if that were even possible.
Karn’s sword.
It’s gone. It’s still up on the stands, where Brumox had tossed it so carelessly, rendering you unarmed and unable to fight back even if you wanted to…
… If you wanted to?
Fight?
Suddenly, something Ostegoth had said tickles at the back of your mind. What was it…? You give up chasing the train of thought when you realise you don’t really have the luxury of time here.
Wetting your lips with a dry tongue, you keep your eyes affixed to the Champion’s bear-trap jaws and hesitantly croak out, “Gnashor?”
You don’t rightly know what possessed you to speak its name.
At the sound of your voice, the creature’s eye-lights flare like bursting bulbs, and every segment that makes up its vertebrae suddenly tenses, cracking together audibly from the base of its skull all the way to the tip of its tail.
In response, you recoil, curling in on yourself with a gasp that irritates your sore neck.
And just as you’re starting to think you’ve gone and signed your own death warrant, Gnashor’s body abruptly jerks backwards.
The sound you make shouldn’t register in a normal human’s vocal range, but then again, you’re no linguist.
Even Gnashor utters a startled grunt as it whips its skull around at an angle that should have snapped its neck, jaw falling open to unleash an ear-splitting bellow.
Clutching handfuls of ash between your fingers, you drop your eyes to movement behind the beast and promptly let your own jaw go slack.
Death has appeared out of nowhere, apparently having recovered from his brush with the arena wall, shrugging off damage that would have utterly eviscerated a human being. His hands are clamped around the end of Gnashor’s tail, his fingertips curled into claws and buried deep between two segmented bones, anchoring him to the Champion like a briar with murderous intent.
And oh, there is murder, swirling in those wild, amber eyes.
You forget… How soon you forget that Death is a force of nature, arguably more than he is a person.
Even with a mask of bone covering his features, you know there’s a snarl on his face. You can tell in the rumbling growl that’s being forced through his clenched teeth.
All of a sudden, his muscles bulge and ripple beneath corpse-grey skin as he violently heaves his arms backwards, boots digging holes into the ash around his legs when the weight of Gnashor’s body contends with the Horseman’s strength.
You should have grown used to the laws of physics being broken by now. Floating fortresses, flying serpents and the living dead ought to have conditioned you to accept things that should be impossible.
And yet, you can’t keep yourself from gasping aloud as Death lets out a furious shout and swings an equally astonished Gnashor up into the air by its tail, spins on his heels… and slams its skeletal body into the ground behind him.
The tail hits first. Followed quickly by the rest of its body one segment at a time, until finally, with a deafening ‘clang!’ the Champion’s jaw makes landfall, and a sizeable tremor ripples through the arena, shaking the ground beneath your feet.
Dazed, Gnashor simply lays there, stunned into a stupor, pushing a moan of musty air out through the gaps in its fangs whilst Death straightens up and yanks his hands off its tail, curling them into crushing fists that cause his forearms to bunch up until their wrappings strain visibly over protruding muscles.
It would have been nice to get a moment to process what just happened. But alas, the shockwaves have barely stopped rolling by underneath you before the Horseman is rounding on you with a frenzied mania that sends you flinching back onto your elbows in alarm.
He wouldn’t hurt you… you know he wouldn’t… But in that one, split second - with the wind whipping his pitch-black hair about his mask, and the infernos raging behind those carved, bottomless sockets – something small and primitive at the back of your mind wonders if it’s only Gnashor you need to be afraid of…
He must have noticed something, the hitch of your chest or the pupils shrinking to pinpricks in your eyes, but whatever he sees when his feral glare lands on your face, he seems to pause. The oppressive cold billows off the Horseman in sheets. It seeps into your skin and pushes your hairs up from their follicles, obliterating any trace of heat until you forget you’re in a desert at all.
Clouds of crisp, white air start to billow through your teeth with each uneven heave of your chest.
Reluctant to meet his gaze, you lower your eyes to the ground in front of you.
“I’m sorry,” you choke out through a sob, “I’m sorry, I-I didn’t mean to-“
“Shut. Up,” Death grinds out, his voice pitched hazardously low.
He’s livid. No surprise there. But as your wobbling lips press together into a tight, bunched line, you listen to the Horseman move closer, dropping to his knee at your side and muttering vehemently under his breath, “The only one who should be sorry is Brumox…. When I get my hands on that coward…”
So, he did see what happened… at least enough to know you didn’t get yourself into this mess. Sniffling, you allow your gaze to venture around the Nephilim until your bleary vision lands on the long, expansive body laying stretched out behind him.
“It… it didn’t attack me,” you whisper aloud, “Death? Why didn’t it attack me?”
Distracted, the Horseman keeps his hands hovering mere inches above you as he moves them up and down your body, like he’s trying to feel out a source of injury. After a second, he belatedly grunts, “You’re not exactly a threat…” Then- “Damn this place! I thought you’d be-! … I should have left you with Draven…”
You might have taken in what Death is saying, but at that moment, something near the base of the crumbled pillar opposite Gnashor’s body starts to stir.
The Horseman’s words fade to background chatter as you squint your eyes halfway shut, scrunching up one side of your face to utter, “Um… Death?”
A calloused palm suddenly slips underneath your back.
You have to bite down hard on your tongue to resist the urge to lunge away from the sensation of ice on your spine, battling against instinct as you allow Death to manoeuvre you upright gingerly with one hand, the other hovering above your chest.
“You can’t be down here,” he manages to bite out through the ire broiling under his ribcage.
It’s probably a good thing you’re too distracted to make a comment about understatements and the like.
Movement beneath and atop the ash strewn all over the pit has caught your eye. Strange, oblong shapes bulge up from underground in certain places like so many crustaceans clawing their way to the surface of a sandy beach. Those shapes that weren’t buried have been bleached white under the sun, discolouring hardened tissue and causing them to stand out starkly against the grey ash…
‘Bones…’ is all your gobsmacked mind can supply, ‘That’s a lot of bones.’
As Death continues to gently lever you off the ground, your eyes stay firmly affixed to the skeletal remains that have begun to roll and bounce across the arena unhindered. Hundreds of bones are on the move, coming in all shapes and sizes.
All of them are congregating towards a central point.
Gnashor.
Femurs, ribcages, sternums and scapulas… There are some so small you can only see their vague whiteness wriggling like bugs over the ash, and some are so large, they look as though they were stripped right out of an elephant’s carcass.
Blinking dumbly, you find yourself gaping open-mouthed at one of the skulls that had been attached to a skeleton hanging off the pillar Gnashor destroyed. It… almost looks comical now, bounding along the ground, tugged by some dark, invisible call, guiding it towards the Champion.
“… Deeeaath…?” you draw out urgently, lifting your hand to point at the gargantuan fossil stirring back to life, its skull rising slowly from the ground and sending great swathes of ash cascading out of its jaw.
The first of the marching bones have finally reached it.
All you receive in response is a gruff, nonsensical complaint and a hand curling over the top of yours, gently but insistently coaxing it back down towards your side. “Be. Still,” Death commands, shooting you a glare loaded with stark warning, “I’m getting you out of-!”
Without waiting for him to finish his sentence, you wrench your limb out from under his and heave an exasperated groan. Then, quite thoughtlessly disregarding your own sense of self-preservation, you bend forwards and place your hands firmly on either side of his face, your fingertips pressed to the cool, calloused skin of his jawline and your palms cupped around the cheekbones of his mask.
At your unexpected touch, Death’s body locks up tight, shocked beyond comprehension, but he’s stunned enough that he doesn’t think to resist as you simply twist his head sideways over one of his shoulders until you’re more or less facing him in Gnashor’s direction, letting him go once his eyes lock onto what you’ve been trying to alert him to.
Inwardly, Death notes that you didn’t try to remove his mask. He notes the warm tingle left in the path your fingers traced. Then, he notes the path the bones are making towards his adversary’s body.
“Ah,” he says shortly, still hunched over you like a bristling shroud, “Well. That’s hardly sporting.”
Like a long-buried fossil trapped beneath the dirt, Gnashor raises itself up onto its stomach, tilts its skull back and unleashes one of its earth-shaking roars. As if on command, the bones that had been moving steadily towards the Champion are swept up in a sudden maelstrom of ash.
A vicious gust of wind whips across the arena as if out of nowhere, hauling the remains violently up into the air, and right before your eyes, the bones shoot towards Gnashor’s serpentine body.
Sinuous strips of leathery skin still clinging to some of the osseus matter latch onto the Champion, pulling the bones into place like a grotesque puzzle, stitching a hulking body together out of dozens of corpses.
In one blink, a bulging ribcage has surrounded Gnashor’s spine. In another, two arms are formed with crushing fists made up of thicker bones sprouting at the end of each wrist. Shoulders protrude outwards around its skull, jagged and enormous. Then clavicles and a sternum, a pelvis… It all fuses together, a body built over the top of what used to be Gnashor.
The gruesome marriage of corpses finally ends when the Champion slams its newly-formed hands into the ground and pushes itself upright, and you watch horror-stricken as a pair of limbs are cobbled together underneath its bulk.
Clawed feet find purchase on the ground as Gnashor, now almost thrice its original size, stands on two colossal legs, the end of its prehensile tail jutting out from behind the bones and extending down to the ground below, lashing from side to side through the ash.
At last, it turns, heaving its bulky, crooked body around to face you and Death.
Its golden skull sits between two, mountainous shoulders, still attached to the spinal columns below it.
And then you realise… Gnashor is the spine, wearing this new, skeletal body like a suit of armour.
You’ve seen magic before. Death’s, Eideard’s, even the Warden’s when he constructed a bridge out of broken stone using nothing but his voice.
You haven’t seen this type of magic before though.
A body built from others, stolen from the ground.
On a blood-deep level, you know in your very cells that this is wrong.
A body should rest.
Is this what will happen to you and Death if Gnashor is victorious? Will you become part of this Champion, helping it defend its title, however unwittingly. Will your bones remember you?
The idea opens up a blackhole at the base of your throat, and all the air you try to draw in seems to go into the pit instead of your lungs.
All of a sudden, your view of Gnashor is partially blocked by long, agile legs.
Tearing your gaze off the brute, you find Death swelling to his full height between you, his scythes already in hand.
Gnashor lifts it foot off the ground, aiming to take a step forwards, but this time, the Horseman doesn’t intend to let it make the first move.
Silently, but explosively, Death lunges into a break-neck sprint, wrenching his arm forwards as he moves and hurling his scythe into a boomerang throw. Metal spins in a whirlwind, curving around Gnashor and clanging against its shoulders on both the toss and the return, sending the monster reeling away from you.
The weapon flies straight back into Death’s raised palm with a resounding ‘smack,’ but he doesn’t let the momentum waver, driving forwards with another swing aimed at the Champion’s leg.
Stomping its foot back down, Gnashor sends tremors through the ground with its weight alone. Verdant, flaring eye-lights flit down to the scythe that has just nicked a chip out of its leg, then up to the Horseman, and the other scythe clutched in his vice-like grip.
Something strange happens then, so briefly that you can’t be sure you caught it at all.
Perhaps it’s just your mind playing tricks on you – it’s hard to know where Gnashor is looking – but you think you see its skull tilt ever so slightly to one side as if it’s peering around Death, and then the eerie sensation of being watched creeps up the back of your neck.
The moment is over before the hairs have even fully risen on your nape.
In front of you, Death draws a scythe back, ready to strike out with it once more.
It’s as though he’s just waved a red flag.
Gnashor’s eyes are upon him in the next second, shrinking to small, green pinpricks in their sockets. Opening its jaw wide, it bellows down at him, pawing one, massive foot at the ash like a bull on the cusp of charging.
So, Death charges first.
Launching himself off his backfoot, the Horseman slips fox-like around Gnashor’s arm as it whips out in front of him, intending to smack him right out of his boots.
Thus, their dance begins anew.
Death drives, bullies and strafes Gnashor across the arena, and it doesn’t escape your notice that he’s deliberately leading the giant away from where you sit, gawping like a dead-eyed fish as their brutal waltz ploughs on.
What the Champion lacks in weaponry, it makes up for in the force and power behind its brawny fists, swinging them at Death with wild and reckless abandon, faster than the Horseman had anticipated. He continues trying to chip away at it, working out the weak spots, darting in rapidly to try and get his scythe around its neck only to be forced away again when it reels back and attempts to grab him with its savage fists.
The two of them seem so evenly matched. Death is giving Gnashor a run for its money, but the Champion doesn’t seem so willing to give up its title either. You suppose that’s fair, given the implications. Having to lose one’s head seems like a decent incentive to fight your corner, after all.
It takes another minute of letting the thunderous roars and clashing of steel rumble through your chest like cannon-fire before you come back into yourself with a start.
“The Hell am I doing?” you shakily whisper to yourself, twisting your sore neck around to look frantically at the high walls surrounding the pit.
You need to get out of here. Just because Death can’t help you right now doesn’t mean you can’t. If you can get to a higher vantage point again, maybe you can be his eyes.
Oh, where’s Dust when you need him?
It hurts to push yourself onto your feet, though thankfully far less so than you feared it would. Hesitant, you place a testing boot down, feeling it twinge as it bears your weight, but not nearly enough to whine about.
Setting your jaw, you amble around to face away from the fight raging behind you and start to drag yourself arduously across the arena, aiming for the closest wall and passing beneath the shadow of one of the last, standing pillars.
Behind you, Death’s attacks continue, relentless.
Even with its newfound mobility, Gnashor is exceptionally quick on its feet. But Death’s own agility has never been something to sniff at.
Through skills honed over countless millennia, he’s always boasted the best reflexes of his siblings, seconded only by Strife’s quick tongue and quicker trigger-finger.
The Champion has its back to you now, just as Death intended. Out of sight, hopefully out of mind until you get yourself out of danger. He’s starting to think he must have missed the sign taped to your back that reads ‘Sitting duck.’
In any event, he’s growing bored of this whole challenge.
The Dead King had better be worth all the hassle…
Folding himself over backwards to duck beneath one of Gnashor’s swinging fists, Death lets the air rush by overhead, then lurches upright again, and uses the sudden proximity to aim a particularly aggressive swipe at the underside of his adversary’s neck, where metal has been fused with bone.
In a flurry of sparks, Harvester scrapes a sharp gouge across the bear-trap around Gnashor’s throat.
The startling savagery of Death’s blow forces the Champion to falter and lean into a clumsy retreat to take itself out of range.
Snapping its teeth down at the Horseman to ward him off, it stumbles away from his malicious scythes, backing up too quickly in a frantic bid to regain ground. It doesn’t look behind itself. Shouldn’t need to when its only threat is advancing on it from the front. As such, it doesn’t see one of the few remaining pillars that still stands proudly at its back.
The arena is quite suddenly filled with the hollow thunk of bone colliding against wood with the pendulum force of a wrecking ball.
The huge notches on Gnashor’s spine strike the pillar hard, buckling the structure behind it.
Its gaze flits backwards, taking in the obstruction keeping it from retreating any further, and with nowhere else to go, it promptly leans its full weight against the wood and uses it as a springboard to launch itself back towards Death, its eye-lights a blistering inferno of sick, poisonous green.
But just as it wrenches its vertebrae free of the structure’s surface…
‘CRACK!’
Wood splits apart, a tiny yelp of alarm rings out across the amphitheatre, and Gnashor skids to a halt and spins around in a flurry of ash just in time to see the pillar snapping apart at its base.
Bright, luminous eye-lights zip down and lock onto the little figure standing directly underneath the toppling tower…
You know full well that you’re too slow to get yourself out from below it, yet still you try to scramble through the ankle-deep ash as the entire pillar comes falling towards you like a great, groaning tree, the chains trailing behind it with the speed of its descent.
At the very last second, you let out a shrill wail and throw your arms up to cover your head, only too aware that such a meagre defence will do you no good, in the end.
Above the sound of splintering wood and air rushing towards you, you think you hear the drumming of heavy footfalls as they thud over the ground, but you’re too busy wondering if Death will ever forgive you for this to pay attention.
All of a sudden, a spray of ash is kicked up against your arms, whipping at your bare skin, and in the next instant, the jarring yet familiar sensation of a vast, bony hand is enveloping your torso, palm to your backside and skeletal fingers caging you in from the front.
Without being granted time to adjust, you’re hauled sideways through the air and shoved up against a broad, impervious chest, smothering the yelp that jumps off your lips.
And not a moment too soon.
The impact of the pillar making landfall sends a boom through your body so fierce, it threatens to rattle the teeth right out of your gums. The force alone catapults a billowing cloud of ash into the sky, and if it weren’t for the hand cupping you face-first to a solid surface of bone, you’d no doubt catch a mouthful of corpse dust.
Even with the impromptu barrier, you still cough and splutter as grit coats your tongue after taking a breath.
“Fu-uck!” you hack, feeling the bones twitch at your spine in response, “Ugh… Death!?”
Only when the clamour around you starts to fall silent are you eased away from the expansive chest and tilted backwards until you’re sprawled out on the palm below you, head tipped towards the sky above.
Blinking through the haze of drifting ash, you squint up at the huge shape looming overhead, eclipsing the late morning sun.
“Death?” you repeat.
A skull… large and dark… You’d so easily recognise the shape of one by now.
The murk starts to settle, and you blink again, giving the Reaper a wobbly smile. “Th-thanks, buddy,” you whisper breathlessly, so sure the figure holding you must be the one you’ve become well acquainted with.
It’d be ludicrous to assume otherwise.
Which is why it comes as such a shock when a gentle breeze whisks away the floating particles of ash and exposes the skull above you.
Gold….
Not the safe, off-white cheekbones and cranium you know, nor the soft eyes that sit like spotlights inside ebony sockets.
These eyes waver, slowly flaring brighter as they take you in, casting you in their encompassing, emerald glow.
Your stomach promptly drops.
Peeling the dry tongue off the roof of your mouth, you draw in a trembling breath, feeling your throat squeeze around the air flowing into it.
Confused, bewildered – afraid – the only word you can think to utter is, “Gnashor?”
The Champion of the Gilded Arena… The beast whose head Death had been tasked to collect has just pulled you out of the path of the falling pillar…
“But… Why? I-… What?”
As you sputter through a string of nonsensical words, a dark silhouette seems to materialise in the air above Gnashor’s shoulder, soaring towards its skull with two, curved streaks of silver arched out on either side like a pair of wings.
Your eyes burst open, and the confusion steps dutifully aside to make way for urgent alarm and desperation.
“DEATH!” you cry, helplessly flinging a hand out as if you could keep his weapons from completing their arc through sheer will alone, “WAIT! STOP-!”
It always seems so unfair how time will slow down or speed up of its own accord. You need more of it. Now more than ever. Just to have a few extra seconds to catch Death’s eye.
But seconds don’t last as long as they used to, you think.
Because it’s all over before you can finish your sentence.
The infuriated Horseman’s flight ends with his boots landing on the juncture where Gnashor’s spine meets its skull. With one hand, he reaches forwards to grasp its cranium, his other arm curled back above his head, hand secured brutally around Harvester’s grip.
Before Gnashor can even register the presence on its spine, Death swings the blade out and down with one almighty heave, carving a silver crescent through the air…
You don’t know which is worse.
Seeing it or hearing it.
The dreadful ‘shwip!’ of razor-sharp metal slicing through bone makes you feel as though your ears are trying to shrink in on themselves.
Gnashor’s whole body jolts, locking up rigidly and hunching in around you, eye-lights receding to tiny dots in its skull.
The hand you’d stretched out towards Death ventures back to cup over your mouth in muted horror as you meet its dwindling stare.
Below you, the giant quakes, and then it suddenly pitches forwards.
The knuckles on its hand collide with the ground, jostling your aching body painfully against its bony palm.
For just a moment, you continue to peer tearfully into the Champion’s flickering gaze, and then with a final, thrumming groan, its jaw falls slack, and the lights swirling prettily within the sockets of its skull flutter once…
… and die…
All around you, Gnashor’s fingers go limp and start to fall apart. The individual bones that had once formed the appendage as a whole slip out of whatever magic shackles bonded them together and clatter on the ground below, forming a pile of skeletal remains all around you.
A second later, the Champion’s severed skull falls off its spine, revealing a neat, perfect slice where the bones had once been fused.
It crashes solidly to the ash just in front of your legs, dead-eyed and lifeless, glittering gold in the sun, and its body comes tumbling down afterwards like a house of cards, inevitably doomed from the beginning.
As the dust settles, you tremulously raise your head to see the Horseman standing tall and triumphant on what remains of the Champion’s back, his elbows held out widely from his torso, chest thrust forwards as if he’s posturing.
You came into the Gilded arena with the hope that Death would be victorious.
Now though, in the aftermath of battle, you find yourself wishing he wasn’t.
"Death," you croak, brows pinched achingly above your crumbling expression, "What have you done?"
Horsemen x Crowfather's Heir! GN Reader ↳ a request submitted by @screechinginthevoid I'm (currently) working on. Unsure when to say this one will be coming out, it's gonna be quite long I imagine considering that I want to implement a lot of lore and history into this one, even from the book. Hopefully you enjoy this teaser though Jer! and know that I am working on this piece bit by bit!
As your first introduction with the four, it had been accidental at best. Honest. You never meant to intrude on your dear father or his business with the Nephilim soldiers and their commander.
You entered their lives like a breath of fresh air. One they could finally swallow without fearing it would poison their lungs on the next gulp, that it didn’t taste of bitter ash and desolation.
True and raw beauty incarnate, a mold of flawed perfection, so fragile and regal with a frightful innocence they cannot help but become allured by.
Though utterly blindsighted to the improper enthrallment of their attention on you, the Crowfather sternly clears the ragged chimney of his old throat, beckoning the glowing orchestra of eyes to him again. And in turn, it brings you out from your own stupor, cheeks warmed to a degree you didn’t know was possible.
“I finished inscribing those tomes for you.” Your voice is a euphoric and blended splendor of everything Heaven denied them.
How could they have been warded off by the Keeper of Secrets from something so undeniably divine?
“Good. You have done well, my child,” croaks the Crowfather. For the first time since they dared to step foot in his domain and obtain his audience, they saw the Old One’s lips fold into a tender smile.
With a small bow of your head you then turn your eyes, shyly allowing your gaze to take in the four standing at the bottom of the darkened steps.
“Dad,” you whisper lowly, sinking down to level yourself to where he sat on his throne. “Who are they?”
“They are…” He hesitates a moment, eyes shrivelled into a narrowed vision as they flitter back and forth. The last thing he’d wish for is to scare you despite the terrible need of such an emotion. It will grant you a better understanding of the worlds and universe around you when you eventually take your place on the Veiled Throne of Secrets.
“I shall explain later, child. Now off you go.” His long and jagged nail points forth in a direction that urges you with firm banishment. You knew that tone better than any living creature. His dismissal came in a coldly played act, a ploy meant to deceive any perception of your close relation to the Keeper; to protect you.
“Y-yes, Crowfather.”
You make good on his command and hastily walk towards the chamber’s archway, doing your best to hide your face from the Nephilim as you pass by them. You have to ignore the heated trance of their eyes following you as you do, failing when you let your eyes drift aside and make contact; an intimate fusion between which grants you a peeking view into the depths of their souls.
A mere stolen glance turned into a keen and flustered fascination. Forbidden and yet so desirably wanted all within one moment. One observant and not so secret study. So much for being the inheritor of the very one who upholds that principle.
Your footfall fades into the distance and eventually the darkened trail of your robe reminiscent of the Keeper’s himself disappears out of sight.
“I wasn’t aware that the Keeper of Secrets harboured a ward under his care.” Death says this with a lowered drawl that strums the deepened cords of his voice like a rustic purr. The Crowfather sneers, hearing the belittling snicker in the commander’s tone.
Strife adds with a velveted chuckle, his body arched forward with a laced pounce, “And a rather fine looking one at that.”
Your father’s nails ring with a scraping claw against the stone arms of his throne, long and square teeth bared by his ferocious temper to restrain himself. The nerve of these insufferable creatures…
The four began to run errands for your father. Their presence came and went through the Veil and fortress. Attending jobs that required their expertise and skills, their other objectives that you suspect were related to their kin became abandoned, instead favoured by these visits. Whether to actually get into the good graces of your father or to have some excuse to run into you, you didn’t have a clue.
Because of these visitations, it was expected that you would have your run-ins with the four, almost chased around as you meant to go about your business. Furthermore when affections began to rise it was also very futile for the Crowfather to intervene. Somehow your young heart was set as was the four Nephilim that pursued you.
They met!
They're discussing something...
It seems they have an agreement! ;^;
Some jewelry for my little friend. And a little friend himself. ;^;
And also... I have a new little "friend". ;^;
Expensive.... But how beautiful he is! ¶^¶
I wonder if Deathmark and this Immortal are from different dynasties (the dynasty from which Szarekh is (what's right?) - copper, and Sautekh - silver) could they compete? If only they could come to life in our world.. [Thoughts closer to night.]
“Got into some kind of world... became nothing more than a toy... The weapons were taken away!.. And somebody (A mortal maiden... Suspiciously GOOD mortal maiden) hold me in their hands... How to live?.. Is it possible to live at all?” — He thought, before realizing that he had his own thoughts.
“It's convenient here...” — He thought, looking away first, and then looked into the eyes of the smiling human. This shelf, as she called it, had a good view. And it's easier to look this girl in the eye.
1/3
Amhut the Magnificent, the Destroyer of C'tan is ready! I may have partially messed up with the weapon, but overall, I like everything. Especially he it shines, blazes. ;^;
I will be brief with his story, which came to mind during the drawing of this child (However, by the standards of the other two who will be with him, he will clearly be young) :
...Skipping the moment from the moment of awakening after the Great Dream and realizing that the crown world of the dynasty had been destroyed, Amhut retained his original consciousness. Well, how did save it?.. Like all necrons, he did not remember his past before the BioTransfer, and what happened after that Great Sleep, he remembers very vaguely. But unlike others who currently want to lead a dynasty, he is sane. And he has his own problems.
His homeworld is literally located on the very edge of the Mefrith territory. The devastation was also accompanied by the disappearance of many other lords who were supposed to control the system in this sector. Left with his small legions, cryptek and another Overlord (whom he almost killed), Amhut is slowly restoring influence in this solar system.
The former necrontyr has a nasty temper when it comes to his personal attitude towards other necrons who are not related to his environment. Some may even call him too selfish in this regard. The nickname "Magnificent" was given not by anyone, but by Amhut himself, either to somehow stand out, or because of his opinion that he copes well with his weapon ..?
Speaking of weapons, it was a mixture of an axe and a staff (there is little left of the latter) and it requires some skills to fight with this weapon. Amhut loves battles and was always eager to fight if the enemy was worthy of it. However, now this "love" has cooled down in him. During the destruction of the invaders in the tomb, he lost his legs after meeting with an unknown creature, according to his memory. The latter disappeared somewhere or was destroyed, but after that he lost the opportunity to walk for a while. The living metal was not restored, so he and his cryptek had to look for, come up with, a replacement. But, as we can see, they found it. However, this had consequences - now Amkhut was literally blazing intermittently without burning down. Whether it was thought out, or some kind of mistake, he did not know. But he feels no anxiety or irritation towards the Anubitar. Such an effect even makes a good, in the bad sense of the word, impression on mortals and on his colleagues. However, after that incident, he became cautious. Yes, and some annoying shadow followed him...
-----
Kira said, "It will be short ..."
A mini biography was released, which, with the right path and knowledge, can be developed into a full-fledged story.
My last child from this dynasty! °^°
His look expresses a misunderstanding...
There will be something delicious soon...
Readiness : 2.5/3
Based on the results of the following series of polls
A shadow blitz through the streets of a city. A multicolored blur bouncing from hab block corner to back alley without so much of a stumble or stop for breath. For the odd ganger or beggar on the quiet streets during the dead of this smoggy night, all they witness is a sudden breeze that at most catches them off guard for the nanosecond it blows past their ears. All unaware of the hand of death that just barely graced their pale skin.
The masked figure stifled a cough. He wasn’t used to the dank land that the monkeigh called “Hive Naraka-Beta.” Only such barbaric people would willingly settle a world inhabitable to their very being, and only such a stupid race would call the megacities of the world A, B, C, and so on.
“Almost there, Caerdor.” The assassin whispered to himself, the curved blade of his shrieker cannon cleaning cut a knick into a metal wall as he passed another alley.
A flash of blonde appeared in front of the leaping shadow. The target. With one crack and a quiet chuckle, a woman’s body collapsed to the ground, her head vanishing with a black and pink blur.
Caerdor landed on a nearby rooftop with a grace only an aeldari harlequin could perform. “You Chaos fools always make this simple enough” He sighed, his grinning face hidden by his Agaith false-face.
Gripping the severed head by her hair, he raised the target's dead, red eyes to his mask’s visor. The left side of his mask held the image of a fleshy-pink skull.
After a few seconds of a silent staring contest, Caerdor tossed the head over the edge of the building. “Bloody body doubles.”
High above the crime filled city, two women overlooked a gang shoot out from an air-locked balcony. Both pale, one a brunette, the other blonde.
“I feel so much restraint being forced to watch the violence of my city from here.” The brunette sighed as she twirled a knife between her fingers. Her white dress was bare and boring for someone of her standing, the only decoration being a few dull red stains scattered around the dress.
“Well, Lady Idris Brele, if you help my organization, you can be the one down there.”
“Your little club sounds too good to be true, Vera.”
Vera chuckled. “No salesman would tell a potential buyer the cons of their products out the gate. But I’m not a salesman. I’ll tell you everything you need to know about my organization and our current plans, both the good and the bad. If you don’t like it, I will leave and we can both pretend this meeting never happened. If you are interested, we can continue our discussion at my place. Sounds like a deal?” She stuck out her hand.
Idris took a second to think about it shortly before taking Vera’s hand. “Deal.”
On a rooftop over, a green glint focused on the blond target. “Just one more second.”
“Khiladi.” A familiar voice interrupted the sniper’s work as a gun barrel was placed against her copper skull.
“Caerdor.” She laughed. “How’s my favorite clown doing?”
The titular clown responded by slamming his boot into the back of Khiladi’s head, her still, copper face smashing into the concrete roof with a crack. “Why are you here, deathmark?”
“Same reason you’re here, death jester.” The necron groaned. “Killing a chaos champion.”
Caerdor glanced in the direction Khiladi was aiming her rifle at. “Why didn’t you shoot her then?”
“I was checking to see if she was a body double or not, leaf lover boy. Something you weren’t doing.”
“So what, they’re all chaos followers. And I’m no longer an exodite.”
“It doesn’t matter if you trade out the dragon cloak for a clown mask, your old uniform made your ass look perfect.” Khiladi laughed.
Caerdor's mask hid his blushing.
“As for holding my shot,” she continued, “your mindless slaughtering has only alerted the cult that someone wants the boss dead.”
“Who cares? Only weak cowards use body doubles, I doubt whatever warriors they have will stop me.”
“Unlike you,” Khiladi sat up, “I’ve been paying attention to what these cultists are doing. We’re dealing with the Disciples of the First Prince, mortals and neverborn of all four marks fighting side-by-side in unison. And the target isn’t using body doubles because she’s scared of death. The one they call Bloodfly is everywhere, pulling hundreds of strings all at once. Sure, if you kill enough pale blondes, you’ll get her. But they’ve adapted with every head lost. If anything, thigh highs, the only thing you managed to do is make my job harder!”
“Good!”
“At least you’re hot.”
“By Cegorach, why do I have the only necron with a sex drive following me around?”
“You know you love it.” Khiladi’s still face produced a giggle-like sound.
Caerdor sighed, silently thanking the gods that he was wearing a mask.
“Now, unless you want to have fun right now, please get off me so I can get back to work.” The necron’s one green eye focused on a red glint that sparked on a rooftop behind the clown.
“First tell me how you’re telling these monkeigh apart.”
Khiladi shoved Caerdor off of her. “In a minute!” She shouted before vanishing.
As Caerdor collapsed to the ground, cursing the deathmark’s name, he watched a solid red beam fly pass him.. The beam barely missed, breaking a clean hole through the lip of the building’s roof. He caught his footing, sprinting behind the roof access for cover. Khiladi reappeared right next to him.
“Told you were making a mess of things!”
“By Khaine what was that?”
“It was a human weapon called a lascannon! I knew you were going to attract assassins, but a bloody anti-tank weapon?”
Caerdor poked his head around the wall, before ducking back as another red streak flew past.
Three eyes followed the red blast, the beam streaking past the skyscraper that the body double was in. Khiladi got a ding in her mind, a confirmation that the so-called double wasn’t a double. Her vision zoomed in, right onto the woman’s grinning face.
“I have an idea.”
“What is it?”
“Distract them!”
“Wait what?” Caerdor tried to stop Khiladi, but she was already gone, and he was instead greeted by a third lascannon shot.
A lone astartes adjusted his aim. The large cannon, heavy even by space marine standards, sat awkwardly on his teal shoulder pauldron, the wiring connecting directly into his shadow-black helmet replacing any need for a scope. A husky voice relays through his vox, confirming that the target is still behind the entrance to the building, but that his accomplice has vanished. One eye focused on the auspex, confirming that he was the only one on the rooftop of the tower he stood on. The second adjusted the aim of his lascannon.
The marine silently questioned why he was ordered to use a lascannon specifically. It was a powerful weapon, certainly able to kill an eldar in a single shot, but it’s not an appropriate weapon. The xeno race was fast, never seemingly able to hold still for a second. A single-shot, low fire rate weapon was not a good weapon to take out such a quick bugger.
He caught a glimpse of the clown’s mask as he poked his head around the corner, before ducking back. The xeno was testing, measuring shots to figure out his location. Clever. All he had to do was hold his shot until he could hundred percent confirm a hit. Slaanesh will feed well tonight.
The auspex flashed a dot on the scanner. There was a second being on the roof with the space marine. He turned, and was met with the glowing green of a synaptic disintegrator.
Caerdor jumped as Khiladi reappeared next to him, heaving an ash covered shoulder-mounted cannon.
“Good distraction.”
“What are you doing?”
“Killing our target.”
The coils of the cannon glowed red, before sending a beam of red light straight towards the grinning target, the cannon itself flying out of Khiladi’s hands.
The beam hit on target, the resulting blast sending red hot glass shards and rebar falling to the city below, likely landing on some unlucky plebs.
As the dust settled, the two xeno assassins were able to make out the woman, now missing the right side of her torso and arm, collapse to the floor.
“Mission accomplished.” Khiladi giggled.
“But I didn’t kill her.” Caerdor pouted.
“Dead is dead. You got the kill last time.”
“Why do we always get the same target?”
“Maybe someone above us finds this funny, clown boy toy.”
Caerdor was about to shoot back at the necron, but was interrupted by the sound of cracking and buzzing.
The target was slowly approaching the death jester and deathmark, a pair of crimson insect wings letting her fly over the gap between the skyscrapers. Moss and vines curled over her wounds, slowly stitching her body back together.
“Grandfather Nurgle finds your plight hilarious.” She laughed. “Though Prince Be'lakor finds you two annoying.”
Both assassins opened fire on the flying chaos lord. Shrieker cannon rounds and synaptic disintegrator blasts filled the air of where she was, but for a diseased corpse with wings she was fast.
With a heavy thud, the winged woman landed directly on top of Khiladi. With a clawed talon wrapping around her throat, her head was slammed into the roof, a crack forming in both the concrete and the metal skull.
Caerdor swung the bladed end of his cannon, the lord catching the blade in her hand.
“Thank you for aiding my plans.” She growled, ripping the cannon out of Caerdor’s hand. “There’s a supernatural serial killer in Naraka-Beta, and more and more people are looking for someone to protect them.”
“How many body doubles have you killed?” Khiladi asked.
Caerdor threw a punch, which was caught in the beast’s other talon.
“Since landing on Naraka three days ago, your pointy-eared friend has killed fifty two of my non-mutated kin.” The beast grinned. “Thirty six were female and only seventeen even resembled by disguise.”
Caerdor felt the green orb Khiladi called an eye glare at him. “They’re Chaos cultists.”
“Only twenty-five are tied to my cult.”
“It’s good that you’re hot.” Khiladi groaned, her voice muffled by the clawed foot covering her mouth.
“Oh, so now you care about monkeigh?”
“I just know how to be subtle, and everyone I killed is tied to the cult.”
The necron was silenced by the talon gripping her skull and slamming it into the concrete roof again. Following suit was the aeldari being thrown down next to her, the lord’s free talon quickly wrapping around his throat.
Two pairs of arms tried to fight off the dark wood talons with little success. Caerdor struggled to breath in the iron grip while Khiladi was blinded from the talon pushing into her ocular unit.
“As much as I want to KILL you two right now, and I want to kill you soooo badly~ That! Fucking! Hurt!” She slammed Khiladi’s skull with each word. “Buuuut I have some ideas~ Some lovely, torturous, ideas.”
Caerdor struggled to breath. His sore, oxygen deprived arm collapsed from numbness as vision faded, bumping into the now-still body of the assassin he’s cursed to somehow always run into. Somehow, ever since he was an exodite and into his joining of the Masque of the Reaper’s Mirth, this flirty, Ogdobekh deathmark has followed him, fate always putting them into a position where killing each other is the dumb move. Thousands of orks, space marines, daemons, and tryanids have fallen to their hands in the past centuries, and he would be lying if he said he’s happy to see this member of his race’s eternal rival die.
As his vision faded to black, a memory flooded his mind. A shirtless Caerdor sat hunched over, the corpses of orks surrounding him.
“Ow! Watch it!”
“I lost my skin before your species touched the stars.” Khiladi sighed, her skeletal fingers carefully using a needle to stitch a wound on Caerdor’s back. “I’m doing the best I can.”
“I know.”
The two sat in silence, the only sound between the two being the whirling of Khiladi’s servos and the dripping of Caerdor’s blood.
“Necron.” Caerdor broke the silence.
“Thigh-highs.” Khiladi answered.
“Why did you do this?”
“What? Safing your life or fixing your wounds?”
“Both. You could’ve left me for dead or finished me off, but you helped me.”
Khiladi was silent.
“You don’t know why, do you?”
“My overlord hasn’t ordered your death, so I have no reason to kill you.”
“We’ve been running into each other for centuries, and we’ve always been put into situations where we are fighting the same enemy. Today is the first time where you could easily walk away and just leave me bleeding out with a knife in my back.”
“I wouldn’t call the hunk of metal that was sticking out of your spine a knife.”
“I’m serious!”
“I don’t know. Maybe I just like you.”
“It can’t be that simple!” Caerdor turned to face Khiladi, who just finished stitching the wound.
“It could be!” She defended. “You know how hard it is to have friends as a necron assassin! The only person in my entire species I can talk to is my Overlord! It’s like if the only other eldar you can have a conversation with is that damned clown you call a god!”
“Is that why you helped me? You consider me to be a f-friend?”
Khiladi produced a sighing noise and laid down in the grass. “My flesh, blood, and soul was taken to fight a war that only worsened the galaxy and everyone involved. My sole purpose is to be the unquestioning assassin for a noble who’s sanity is barely holding on by a thread and rules a nation of mindless automata. If having a conversation every once in a while with a thin waist flesh bag like you is the only thing keeping me sane, then I don’t care.”
“So… What would happen if your overlord ordered my death?”
“They're unlikely to put out a hit for a sole death jester, but…”
“There’s nothing you can do?”
Khiladi was quiet. Caerdor knew she would be crying if she physically could.
He laid down next to her. “Let’s make a promise. The only way for one of us to die is by the other’s hand.”
“How is that supposed to make me feel better?”
“If either of us are in danger, the other has to save them. The only way for either of us to die a true death is from the other.”
Khiladi giggled. “Ok. Caerdor of the Masque of the Reaper’s Mirth, by the Nightbringer I will be the one to kill you.”
Caerdor grinned. “Khiladi of the Ogdobekh Dynasty, I swear to Cegorach and Isha that I will be the one to kill you.”
His eyes snapped open, his mind returning to the present. The clawed talons of the winged chaos lord were slowly tearing into his throat. With the last of strength, his fingertips felt something. A rifle. Khiladi’s disintegrator.
Blinded from a lack of oxygen, he grabbed the rifle and fired.
The talon released his throat, the chaos beast collapsing with a screech of pain. Caerdor had shot the leg that gripped Khiladi’s head, the plant limb slowly crumbling to ash, struggling to regrow from the burnt stump.
Lightheaded, Caerdor struggled to his feet. With each heavy step, he fired another synaptic blasting into the mutant, its flesh melting into a pile of ash. With each shot, the creature roared with deafening screeches, pleading to dark powers to save her. A shot to the mouth silenced her, blasting the headless corpse over the edge of the building, only to rain ash on whatever's down there.
“Ni-ce s-shot.” Khiladi stuttered, her necrodermis slowly repairing her damaged skull.
“Thanks.” Caerdor huffed, collapsing to the floor.
“What do you think of my prototype, Lord Iska?” A chitinous creature hissed as she perched on a nearby spire top, a pair of crimson wings buzzing with each word.
“A fine specimen, Mara.” A second creature with crimson wings hissed back, this one wearing a suit of black armor with silver trim, though his shoulder pads bore a teal that matched the color of his partner’s chitin. The glowing green eyes of the tusked helm met with the glowing green of his partner’s horned mask. “Though I am not a fan of her zealotry to Nurglith.”
“It’s difficult to create daemonkin who aren’t zealots. It doesn’t help that we had to stuff a rot fly to where her soul used to be to get functioning wings.”
“It’s a prototype, it’ll take time to perfect it.”
“May I suggest a base creature other than human?”
“Like eldar?”
“There’s one right there.”
“Not yet. I suggest we lie in wait, make the xeno’s thing you’re dead. Once enough time has passed, we strike a loan patrol or maiden world, or barter with the drukari.”
“Prince Be’lakor won’t be happy that we have to leave.”
“Invasion can still happen with or without us, and I think our Master can convince him to look the other way.”
These garments look loose and warm at the same time...
As of lately I have been trying to figure out what type of clothes a nacron could possibly wear. And my conclusion ended up being that something like a junihitoe would probably work out just fine. So I decided to put my necron OC’s in some cute outfits to test my theory out. Full disclosure I am not good at drawing junihitoe,s, and I will 100% admit that I fucked up Hefro’s outfit with the fact that it doesn’t have any sleeves. But nevertheless, these were fun to draw and I had a great time trying to get the look of the layers right. 
If you wonder who the character in the left corner is, don’t worry they are a new character of mine that I haven’t introduced yet. Their name is Etico, they like to learn and take part of whatever the gang is interested in.
If anyone wonders what Avrani is just know that it is an important place in the story I’m building for these characters.
I switch from one job to another - this is normal. But not well.
This time, it's the trio again. I will not give color and graphics to them soon, because :
1 - Beldam is still being transferred to the graphics.
2 - Akriss needs to be updated, so her image is fickle. Although I probably take some details from such sketches.
It's funny, but I never draw eyelids. That is, no, it's not like that. I have eyelids, but they are always shaded or shaded in black. This is sometimes noticeable in those characters who have relatively normal eyes or who do not have strong darkening. In the latter, I make it a little darker or a little lighter in the dark area of the eye. ;-;
I have to do something with his shoulders...
He probably wants to ask a lot, judging by the look... Although I planned for him to look out from under his forehead. I'll fix it.
The arm is almost up to the knees... That's how it's meant to be!
Readiness : 1.5/3
I'm just preparing a little project. And this is just one of its parts. Which is still being finalized. •-•
Readiness : 0'5/3
Not my miracle, as mine will not appear soon. But this child will get his "life".
His glaive, or scythe, reminds me of a guitar...
Oh, my little ones! :0
They welcome you to! They seem friendly... Really? :›
Hand-drawn and real met...
Another lost one, but already kind of like a Lord, and maybe even higher... Well, or not. :D
Flayed One wants to be among my sketches too... But he's too "normal" for me. Only claws and a modified right hand... Well, there are some hanging things. ;-;