Adding small moments of existence to your writing
What I’m talking about is proof of life outside your characters in your world. Not in the sense of ‘talking to the cashier at the checkout’, but things like:
Graffiti etched into a desk your character sits in during an exam
Realising that someone has come along and arranged the cans on the shelf so the labels say something stupid
Dirty vans that have ‘wash me’ written in the dried mud
A coin that has been stuck into a piece of gum on a handrail
Little things that show the world still goes on despite whatever is happening to the characters.
This helps make the world a world, not just a setting. There are other people with other lives doing stupid, funny, dangerous, things that in no way impact the protagonist. You don’t have to dwell on them, they can only be mentioned briefly in passing during the set up of a scene, but it will help create life within the background of the story and give the characters a chance to briefly think about something other than themselves/their situation.
I reread the Cornwall chapters from ATYD.
I'm just starting to learn to animate so don't be mean.
we aren’t doing enough arts and crafts in this world I’m telling you
happy summer to dykes in tank tops and basketball shorts, goths who's makeup is melting, little kids catching frogs and fireflies, guys who just bring their guitar everywhere now, 13 yr olds very obviously in their emo phase during a family vacation, gas station employees, old people sitting on porches, and dogs swimming at the beach
It requires so much forgiveness to live a life.
one thing about me is i will make a playlist
"Vampires" by Takato Yamamoto.
u survive literally every single event in your life & still every time a new event happens you feel like this is the event that will kill you and that you will never move on from but actually you will continue to survive like you always have bc u have a 100% win rate of surviving events. btw
— Silas Denver Melvin, from GRIT: a poetry collection
Any advice on back and forth dialogue? Like properly portraying an argument? I think all the spaces will get bothersome to the reader...
(Since arguments are the hardest type of back and forth dialogue to master, and other dialogue follows the same structure but in a more flexible manner, I’ll focus on arguments specifically…)
Everyone’s process for this is a little bit different, but here’s a look at mine, which has helped me reach the best end result (after many failed argument scenes in the past):
1. Dialogue. I like to write this as a script of sorts first, playing the scene in my head and only writing down the words and some vague comments regarding what the characters might be experiencing or doing. I leave breaks in the dialogue where the characters naturally pause from build ups of emotion, and add in all the em-dashes and ellipsis my heart desires (despite knowing a lot of them won’t make it through the reread, much less the final draft.)
2. Action. Not only does having your characters do things while they argue make the whole scene feel more realistic and plant it within the setting, but it also provides a great way for your characters to express things they don’t have the words to say. These “actions” can be facial expressions and body language, movement, or interaction with the objects in the setting, such as gripping a steering wheel too tightly or slamming a cupboard or tensely loading a gun.
3. Emotion. I save this for last because I find emotion very hard to write into narratives, but no matter when you write it or how you feel about it, feeling the pov character’s internal emotions is integral to the reader’s own emotional connection to the argument. Remember though, emotions should be shown and not told. Instead of saying the character is angry, describe what that anger is doing to them physically (how it makes them feel), and what desires it puts in them (how it makes them think.)
- Build tension slowly. Arguments will never be believable if the characters go from being calm and conversational to furious and biting in a single paragraph. The reader must feel the character’s anger build as their self-control dwindles, must hear the slight tension in their voice and the sharpness of their words as the scene leads up to the full blown argument.
- Vary sentence length. Arguments in which characters shoot single short sentences back and forth often feel just as stiff and unnatural as arguments where characters monologue their feelings for full paragraphs. If a character does need to say a lot of things in one go, break it up with short, emotional reactions from the other characters to keep the reader from losing the tension of the scene. Likewise, if characters don’t have bulk to their words, try including a few heavy segments of internal emotional turmoil from the pov character to make the argument hit harder instead of flying by without impact.
- Where did this argument start? Most arguments don’t really start the moment the words begin flying, but rather hours, days, weeks, even years before. If you as the author can’t pinpoint where the character’s emotions originated and what their primary target or release point is, then it’s unlikely the reader will accept that they exist in the first place.
- Characters want things, always. Sometimes arguments center around characters who vocally want opposing things, but often there are goals the characters hide or perhaps even from themselves. Think about what goals are influencing the characters in the argument while you’re writing it in order to make sure everything is consistent and focused.
Keep in mind that you don’t have to do all these things the very first draft. My arguments consistently have little emotion and even less build up until the second or third draft. As long as you return to these things as you continue to edit, the final result should feel like a fully fleshed out and emotional argument.
For more writing tips from Bryn, view the archive catalog or the complete tag!