fantasy high: junior year - a very merry moonar yulenear // lady bird, 2017 // ijeoma umebinyuo - questions for ada // alexuma // wych elm - susan smith // joan tierney - the elektra complex // fantasy high: sophomore year - hellbound // imma_slytherin - fig the unfaithable and the summer sads // nora kasten // honeytuesday // fantasy high: junior year - untapped rage // ethel cain - family tree (intro) // lynn emanuel - single girl. one room flat.
I finally watched and finished the second season of Fantasy High. I had watched the first season on youtube before I gotten the dropout subscription. So, I was quite excited to start it up early last week. I finished it up just the other day and my heart.
From the very start, I could not have guessed that the story was going to the places and ways that it ended up going. This image of the Unnamed Goddess being reborn into deity-hood. It was so moving and it really tied everything beautifully.
The various NPCs added or expanded upon were such wonderful bits of the story to be all added in. Adya became a fast favorite of mine. She was an amazing addition and I love how fast she was able to bond with Adaine and Fig.
All of the characters had such amazing moments throughout this entire campaign. Everyone got such cool and moving moments that delved into and developed their own individual backstories. I literally can't choose a favorite moment from this entire season.
Side note: I love that all of the fanmade Fig and the Cig Figs songs were uploaded on Spotify. They were made so well and really capture the feelings of the campaign.
1. Gerontocracy
A government ruled by the elderly. Wisdom and experience are highly valued, and the oldest members of society hold the most power.
2. Stratocracy
A government led by military leaders. The state and the military are closely intertwined, and military service is often a prerequisite for leadership.
3. Timocracy
A government where only property owners or those with a certain level of wealth can participate in governance. The idea is that those with a stake in the land will govern it wisely.
4. Gynarchy
A society governed by women. Leadership roles are exclusively or predominantly held by females.
5. Noocracy
A government ruled by the wise or intellectuals. Decisions are made based on knowledge, wisdom, and rational thought.
6. Kleptocracy
A corrupt government where leaders exploit national resources and steal; rule by thieves. This often leads to widespread corruption and inequality.
7. Cyberocracy
A futuristic government where information technology and artificial intelligence play a central role in governance. Decisions are made based on data and algorithms.
8. Hologarchy
A decentralized government where power is distributed equally among all members of society. There is no central authority, and decisions are made collectively.
9. Ecocracy
A government that prioritizes ecological and environmental concerns above all else. Policies are designed to protect and sustain the natural world.
10. Psionocracy
A government ruled by individuals with psychic or mental powers. Leadership is determined by one's mental abilities and control over psychic forces.
11. Syndicracy
A government run by syndicates or groups of people with common interests, such as trade unions or professional associations. Power is distributed among various syndicates.
12. Cryptocracy
A secretive government where the true rulers are hidden from the public. The real power lies with a shadowy group that operates behind the scenes.
13. Technomancy
A blend of technology and magic, where the government is ruled by technomancers who use both technological and magical means to govern.
14. Animocracy
A government where animals or animal spirits play a central role in decision-making. This could involve druids or shamans who communicate with animal spirits.
15. Necrocracy
A government where the dead or undead hold power. This could involve necromancers who use their control over the dead to maintain order.
16. Elementocracy
A government where rulers are chosen based on their mastery of elemental forces (earth, water, fire, air). Each element might have its own representative or leader.
17. Dreamocracy
A society governed by those who can control or influence dreams. Decisions might be made in a dream realm, affecting the waking world.
18. Symbiocracy
A government where humans and another species (like elves, dwarves, or even sentient plants) share power equally. Cooperation and mutual benefit are key.
19. Chronocracy
A government where time manipulation is central. Leaders might be time travelers or have the ability to foresee future events and make decisions accordingly.
20. Shadow Council
A secretive group that rules from the shadows, with their identities unknown to the public. They might use spies and covert operations to maintain control.
21. Guildocracy
A government run by various guilds, each representing different trades or professions. Power is distributed among the guild leaders.
22. Arcane Senate
A council of powerful mages who govern based on their magical prowess and knowledge. Each member might represent a different school of magic.
23. Beastocracy
A society where intelligent beasts or mythical creatures hold power. This could include dragons, griffins, or other fantastical beings.
24. Celestocracy
A government ruled by celestial beings or those who claim divine right from the stars. Astrology and celestial events might influence decisions.
25. Labyrinthine Council
A government where the ruling council resides in a vast, ever-changing labyrinth. Only those who can navigate the maze can reach the leaders.
26. Mirrorocracy
A society where decisions are made by reflections or alternate versions of the leaders from parallel dimensions. This could involve magical mirrors or portals.
27. Puppetocracy
A government where the rulers are figureheads controlled by unseen puppet masters. The true power lies with those pulling the strings.
28. Songocracy
A society where music and song are central to governance. Leaders might be chosen based on their musical abilities, and laws are sung rather than written.
29. Crystal Dominion
A government where rulers derive their power from magical crystals. These crystals might grant various abilities or influence the land.
30. Ethereocracy
A government where spirits or ethereal beings hold sway. This could involve ghosts, ancestral spirits, or other supernatural entities.
31. Mercantocracy
A government ruled by merchants and traders. Economic policies are designed to maximize trade and commerce, with leaders often being the wealthiest traders.
32. Coinclave
A council of bankers and financiers who control the economy. Decisions are made to ensure financial stability and growth, with a focus on banking and investments.
33. Tradeguild Dominion
A realm where powerful trade guilds hold sway. Each guild represents a different industry, and they work together to regulate trade and industry standards.
34. Barterocracy
A society where barter and trade are the primary means of exchange. Leaders are chosen based on their ability to negotiate and manage resources effectively.
35. Resource Syndicate
A government where control is based on the management of natural resources. Leaders are experts in mining, agriculture, and resource distribution.
36. Artisan Assembly
A government led by master craftsmen and artisans. Economic policies focus on the production and trade of high-quality goods and craftsmanship.
37. Agrarian Council
A society governed by those who control agricultural production. Policies are centered around farming, food distribution, and sustainable agriculture.
38. Guilded Senate
A ruling body composed of representatives from various economic guilds. Each guild has a say in the governance based on their economic contributions.
39. Commodocracy
A government where power is based on the control of key commodities, such as gold, spices, or magical resources. Leaders are those who control these valuable goods.
40. Marketocracy
A society where the free market dictates governance. Leaders are chosen based on their success in the marketplace, and economic freedom is highly valued.
41. Tradewind Dominion
A government where trade routes and shipping lanes are the lifeblood of the economy. Leaders are often powerful ship captains or trade route managers.
42. Coincouncil
A council of wealthy individuals who use their resources to influence governance. Economic policies are designed to benefit the wealthy elite.
43. Craftocracy
A government where skilled artisans and craftsmen hold power. The economy is driven by the production and trade of artisanal goods.
44. Miner’s Syndicate
A society governed by those who control mining operations. Economic policies focus on the extraction and trade of minerals and precious metals.
45. Spice Dominion
A government where control of rare and valuable spices dictates power. Leaders are those who manage spice production and trade.
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Before the episode tonight, I wanted to get my thoughts out for last week's episode.
Wow, so much happened and I think we got some really interesting answers but also very much nowhere near having enough.
There were some really wholesome moments in this episode. Like Gerard trying to guard Miss Muffet from the reality that happened to the people in the cocoons. And his moment with Ylfa and trying to reassure her that she wasn't some monster. Plus the absolute fondness that his voice held when speaking of Elody and her strength. My heartstring strung up tight. I was so unsure of Gerard when we first met him but I shouldn't have doubted Murph. He is such an interesting and complex character that it takes a second to really appreciate and look at him wholely.
And Mother Goose's little pep talk to Miss Muffet even while Brennan was having too much fun with the soundboard, it just shows that these adults, though Gerard's adulthood was unnatural in some means, recognize that these are still two very young girls who are still kids and shouldn't have to be so emotionally and mentally aware of the horrors that the world has around them but have to for survival. But here comes Mother Goose and the ever-growing and developing Gerard helping them shoulder it all that they can.
I'm quite curious about the like twig construct-like creatures and if we will be seeing more of them. If I understood correctly, they came from The Great Fairy but our sneaky little Pib ruined her plan. Maybe we'll even see a briar construct-like creature eventually. I'm not sure about that one but at this rate, I wouldn't even be surprised anymore. (Yes, I would but nonetheless.)
Now, for the ending of the episode...
Holy...
Shit...
So much happened so fast. THE ART!!! The absolute rawest statement from Brennan. "The face of a divinity you don't worship, the fucking smile of a devil that you never believed in." The best move of Gerard throwing Pinnochio that sword of truth. Mother Goose quickly and I think a smart move too, of shoving Rosamund in the closest cause we all know The Stepmother wants her. And the image of this Fairy, something that is so powerful and induces fear, being so afraid of seeing The Stepmother that she ripped out her own eyes!!!! And then of course, "reality shatters." I can't even imagine where the fuck we are going next. I'm so glad Scheherazade was able to grab them and seemingly pull them somewhere safe.
I can't wait to watch the next episode. It drops in last than 30 minutes for me so I will be watching it very soon. I still need to put my reaction to Misfits and Magic up but that is next. I'm still in the stars so I'll talk to you guys later.
you know that expression, "dance like no one is watching you?"
try writing like no one is going to read it
it's easier to let yourself go and just enjoy the process of creation when you aren't also playing 6 dimensional chess with your insecurities and anxieties
write because you have fun writing and if you never post it anywhere that's totally fine because you enjoyed your time with the process
Something so profoundly fucked up between the inverse ratio of shrinking middle class and ever increasing aggression of advertisement
As always, the Irish speak nothing but facts.
How many more innocent civilians have to be killed by Israel before you condemn that for it?
That is a genocide.
That this is a crime on all accounts.
And deserves to be punished to the full extent off the law.
"You have been a bad friend to Riz Gukgak, Adaine..."
Obviously Velma sucks but if we do ever make a more adult Scooby Doo I want a semi realistic period piece from the late 60s where the Scooby Gang are draft dodgers and hippies that just happen to stumble into the crime fighting business because there is just a fresh stream of con artists when you’re drifting town to town in a van.
Freddie and Daphne start it all. Instead of showing up at boot camp when drafted, Fred Jones got the van he bought with his summer job and ran off. Daphne, his girlfriend (who frankly has the least strong feelings about Vietnam but for gods sake are they not taking Freddie there) runs along to be supportive and to get away from her strict, stuffy family.
Velma catches wind of Fred and Daphne’s plan a few days before it happens. They invite her along but she has to consider it. A staunch feminist and the brightest girl in school, she has the most to lose if she leaves. However, she grows embittered by the fact she’s never gonna get into her dream college since it doesn’t admit women, and decides to go along. Besides, if Fred and Daphne leave without her, there won’t be anyone like minded in their hometown for Velma to be friends with.
Shaggy wasn’t originally part of the group, but they find him and Scooby hitchhiking and pick him up. The gang learn he has similar circumstances to Fred for running away from home, being a conscientious objector who ran off when they tried to put him in a non combative position instead. He opposed even this as it still meant he would be part of the war machine. He comes bearing plenty of 8 track tapes and some real good pot, so he’s welcomed along happily.
Along the way they become friends and use their combined skills to solve cases of supposed hauntings. Every single one is shown to be some kind of capitalist fraud.
Herb's Properties
Basil: money, luck, prosperity, happiness
Bay Leaf: energy, cleansing, can be charged with almost any intention
Camomile: Caring, kindness, luck, growth, self-love growth, confidence, avoiding negativity, happiness
Cinnamon: passion, quick success, fire magick
Chia seeds: Growth, health, kindness, Property
Chilli flakes: Pride, confidence, power, strength, Passion
Cumin: Courage, bravery, protection, loyalty
Dandelion: wishes, charisma, success, good luck
Dill: sexual love, luck, protection
Eucalyptus: cleansing, healing, purifying, relaxing, comfort
Fennel: hate, anger
Flax seeds: Prosperity, growth, new beginnings
Ginger: fiery passion, success, and personal power
Jasmine: love, dreams, sensuality, luxury and kindness
Lavender: love and attraction, purification, relaxation, restful sleep
Nutmeg: luck, Health, Fidelity, Love, Prosperity, comfort, loyalty
Oregano: comfort, love, warmth
Paprika: Pride, confidence, power, strength
Parsley: Cleansing. purification
Peppermint: healing, purification, love and energy, cleansing, prosperity
Poppy seeds: protection, intuition, self-assurance, hexing and cursing
Rose: love, beauty, harmony, romance, attraction
Rosemary: cleansing, purification, wisdom, protection
Sesame seeds: Prosperity, growth, health, nurturing
Spearmint: love, cleansing, renewal, blessing
Sunflower seeds: happiness, growth, joy
Thyme: beauty, strength, courage
Turmeric: confidence, creativity, energy
Vanilla: love and sexuality
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