Dive into your creative stream
TFA Bumblebee & Blitzwing: We are two characters in a series voiced by the same actor!
Splinter: He what!
Draxum: What? They say insane s***t all the time! How was I supposed to know this one was true?
Muninn: Gargoyles in the human world turn into statues at daytime then turn real at nighttime.
Draxum: See?!
Hey do you have a how to draw for any mcr member (because I really love your art style)
I have NO idea honestly I didn't even know I could draw them🧍
But since you asked and I thought it'd be fun I tried to make a (very unhelpful) guide, sorry if none of these makes sense I never made a drawing guide
they always looks either a little mischievous, or just very baby girl, also he's very fun to draw
I know mikey cut his hair now but I'm still used to drawing him with this hair,,
nothing to add much, I just really love drawing his smile<3 he’s perfect
fronk
again I'm so sorry if these don't make sense I'm bad at explaining things, I'm also not that good at drawing people I only just simplify things at best hghsgd Just don't take these seriously,,
a couple snippets from a presentation i gave at school this past week on storyboarding!!
‼️DISCLAIMER: I am still a student and have only worked on student and indie projects! This is just stuff that I personally find helpful as an amateur, so feel free to take it with a grain of salt!
Happy boarding, friends! ✍️💕
Reference Sheet
Here is a reference sheet for Huan. He is wearing a lot of blue, I know.
Full reference of my Borderlands OC/sona Flygonna
Goal: Radiate chaos
Gonna need to add her BL1 and Presequel versions later on.
I should have mentioned that Hacker is a *・゚゚・*:.。..。.:*゚:*:✼✿ brat✿✼:*゚:.。..。.:*・゚゚・*
A part of my fanfic :3
I don’t know, it occurred to me: 3
She's one of Arabanoo's friends in the Tree Frogs gang. All information about her is written above👆
Hello darkness my old friend
I'm cooking burgers again💔💔💔
Keeping this for future reference...
Part V
a vacant look
slack facial expressions
shaky hands
trembling lips
swallowing
struggling to breathe
tears rolling down their cheeks
smiling with their mouth and their eyes
softening their features
cannot keep their eyes off of the object of their fondness
sometimes pouting the lips a bit
reaching out, wanting to touch them
narrowing their eyes
rolling their eyes
raising their eyebrows
grinding their teeth
tightening jaw
chin poking out
pouting their lips
forced smiling
crossing arms
shifting their gaze
clenching their fists
tensing their muscles
then becoming restless/fidgeting
swallowing hard
stiffening
holding their breath
blinking rapidly
exhaling sharply
scrubbing a hand over the face
sighing heavily
downturned mouth
slightly bending over
shoulders hanging low
hands falling to the sides
a pained expression
heavy eyes
staring down at their feet
Part I + Part II + Part III + Part IV + Part VI
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Excuse me while I save this for a reference...
How To Write A Chase Scene
Before anyone takes off running, the reader needs to know why this matters. The chase can’t just be about two people running, it’s gotta have a reason. Is your hero sprinting for their life because the villain has a knife? Or maybe they’re chasing someone who just stole something valuable, and if they don’t catch them, it’s game over for everyone. Whatever the reason, make it clear early on. The higher the stakes, the more the reader will care about how this chase plays out. They’ll feel that surge of panic, knowing what’s on the line.
Sure, a chase scene is fast, people are running, dodging, maybe even falling. But not every second needs to be at full speed. If it’s too frantic from start to finish, the reader might get numb to the action. Instead, throw in some rhythm. Use quick, sharp sentences when things get intense, like someone stumbling or almost getting caught. But then slow it down for a second. Maybe they hit a dead end or pause to look around. Those brief moments of slow-down add suspense because they feel like the calm before the storm kicks up again.
Don’t let the setting just be a backdrop. The world around them should become a part of the chase. Maybe they’re tearing through a marketplace, dodging carts and knocking over tables, or sprinting down alleyways with trash cans crashing behind them. If they’re running through the woods, you’ve got low-hanging branches, roots, slippery mud, and the constant threat of tripping. Describing the environment makes the scene more vivid, but it also adds layers of tension. It’s not just two people running in a straight line, it’s two people trying to navigate through chaos.
Running isn’t easy, especially when you’re running for your life. This isn’t some smooth, graceful sprint where they look cool the whole time. Your character’s lungs should be burning, their legs aching, maybe their side starts to cramp. They’re gasping for air, barely holding it together. These details will remind the reader that this chase is taking a real toll. And the harder it gets for your character to keep going, the more the tension ramps up because the reader will wonder if they’ll actually make it.
Don’t make it too easy. The villain should almost catch your hero or the hero should almost grab the villain. But something happens last second to change the outcome. Maybe the villain’s fingers brush the hero’s coat as they sprint around a corner, but they manage to slip out of reach just in time. Or maybe your hero almost gets close enough to tackle the villain, but slips on some gravel, losing precious seconds.
And Don’t let the chase end in a way that feels too predictable. Whether your character gets away or is caught, it should be because of something clever. Maybe they spot a hiding place that’s almost impossible to notice, or they use their surroundings to mislead their pursuer. Or, the person chasing them pulls a fast one, Laying a trap, cutting off their escape route, or sending the hero down the wrong path. You want the end to feel earned, like it took quick thinking and ingenuity, not just dumb luck or fate.
if you have any questions or feedback on writing materials, please send me an email at Luna-azzurra@outlook.com ✍🏻
(from a writer of ten years)
So you’re back in the writing trenches. You’re staring at your computer, or your phone, or your tablet, or your journal, and trying not to lose your mind. Because what comes after the first quotation mark? Nothing feels good.
Don’t worry, friend. I’m your friendly tumblr writing guide and I’m here to help you climb out of the pit of writing despair.
I’ve created a character specifically for this exercise. His name is Amos Alejandro III, but for now we’ll just call him Amos. He’s a thirty-something construction worker with a cat who hates him, and he’s just found out he has to go on a quest across the world to save his mother’s diner.
One of the biggest struggles writers face when writing dialogue is keeping characters’ dialogue “in-character”.
You’re probably thinking, “but Sparrow, I’m the creator! None of the dialogue I write can be out of character because they’re my original characters!”
WRONG. (I’m hitting the very loud ‘incorrect’ buzzer in your head right now).
Yes, you created your characters. But you created them with specific characteristics and attitudes. For example, Amos lives alone, doesn’t enjoy talking too much, and isn’t a very scholarly person. So he’s probably not going to say something like “I suggest that we pursue the path of least resistance for this upcoming quest.” He’d most likely say, “I mean, I think the easiest route is pretty self-explanatory.”
Another example is a six-year-old girl saying, “Hi, Mr. Ice Cream Man, do you have chocolate sundaes?” instead of “Hewwo, Ice Cweam Man— Chocowate Sundaes?”
Please don’t put ‘w’s in the middle of your dialogue unless you have a very good and very specific reason. I will cry.
Yes, the girl is young, but she’s not going to talk like that. Most children know how to ask questions correctly, and the ‘w’ sound, while sometimes found in a young child’s speech, does not need to be written out. Children are human.
So, consider the attitude, characteristics, and age of your character when writing dialogue!
If I’m reading a novel and I see an entire page of dialogue without any breaks, I’m sobbing. You’re not a 17th century author with endless punctuation. You’re in the 21st century and people don’t read in the same way they used to.
Break up your dialogue. Use long sentences. Use one word. Use commas, use paragraph breaks. Show a character throwing a chair out a window in between sentences.
For example:
“So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret receipt card, and bring it back before she goes out of business? She didn’t have any other copies? Do I have to leave my cat behind?”
vs.
Amos ran a hand over his face. “So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret recipe card, and bring it back before she goes out of business?”
He couldn’t believe his luck. That was sarcastic, of course. This was ironically horrible.
“She didn’t have any other copies?” He leaned forward over the table and frowned. “Do I have to leave my cat behind?”
The second version is easier to digest, and I got to add some fun description of thought and action into the scene! Readers get a taste of Amos’ character in the second scene, whereas in the first scene they only got what felt like a million words of dialogue.
DON’T OVERUSE DIALOGUE TAGS. DON’T. DON’T DON’T DON’T.
If you don’t know what a dialogue tag is, it’s a word after a sentence of dialogue that attributes that dialogue to a specific character.
For example:
“Orange juice and chicken ramen are good,” he said.
‘Said’ functions as the dialogue tag in this sentence.
Dialogue tags are good. You don’t want to completely avoid them. (I used to pride myself on how I could write stories without any dialogue tags. Don’t do that.) Readers need to know who’s speaking. But overusing them, or overusing weird or unique tags, should be avoided.
Examples:
“I’m gonna have to close my diner,” Amos’ mother said.
“Why?” Amos growled. “It’s been in the family forever.”
“I’ve lost the secret recipe card, and I can’t keep the diner open without it!” She cried.
“The Bacon Burger Extreme recipe card?” Amos questioned.
“Yes!” Amos’ mother screamed.
“Well, that’s not good,” Amos complained.
vs.
“I’m gonna have to close my diner,” Amos’ mother said, taking her son’s hand and leading him over to one of the old, grease-stained tabletops with the ripped-fabric booths.
Amos simply stared at her, frozen in place. “Why? It’s been in the family forever.”
“I’ve—” she looked away for a moment, then took in a breath. “I’ve lost the secret recipe card. And I can’t keep the diner open without it.”
“The Bacon Burger Extreme recipe card?”
“Yes!” She still wouldn’t meet his eyes, and her shoulders were shaking. “Yes.”
Amos sat down heavily in the booth. “Well, that’s not good.”
The first scene only gives character names and dialogue tags. There are no actions and no descriptions. The second scene, however, gives these things. They give the reader descriptions of the diner, the characters’ actions, and attitudes. Overusing dialogue tags gets boring fast, so add interest into your writing!
So! When you’re writing, consider the attitude of your character, vary dialogue length, and don’t overuse dialogue tags.
Now climb out of the pit of writing despair. Pick up your pen or computer. And write some good dialogue!
Best,
Sparrow
I forgot I have to be active here so here’s my Twitter tutorial on how to draw folds I made a while back to help a friend!
“How to draw folds ✍🏻👕✨”
Source: asayris_art on Twitter and patreon
Cool reference and tutorial.
More notes. They are not in order by the way. There is still more stuff to say about the world building/drawing/exploring topic. I just haven't gotten to these notes yet.
This one is about lights but it's in progress as well. Feedback is welcomed
Got to share AND reblogs this.
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
Cool.
How To Paint Pearls
by koklico
I have to draw a lot of gold and metal for my work, but wasn't happy with any of the metal tutorials i could find around. I prefer really specific instruction, so after some research i put together what i think works as a generalist's guide/tutorial. Not perfectly accurate, but i hope it's helpful!