whitefoxart - WhiteFox Art
WhiteFox Art

I'm WhiteFox. I make art. This is where I put it.

71 posts

Latest Posts by whitefoxart - Page 3

13 years ago
Bleah. So Much Fail.

Bleah. So much fail.

Decided to sit down and see how well I could draw heads from a full range of angles. I think  the worst is the lower left one, since I really wasn't sure what the heck the far side of the face should look like. I'm surprised the right coulomb came out as well as it did.

Two big mistakes on this one... First, the blocks I used to rough in the positions were cubes, when heads are actually 2/3rds as wide as they are tall. I think the left coulomb looks off because the eyes are too far apart (for comparison, the drawing on the right was done with the proportions I usually use). Second, the heads are turned about 45 degrees, and tilted 30 degrees... that's at the extreme end of how far the neck can bend. Comfortably.

For the record: by "mistake" I mean "I should have known better," not "things I did wrong." The things I did wrong are legion, and it'll probably take me a month just to google up the reference images I'll need to study.

(Quickly) inked in photoshop. The pencil and paper version was a mess.


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13 years ago
Balian Here (and His Twin Brother Xanthus) Are Private Security Agents For Perihelion Industries. They

Balian here (and his twin brother Xanthus) are private security agents for Perihelion Industries. They bump heads with Galen from time to time

Balian is sporting an "Escort" model man-portable railgun. The coolant runs out after about fifteen rounds, but that's okay, because the quick-change barrel lasts for about twelve. In spite of this, however, the Escort is the weapon of choice for the designated marksmen of PHI's private security forces.

Balian usually operates in full-body powered armour. On the top right is his helmet.

Below that is a profile sketch. I usually do one those before I draw someone at an angle, to help me sort out the proportions of the head and placement of the features.


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13 years ago
Dangit, Robert, Stop Scaring Small Children With Your Face. Seriously. Put That Away.

Dangit, Robert, stop scaring small children with your face. Seriously. Put that away.

Prelim concept for another comic character. Robert Granger is a HR manager on the space station where James lives. He's a yappy yuppie puppy, a little too enthusiastic, and way too over-caffeinated. His outfit is a hybrid of business suit and jumpsuit, I'm gonna have to play with that some more.

This is loaded with fail... that's what I get for inking an unfinished design. Except for the scaring-small-children-face. That's a keeper.


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13 years ago
Little Sketch Of Another Character. I Spent A Few Hours Working On Military And Law-enforcement Gear

Little sketch of another character. I spent a few hours working on military and law-enforcement gear for this setting I'm developing.

Not sure what this guy's name is... I'm calling him Galen for now, but it doesn't sit right with me.


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13 years ago

Computers Warping My Brain Again

I'm sure everyone has had one of those moments where they did some sort of mistake in real life, and thought "Ctrl-Z!" to no avail.

I was inking something, thought "Where did I put my hawk-quill nib?" and instinctively reached for Google Search.

I'm pretty sure there's just no hope for me anymore.

13 years ago
Sat Down And Took Fifteen Minutes To Figure Out The Right And Wrong Way To Use An Ellipses Template And

Sat down and took fifteen minutes to figure out the right and wrong way to use an ellipses template and straightedge to draw cylinders.

I'm pretty sure everyone else in the whole entire world already knows this. I hate having to figure these things out on my own. I could always just stop making art, I suppose.

Pfffft, naw. Who am I kidding. Once more into the breech.

13 years ago

WHAT IS YOUR EARLIEST HUMAN MEMORY?

Yay, spambot.

My earliest memory is watching my brother play Super Mario Bros. on a rented NES, and he keeps "throwing" the controller to make Mario jump farther.

Straight out of high-school, he got a job coding browser games at nearly twenty bucks an hour. He got laid off and re-hired twice, and he's currently writing fiction. I've spent the last seven years trying to drag myself out of an addiction to gaming.

13 years ago
Concept Art For June And Jove, Characters For A Sci-fi Comic. Same Setting As James, But Different Storyline.

Concept art for June and Jove, characters for a sci-fi comic. Same setting as James, but different storyline.

AI's use virtual appearances for things like video-calls and AR appearances. To make themselves instantly identifiable as AI's, but easy to relate to as people, they use appearances that are lifelike, yet unfeasible or "impossible."

The most standard element of this is to use a  hybrid of animal species for a base appearance: June's a combination of rat and eland, while Jove is a mix of cat and dog. June's rigid gauntlets and boots don't cover the joints (knees and elbows, that is), which is a normally an important consideration. Jove's spandex tights... well, most spacers in this setting wouldn't be caught dead wearing something so flamboyant.

These aren't quite final designs... I'm still deciding on how to mix the features. And I'll probably be giving June a tail.

I need to work on those horns, too.


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13 years ago
An Icosahedron. A While Back, I Figured Out A Nifty Trick For Drawing Them At Any Angle Whatsoever, And

An Icosahedron. A while back, I figured out a nifty trick for drawing them at any angle whatsoever, and even in perspective.

Hatched it for penmanship practice. Nice little refresher exercise. 


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13 years ago
First Decent Shot Of James. I Usually Avoid Curtained Hair Like An Old Cliche, But It Just Seems To Work

First decent shot of James. I usually avoid curtained hair like an old cliche, but it just seems to work for him. The inking went pretty well.

Principal character for a future comic.

I need to do more studies of bats. Argh.


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13 years ago
First Real Piece Of MLP Fan Art I've Done.

First real piece of MLP fan art I've done.

Ideas are like demons. They can't be ignored, and they can't be destroyed. The only way to get rid of them is to exorcise them. In my case, by drawing.

I don't know why people picture muses as smexy babes in flimsy drapery.


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