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4 years ago

The Ultra-war

Since most of the community of Fran Bow/Little Misfortune doesn't even know about this major part of the lore, I've gotta try and uncover it for ya :)

The Ultra-war was a pretty big war between the realities. While the war was happening, different kinds of creatures started appearing as byproducts of the war. They were described as parasitic creatures a.k.a parasites.

The Ultra-war

Now, what I'm gonna talk about is what I think caused the war to start in the first place.

Do you remember when Fran entered Ithersta and turned into a tree because her human body was destroyed? Yeah, it's pretty hard to forget about that... But at that part of the game, so much more happens than that. Because later on when you get carried to Ziar (the tree king, you have to remember him, otherwise you're not a real fran bow fan) he tells you this: "You can't leave now, it would be too dangerous for us".

The Ultra-war

But why is it? And why now? After this, Fran gets taken by Palontras (that big fluffy flying axolotl, you HAVE to know him, really) he tells you that: "When you traveled to Ithersta, you opened a door between your reality and ours. And with this door opened, unexpected creatures can also enter our reality! ...And if that happens, the balance will be tainted!"

The Ultra-war
The Ultra-war

So basically, what he's telling us is that when Fran fell from the bridge, she entered Ithersta by opening a door between the third reality and Ithersta but after she entered the door remained open and because of that, every kind of monsters can enter Ithersta from the third reality whom will obviously cause troubles. Which we even see through out the game! As Palontras fought them and got seriously injured.

The Ultra-war

Out of Ithersta. In the 4th chapter's second part, after Fran finally arrived to her aunt's house and got Mr. Midnight to get in the window and open the door for her because her aunt was not home, she gets violently pulled into the car by Dr. Deern (Welp, that was a pretty dick move Marcel. Don't you know how to treat a little lady?!) forced to leave her kitty inside the house. After they drive away, even if only for a mere second, but you can see a bunch of Kamalas and Valokas standing next to each other way too close for comfort. That is the beginning of the war, which we had no idea that it was happening until Little Misfortune came out.

The Ultra-war

Also there was a snail character in Ithersta (who's name I do not know) who were very strongly hinting to the war.

The Ultra-war

And that's it! I hope I helped you understand a little bit more about Fran Bow. I'll do more theories about Fran Bow/Little Misfortune very soon :)


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3 years ago

More than a third of South Africans 'living beyond their means' as common goods prices rise.

More than a third of South Africans 'living beyond their means' as common goods prices rise
TimesLIVE
More than a third of South Africans are living beyond their means and turning to credit to stretch their income as prices for common goods c
solarcityza.com

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8 years ago

More Than Just Drawings

Artist and graphic designer Mike Okuda may not be a household name, but you’re more familiar with his work than you know. Okuda’s artistic vision has left a mark here at NASA and on Star Trek. The series debuted 50 years ago in September 1966 and the distinctive lines and shapes of logos and ships that he created have etched their way into the minds of fans and inspired many.  

Flight Ops

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The Flight Operations patch has a lengthy history, the original version of which dates to the early 1970s. Having designed a version of the patch, Okuda had some insights about the evolution of the design.

“The original version of that emblem was designed around 1972 by Robert McCall and represented Mission Control. It later changed to Mission Operations. I did the 2004 version, incorporating the space station, and reflecting the long-term goals of returning to the Moon, then on to Mars and beyond. I later did a version intended to reflect the new generation of spacecraft that are succeeding the shuttle, and most recently the 2014 version reflecting the merger of Mission Operations with the Astronaut Office under the new banner Flight Operations.”

“The NASA logos and patches are an important part of NASA culture,” Okuda said. “They create a team identity and they focus pride on a mission.”

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In July 2009, Okuda received the NASA Exceptional Public Service Medal, which is awarded to those who are not government employees, but have made exceptional contributions to NASA’s mission. Above, Okuda holds one of the mission patches he designed, this one for STS-125, the final servicing mission to the Hubble Space Telescope.

Orion

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Among the other patches that Okuda has designed for us, it one for the Orion crew exploration vehicle. Orion is an integral of our Journey to Mars and is an advanced spacecraft that will take our astronauts deeper into the solar system than ever before. 

Okuda’s vision of space can be seen in the Star Trek series through his futuristic set designs, a vision that came from his childhood fascination with the space program. 

Learn more about Star Trek and NASA.

Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com 


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