Dive into your creative stream
Done in collab with wonderful @pforestsims – it's 2024, high time to rework how cameras work in TS2!
With this mod, sims can only take pictures if they have a camera in their inventory. To make this more feasible, the default camera is now buyable under Electronics / Small for §120. (If your sim happens to leave on a vacation without a camera, they can still ask kind locals and tourists to take pictures for them.)
In addition, there are six new functional custom cameras.
For most cameras, you'll need to order the photo with a computer to get a printed version, as is the default behavior.
Instant cameras: With Classic Polaroid and Instax cameras, the photo will be added to your sim's inventory right away. They require the instant photo mesh to work (included with the download). The photos taken with instant cameras can't be ordered with computers.
By default, the instant photo has a clear vignette overlay. You can add a tint to it by clicking the mesh and choosing either blue, green, red, or orange tint from the pie menu. It's also possible to revert it back to being clear.
There are two versions of this mod: the 'cellphone' one makes the cellphone work as a camera and is meant to be used together with my phone default. The cellphone will get picked for taking pictures only if the sim doesn't have another camera in their inventory.
The 'no cellphone' version has all the other functionality but the default cellphone won't work as a camera with it.
Files are compressed. Requires Bon Voyage and maybe University too. A collection file for the custom cameras is included; you can keep only those that you like, the mod works with or without them.
🚨🚨 Both mod versions conflict with the custom smartphone camera mod by @jellymeduza. The other parts of that smartphone mod are compatible.
This mod is compatible with camera default replacements that don't include an OBJD override, for example this one by @vegan-kaktus works perfectly.
The mirrorless camera was converted from TS4 by @lordcrumps, thank you for sharing the textures! The telephoto camera was converted from TS4 for this project, thank you @deedee-sims for extracting! The DSLR camera was converted for this project as well, from ACNH.
2 years after the release of Loads 'o Laundry, we now present: Loads 'o Laundry 2.0: a much-improved version of the Laundry mod and system!
Several gameplay features have been improved and many annoyances bigger and smaller have been resolved! A large number of new objects have also been added for your enjoyment. Sims 3 and 4 players may see some familiar things... Overall, it represents a marked improvement over the original version.
Furthermore, the Laundry Mod now comes with full language support for Dutch, French and European Portuguese with more coming soon...
Before proceeding further, make sure you have the following requirements installed:
Requirements
Easy Lot Check
Easy Inventory Check
Smarter EP Check
Money Globals
Time-out Controller
Fetch Water (water bucket)
Suds 'n Bubbles (for making your own detergent)
Flowing Fabrics (for the fresh outfit)
Various master meshes (see Manual)
A more detailed list of requirements as well as detailed instructions can be found in the Manual.
Gameplay overview and Download links below the cut
Gameplay Overview
Your Sims will now generate laundry if their hygiene is low enough. This requires the Laundry Global Mod (offered separately from the objects) as well as a Laundry-related object being present on the lot.
Sims may store their laundry in a hamper. Sometimes automatically if it's close enough and your Sim is inclined to be neat....
Wash and dry your clothes: a variety of both historic and modern, manual and mechanical ways to wash and dry your laundry are included.
Tired of the laundry piling up? Simply place a "Laundry-Begone-Box" on your lot and your Sims will no longer generate laundry!
Laundry Global Mod
The global mod is the backbone of the laundry system. You will need it in order to have your sims produce laundry. As it is a Global Mod, it is in its own rar. The Laundry Mod also has various trait-related features for you to enjoy:
Support for the Nevernude, Neat and Slob trait
Support for the following custom lifestates: Ghost, Mermaid & SkeleBro
NEW: Support for @anachronisims' Nudist trait
NEW: Hamper magic! If your sims are neat enough, they may automatically put their dirty laundry in the hamper (if there's one in the room)
MAC-compatible!
You need to have the file "SunMoon-Laundry_Hamper_Wicker_Round-REQUIRED" in your folder in order for the global mod to work!
Washers, Dryers, Tubs and Lines
Your Sims may wash their laundry using a wide variety of both manual tubs and modern washers. Both of these require detergent to use. Of course, after your laundry has been washed, you can dry them using either a dryer or a line. Just make sure not to hang your laundry outside on a rainy day. Just a mall overview of the features offered:
Laundromat mode: run your own laundromat business at home or on a community lot! Sims will actually wash their dirty laundry! Of course, it works for visiting Sims too!
NEW: @anachronisims Big Spender Trait now effects the likelihood of a Sim using a laundromat machine
NEW: Stock your washer or tub with a detergent of your choice; no longer will you need an entire box of detergent for a small load, now one detergent will last multiple loads!
NEW: 2 extra detergents have been added. You can now choose between a Box or Bottle of detergent, Soap Solution or even a Baggy of Soap Nuts!
NEW: The fabulous @jellymeduza has created a fantastic little ceiling rack for drying your laundry
NEW: Many more washers and dryers straight from the Sims 3 and 4
NEW: Modern laundry detergent vendor. You can still access any laundry product still despite its looks.
Custom sounds and animations: not only does laundry come with custom (Sims 4) animations courtesy of @mortia, there are also some custom sounds!
Color Controller
This set also comes with a "Color Controller". This object allows you to choose the look of not only your newly-spawned laundry, but also how the fabric on your drying lines looks like! Use only ONE per lot.
Bonus
Another new feature is the (optional) support for @lazyduchess Laundry token: players with FT installed, have the option of downloading his laundry mod and getting the same slower motive decay for comfort when changing into different clothes using our fresh outfit object. Players without FT and/or this token will get a small bonus to the comfort motive instead. This is NOT available for MAC-users! You will need the following files from his mod should you want this feature:
ld_BecksLaundryMotiveDecayController
ld_BecksLaundryMotiveDecayToken
Download links
Now for what you have all been waiting for: the download links. REMOVE all old files before updating! File names have been changed!
Localization
Added support for Dutch
Added support for European Portuguese - Obrigadas @logansimmingwolverine!
Added support for French - Merci @helene2troie !
Partial language support for many other languages has been added in the form of catalog descriptions for Sims 3 and 4 conversions. (NOTE: 3t2 conversions have no Simplified Chinese, 4t2 conversions have no Hungarian. None of them have Thai)
Polish, Russian and Brazilian Portuguese support is currently in progress and should hopefully become available sometime in early 2024
Would you like to have this set fully translated into YOUR language? Don't hesistate to make a translation using the localization strings. Just send it over when you're done and we will add it to the set! (send it via or Discord or PM fireflowersims)
Special credits and thanks: @gayars, @2fingerswhiskey, @picknmixsims, @lazyduchess, @jellymeduza, @logansimmingwolverine, Gaby, @hodgekiss, @mustluvcatz-reloaded, CashCraft, ATS/Sandy, EAxis, all the people who helped to localize The Sims 3 and 4, all our many wonderful Beta testers
So, I went the extra mile to turn my disc into an ISO and uploaded the contents of it to the Internet Archive... I did that at least a month ago, but I only remembered to upload it yesterday Like I said in the description, the installers are in Portuguese, but that's about it, the programs got barely any language, so If you want to try at least Fashion Factory, you can give it a go https://archive.org/details/fashion-styling-factory
was this a thing? i have no memory of it but if anyone could provide some info
the description says:
A new tool offering easy and fast creation of your own fashion collection and accessories for your Sims. Importing things into the game itself is easier than the blink of an eye. In addition, you can also design your own tattoo and know the latest trends and clothing styles.
Constantly, the amount of projects I have in the back burner is astounding, and some could be considered finished... I just never bothered to give them proper screenshots Add that the fact I'm in a constant state of rebuilding my downloads folder... and by rebuild i mean start a new one.
Thank you for incorporating my translation! I'm glad to be of help!
Rabbit pen - a default replacement (yet another collab with @episims ❤)
Put your hand up if you ever used this toy dog pen! 🙋♀️ No one? Yeah, thought so XD
Originally I wanted to make this a custom pen, but then we decided that the toy dog pen wouldn’t be missed, so we made a default! And also, because the animations needed to be edited, and it was easier this way! (we’re not going to create a custom verison)
The bunny comes from sims 4 (many thanks to @tvickiesims for extracting it!), but it got adjusted to the pen. It has all the original 8 color variations (4 as defaults, and 4 recolors)! The animations are not accurate (that’s not how bunnies move!), and there’s also some clipping as well, but that was the best we could do. The weirdest animations got removed though, so the bunnies don’t bark at least. The sounds also got removed, bunbun is a silent creature!
The bunny has its own pet treat, and its own food box texture. The pen also got a little facelift, featuring some hay, a chewing stick, and a wooden bunny house! (that they never use, but whatever, it’s part of the ~aesthetic~) Despite this, all the existing recolors should work fine with this default!
The toy dog-related wants (and fears) also got adjusted, so now sims roll wants and fears about the bunnies instead of the dogs! Important! The Wants file in the download shouldn’t be renamed, because it’ll stop working!
The description and interaction texts were changed and got translated to Finnish and Hungarian as well. If you wish to provide a translation to other languages, please contact Epi!
Update 08/12/22: Polish translation by @jellymeduza added!
Update 08/17/22: More translations added! Russian by @summer-choi-simblr, French by @tvickiesims, and Brazilian Portuguese by @itsyuna! Thank you all!
Update 08/18/22: Even more translations added, woo! Spanish by @nevernerdenough, and Swedish by @namelessperson98! Thank you so much!
Update 11/11/22 (cool date lol): Text got replaced in the buy a toy dog want (only the Wants file changed). Please tell us if it doesn’t work, we couldn’t test it properly!
Update 12/14/23: Portuguese translation by @logansimmingwolverine added! Thank you so much!
Mesh, texture, and font credits go to Eaxis, Freepik, Julsfels, Veranka, Eddysims, Franzillasims
Oh and it’s advisable to delete your thumbnails to see the changes in the pet selection window!
Have fun, and tell us if you find any problems! 🐇
Download - Alternate
A while ago I started using @episims' wonderful towel lite mod that makes our Sims put on a towel or a bathrobe after they shower or bathe. It adds a delightful touch of realism that is really fun. But as much as I enjoy taking my rich lady from her fancy bathroom to her walk in closet in a towel, sometimes I don't want to send my Sim past their bedroom to get dressed. When I shower I usually get dressed in the bathroom, putting on clothes I hung by the towels before getting in the shower. I thought, why can't my Sims do the same? With a little imagination, I re-purposed the actions of the Seasons coat rack to add clothes-changing animations to the towel racks that most of my Sims already have in their bathrooms, so that I can pretend they too put out their clothes on the towel rack before getting in. I wasn't sure if it was worth uploading but you guys loved the idea so here we go! :)
I only added everyday, formal and pyjamas because those are the three I thought it likely I would ever want. Shower during the day? Everyday clothes please! Girlies got ready for a night out? Get glam with your formal wear! A shower before bed? You'll want your pyjamas. The other categories seem unlikely, but I am open to updating it if there's a persuasive reason :)
As you can see in the video Sims are pretty decent about using the towel racks, even if they are on a wall behind stuff. I haven't altered the actual code to navigate to it, it uses the same slot as viewing the deco object did previously, which in my test has worked well. In the end I had to use different animations for children because the coat rack uses a step stool which needs a slot that the deco objects do not have and I could not figure out adding one. It was either different animations or floating in the air, so different animations it is :)
I've edited three of the Maxis towel racks. "Towel on a Metal Rod", "Towel on a Wooden Rod" and "Towel Hanger Plus Plus". I'm also sharing one edited CC towel rack by Simply Styling, which I discovered through @gayars recolors found on her website here.
Get maxis towel rack add on on SFS | Get Jope towel rack on SFS
If any creators would like to add these edits to their own towel racks, please feel free to do so. To make it easier on you, or any simmer that simply wants to update things they downloaded, I prepared a download package with the resources you need and some basic instructions. It's not step by step, it assumes you are familiar with edits. Should anyone want or need more detailed instructions, I am happy to help when I can :)
Conflicts: The maxis towel rack add on are global plug in for those objects, which means there is a potential for conflicts. HCDU+ will find any conflicts, but I doubt there are any. Indirect conflicts may also occur if you have mods that add additional interactions to deco objects, they would not show on the towel racks because I have overridden their usual pie menu.
Credits: whoward69 at @picknmixsims who taught me how to edit event trees in animations, @episims for the towel lite mod that inspired this, @gayars who taught me how to repurpose animations between objects and for introducing me to the jope towel, and all you lovely people that encouraged me to post this with your enthusiasm <3
Yeah, styling factory looks... peculiar to say the least, face factory is also available in the internet archive, though not fashion factory nor living factory, and I am more intrigued now about living factory, because I can't find anything about that tool other than it existed Anyone who might have owned it, do you know how that one worked?
was this a thing? i have no memory of it but if anyone could provide some info
the description says:
A new tool offering easy and fast creation of your own fashion collection and accessories for your Sims. Importing things into the game itself is easier than the blink of an eye. In addition, you can also design your own tattoo and know the latest trends and clothing styles.
Did further research, both these tools weren't the only ones there was a face factory for face sculpts, and living factory for furniture as well.
was this a thing? i have no memory of it but if anyone could provide some info
the description says:
A new tool offering easy and fast creation of your own fashion collection and accessories for your Sims. Importing things into the game itself is easier than the blink of an eye. In addition, you can also design your own tattoo and know the latest trends and clothing styles.
Oh, I have that, got it from a second hand game store for like 50 cents, my copy came also bundled with another tool called style factory that is for custom hair meshes. I've used both very briefly, it was a weird tool kinda yeah. My copy doesn't have like a manual, so i don't know if it ever did have one Other than that it seems the copyright is by some company called GedonSoft GmbH.
was this a thing? i have no memory of it but if anyone could provide some info
the description says:
A new tool offering easy and fast creation of your own fashion collection and accessories for your Sims. Importing things into the game itself is easier than the blink of an eye. In addition, you can also design your own tattoo and know the latest trends and clothing styles.
If you already participated, thank you so, so much. The survey has been revised as of mid-November to add more questions and will now probably take at least 30 minutes to complete in full. It is detailed. You should not attempt to complete it on mobile away from your simming computer.
The survey is for ALL TS2 players, whether you have pink flashing in your game or not.
I now anticipate releasing the analysis report in early January 2024. For your data to meaningfully contribute to this analysis, a response deadline of December 15, 2023 is being established.
DM me if you already took the original survey, want to answer the additional (follow-up) questions, and haven't already heard from me.
PLEASE REBLOG for maximum reach, even if you already responded or reblogged my original solicitation for responses.
THANKS EVERYONE!!
-sufficeittosay / anachronisims, Nov. 22, 2023
Hi TS2 community, I am very interested in learning more about the way pink flashing happens or doesn't happen in different people's games. I have put together this kinda fairly detailed survey as a Google Form that hopefully can shed more light on the issue.
If you are familiar with your computer and graphics settings, you can easily finish the survey in about 5 minutes. If you need to look a few things up, it could take 10-15.
If you had flashing with some settings and resolved it, please consider filling out the form twice - once describing your experience before you fixed it and again for after. If not, please just use your post-fix experience.
Please, please reblog as data is only as good as the breadth of its sample. A summary of the results are viewable to all upon completion of the survey and I am happy to share more detailed findings with the modding community, just let me know.
Reblog if you're an active TS2 Simblr.
My dash is kind of empty
Yep, it's a fact, I helped with the European Portuguese translation for this Fetch Water update, and I'm so glad to have done so, if you notice any issues with it, please feel free to contact me.
Fetch Water has been updated and not only does this update come with bug fixes, it also with some nice new goodies!
Fixed Seasons Wells flashing blue
Fixed some GUID issues affecting Barnyard Bash
Minor optimization
Added localization for the following languages: Dutch, EU Portuguese
There is a new water bucket variation available: the water basket:
Many indigenous peoples in the Americas, especially on the North-Western coasts (stretching from Alaska all the way down to Northern California), made and used tighly-woven baskets to store water. The basket shape we used in this case, most resembles watertight baskets woven by the Haida people, residing in Haida Gwaii, an archipelago off the coast of Western Canada. Many thanks to June (junipermeadows) for cultural consultation
The Haida Wicker basket requires the dining chair from Basket Weaving. Please remove ALL old files before updating.
do you speak a language supported by the Sims 2 that has not been translated yet? Do feel free to translate this set. You can download the strings for localization below. Please send them to Fire_flower (fireflowersims) via our Discord or Tumblr. It may take some time to add them and update the set, so be patient.
Download strings for localization
Many thanks to junipermeadows for cultural consultation and to @logansimmingwolverine for the European Portuguese translation!
We've noticed some confusion about what @simblreenofficial is, and how it works.
First of all, we're here to manage and clarify doubts about this event. We make a guide, we give out dates, we answer asks and we reblog content made for Simblreen. This is to help newcomers to simblr, or simblrs who didn't participate in past years. When they see people mention Simblreen but don`t understand what it is or how it works, our blog is here as a reference that everyone can point to.
Simblreen was an event born out of simblrs wanting to do something fun for Halloween as well as share what they made with others. We are not the end all be all of events surrounding Halloween in the simblr community. There are CAS challenges, edit challenges. We know some people have their own events in discord, and facebook, etc. This doesn't concern us, just like events made around Christmas don't concern us.
Multiple people manage this account, and you are free to reach out to them on their personal accounts for personal opinions (doesn't mean we will answer on our personal accounts either, but you know...). But please do not tag or involve @simblreenofficial. We're here only as a guide for Simblreen.
We've also seen people being worried of doing things during Simblreen they may not be allowed to.
Let's make things clear here: We only ask for the gifts to be given for free, as in not paywalled. This is the only things we do not budge on. When you participate, how you give out your gifts, what kind of gifts you have, what sims games your gifts are for, etc., are up to you. And if you do not have gifts, that's okay too! You can trick or treat, you can do CAS challenges or edits, do spooky stories, or you can simply not participate at all!
We are not here to police how you participate in Simblreen. We are here to help and give advice when asked for it and uplift anyone making content for Simblreen.
Our goal is for anyone who wishes to participate in Simblreen to have as much fun as possible, and to go about it as stress-free as possible.
TL:DR we just want you to be happy around Halloween! 🎃
Mini-tutorial for SimPe users
'Merge' button allows you to quickly add / replace only a part of material properties inside recolour package.
Export the settings (.xml file) from recolour A
Open .xml file with text editor like Notepad
Locate and remove the lines you don't want to replace / add to recolour B, for example: remove base texture name if you don't want to link clothing recolour B to texture resource used by clothing recolour A*
Open recolour B and hit Merge to open pop-up window. Pick the edited xml and import the settings. Remember to Commit and save.
*note: TS2 Bodyshop recolours like clothing, accessories, hair are linked to a specific texture only with TXMT Properties. In case of object recolours you also need to add / edit texture name inside File List tab.
I use Merge method to link a batch of clothing recolours to the same normal map texture included with the mesh file.
This is a great idea, I love it!
I know that people who follow me probably don't care for a medieval playstyle, or are maybe too scared by how daunting the task of gathering all the CC is.
Well regardless, I'm creating a carrd that provides links to many defaults so that it would be easier to find and download default clothing, functional items, food, jobs, and other things !
Given the vast amount of defaults available, I'm open to allowing people to join the carrd and help to make finding medieval CC a whole lot easier.
If you want to join, DM me. You will need to make a free account on the carrd website, use an email that you do not mind sharing with me ! You may also need to join Plumb Bob Keep.
The carrd is a work in progress, and I'm currently focusing on clothing defaults. Starting with Adult Female. I hope that this will be useful to someone in the future !
I want to ask to sims 2 simblr in general for an oddly specific detail that someone might know for one reason or another. Does anyone know what is the Highest Poly count of all official EAxis hair meshes, these include not just in-game hairs, but Store, Pre-Order and Official Exchange Hair Meshes?
Guys, I need help from object creators and meshers - I’m trying to convert this sunken fireplace from Syboulette.
My problem is that it’s a bit under the ground level but I have no idea how to deal with it. Apparently I need a mesh mask but I don’t know how to make one. I found no tutorials on this topic.
I also tried opening up the sunken base game jacuzzi but saw nothing special in that mesh, yet somehow it makes a ground cutout…
Do you have any ideas on this please? 🥺
After coming back into contact with Stas, Sunni's widower, the plans for the Keep have changed. Disregard most of what was posted above.
We WILL be remaining open for the foreseeable future, accepting both new members and new content. The site will remain a historical- and fantasy-focused Sims 2 forum.
Going forward, the Keep will be managed by a "Regency Council" instead of just one Regent. This will consist of PBK moderators CelestialSpider, Davina Ojeda, and rugrat0ne, as well as Discord moderators Fire_flower and Sonikku3.
Fractured Moonlight will be stepping back into something of a "silent partner" role so she can focus on creating. We thank her for her years of service running the Keep all by herself, especially out of the blue. We know it was not easy.
We are already establishing better lines of communication with Stas in hopes of avoiding the annual early March panic, and reminders have been set for February fundraising.
There will be annual fundraisers on GoFundMe or similar sites to offset the cost, and to provide more transparency than we've been able to provide in the past.
Meanwhile, archiving efforts will continue until the site is fully backed up, as a failsafe. We will also periodically archive new content in the future.
Many, many thanks to those who pitched in on the archiving project, to those who donated, in this year and previous ones, and to everyone who supported and continues to support Plumb Bob Keep.
Well Right now there are two things, Finish CC I start making and Finish Sorting my Catalog, the Latter is going better than the former, and I am in College, so I kinda get busy with that (Really Depends of the Days), also my motivation to finish the thing helps, and If I don’t forget to do the thing.
I’ll go first: renaming all of the poses for the millions of poseboxes I have.
I don’t tend to reblog a lot of things these days, but this is too exiting not to reblog
Requirements ● Easy Inventory Check ● Easy Lot Check ● Money Globals ● Fetch Water ● Smarter EP Check ● Time Out Controller Loads O’ Laundry is a fully incorporated laundry system akin to that of the Sims 3 and 4. It consists of a global mod and various objects for storing, washing and drying your dirty laundry and turning them into fresh outfits ready to be worn. See below the cut for details, or go directly to the documentation for the set.
Credits & Thanks: Fractured Moonlight, Fire_flower, Gayars, Mortia, Whoward, Cashcraft, MLC, Kativip, Rebecah, DavinaOjeda TS3, TS4, LazyDuchess, Zeussims, Sunni, HodgeKiss, Bethesda.
Keep reading
Howdy, How is everyone? So, what’s this one about? Well, it works the same as Barista Plus, Except not really. This is the Proxy GUID version of Barista Plus. So a while back, a bit around the original release of Barista Plus, some people have inquired about making it better by instead of looking at a bunch of individual GUIDs, it should look for a Proxy GUID, kind of like what Argon’s Instruments does, and that has been sitting on the back of my head for a while, but It wasn’t something I was actively working on since the original release of Barista Plus. That Changed last week, when @itsdiamondeyesuniverse slid into my DMs and found some interesting information about Proxy GUID, and after a couple of hours and days with plenty of help from @midgethetree, here arrives the Rebrewed version of Barista Plus.
Edit (Because I forgot to put a quick description of what the original Barista Plus did): What the original Barista Plus (and this one too) does is that it allows Baristas to spawn in Custom Espresso Bars, what changes is how the mod does so. For specifics, the Mod looks at all objects for a specific GUID (the Fallback GUID located in the 0,0 position object) which for most of the espresso bars, that does not change at all, and it spawns the barista if the conditions are met, like I said, same deal as Barista Plus, except this one doesn’t look at only eleven GUIDs, or so, but to all instances of the same fallback GUID. Now for a bit of a warning, like I said, this GUID is going to look at *All* objects, which means it might caused some lag, that didn’t happened when I tested it, but if you have a CC Heavy Game, feel free to tell me if it does. Download Special Thanks to @itsdiamondeyesuniverse for getting me the information that helped me getting this thing started, @midgethetree for helping with the code, @crispsandkerosene and @miros1 (I hope I’m not missing anyone else) for asking if making that revision was a possibility, and Everyone at the PBK Discord for general support.
Welcome to the First Actual installment of the Coffeesmith project, this first part is all about (Mostly) Espresso Bars, and it is the core foundation this project was developed over:
So the options I have to offer are the Sims 3 Espresso Bar (with and without the counter) Nynaeve’s Espresso Bar that was converted by Mari, the Sims 4 Big Espresso Machine + Grinder, Fallout 4′s “The Sicilian” Espresso Machine and the Fallout 3 + New Vegas Coffee Urn, originally converted by ThatScaryChick, aside from the ones where credit was given, these were mostly converted by me, and are all working Espresso Bars (And compatible with Barista Plus *hint hint*)
The Sims 4 one comes with 7 Recolors for both the Machine and Grinder so you can mix and match
The Sims 3 Bar comes with 3 Recolor options for the Bar itself and 2 Recolor options for the machine
And the Fallout 4 one comes with two Recolor Options. Btw, the counterless ones are floating because they are based off of HugeLunatic’s Espresso Machine CEP, so please do put a counter beneath these if you don’t want a case of floating cups (but if you do, by all means go ahead). However, remember I said that mostly these were espresso bars? well, as a throw in extra, here, have some Regular espresso machines for home espresso:
Yeah, these are the same as the espresso bars, but these do require counters and don’t spawn any baristas (and the grinder is just deco), but while I was at it, it would be a shame to not make the regular home version of these.
the Nynaeve espresso and the coffee urn are slaved to the Deco Originals, which are included for convenience, the rest are slaved to the Espresso Bar versions.
At least two stations were cut from this, but it is because they are yet to be meshed, so expect 1.2 later down the line
But without further ado: Download Special Thanks: HugeLunatic for the Espresso Bar CEP and a lot of the Resource Material I checked for this, Fireflower, Frac and probably a lot of people from The Keep who gave me help and support for doing this.
Hey long time no see, how is everyone doing! So this was something that was on the works for a while before It evolved into it’s own mega project, So for those that don’t know, I’m a bit of a coffee appreciator, and I like to have options for my simmies, so it became a separate project of its own. Mod Blends are just that - Mods that enhance the experience of having some of these objects within your game, as I’m about to show you, right now this is the only Mod Blend, but depending of how much I start to mess with things, others will come in the future. So, what does Barista Plus do?
Well, why don’t I show you.
this is a version of the Game without Barista Plus
this on the other hand, is a version of the game with Barista Plus In a nutshell, it allows for custom espresso bars to spawn their own Baristas in unowned community lots!!!! It has been something that has been bugging me since I found out that custom Espresso Bars didn’t have this functionality. But why didn’t they work, you might ask. Short Version: EAxis’s Spaghetti Code at it again. Long Version: It’s not that they didn’t work, they clone just fine, however, the Barista NPC Template has this unique BHAV called “Get My Stand”, basically this BHAV is the one that does the detection for the espresso bar, and io and behold, it only detects one GUID from the Uni Espresso Bar, nothing else, hence why none other custom espresso bar couldn’t spawn a Barista.
So what this does is expand the number of GUID’s the BHAV can detect, which allows for them to fully function in an unowned community lot. Right now, it detects: -Around the Sims 2′s Tea Shop Cart -Vitasims’s Victorian Tea Espresso Cart -linegud’s Elegant Espresso -All Espresso Bars I’m about to release. “But wait!” you might ask “are there any Free GUIDs I can use that are natively compatible with Barista Plus” Of course there are, I saved some from my GUID book specifically for this: 0x0093BBF0- 0x0093BBF1- 0x0093BBF2- 0x0093BBF3- 0x0093BBF4- 0x0093BBF5- 0x0093BBF6- Feel free to use any of them, but please do give me a heads up when you use them, I don’t want people taking GUID and accidentally making objects conflict. How to use them: Make it the GUID for the 0,0 Object Data, that’s it, that’s as simple as that. If you know of any other espresso bars on the wild or if you have your own already on the works with GUIDs and anything, please do tell and I’ll update the mod accordingly. And without further ado: Download Hope you enjoy it! Version Status: 1.0 - Initial Relase Special thanks: MidgeTheTree for setting me in the right direction, Fireflower, Frac and probably a lot of people from The Keep who gave me help and support for doing this.
I saw someone requesting a conversion of the Robot Vacuum as a default for the RoboCleaner, so I figured it wasn’t gonna be something complicated to do, and do that myself:
Comes in White, Black, Red and Blue, File has been Compressorized Since I’ve done this practically in a day, if something acts wierd, give me a heads up (Also a shame the bots share the same stand, could have converted the Robot Vacuum stand, also, a shame cats can’t sit on this one, maybe I can figure out how to do a custom version... we’ll see)
Download Here
The Time as come to finally release this, I’ve started working on this since… Late July, And I only released this today because I decided to motivate myself to do so.
So now I’m giving you all not 1, not 2, not 10… a whopping 71 CASH DEFAULTS with Coins, Shells, Gems and other assortments of Historic and Fantasy Currencies.
So for Starters we have hriveresse Drachmas converted from their acessory form, Hodgekisse’s Medieval Coins with 2 more extra styles of coin (Boat and White Gold Tower) besides the original 2 styles (Face and Imperial) in 3 colors for a whooping 12 Defaults, worship4ever0227 Investment Silver, with Xia’s 4 recolors, and 3 styles of Asian Coins, by me, Koban and Tenpo Tsuho only have one Color as of now, but the One I call “Cash Coins” has 7 Defaults:
- Thuận Thiên Nguyên Bảo
- Sangpyeong Tongbo
- Eiraku Tsuho/Yongle Tongbao/Vĩnh Lạc Thông Bảo (In Copper and Silver)
- Qianlong Tongbao/Càn Long Thông Bảo
- Hongwu Tongbao
- Wu Zhu
We also have some Gemstones from TSM in 7 Sun & Moon Colors, The Nuggets are based on an edited free mesh from Sketchfab, it only came in gold, so I made silver and copper colors, And Pearls from Skyrim, although the texture is not from Skyrim.
And I couldn’t forget seashell Currencies, We have Cowrie Shells, made by me, Bon Voyage Seashells, and Sand Dollars from Retailsims
And for the Legend of Zelda Afficionados out there, we have Rupees, A Rupee Bag from Hyrule Warriors, and a Bunch of Rupees from Link’s Awakening Remake, All come in 7 defaults each.
And to end it all, we have Frac’s Coin Pouch in 3 leather colors and 3 coin colors, making 9 defaults each, and a burlap pouch with salt and rice for currency, adding 2 more defaults for a total of 11 coin pouch defaults, we also have 3 Bottlecap defaults from Fallout 4 (Two Nuka Cola and One Sunset Sarsparilla) and to finish, Cocoa Beans made by me.
Some of these meshes might clip in Sim Hands, I tried mitigating it at best, but that’s gonna have to be something you’ll have to live with if you use them.
Feel free to use meshes I did for whatever, just give credit and don’t put them behind a paywall.
This will be all for the time being, I might do a part 2 later down the line, but for the time being, enjoy all the defaults. Special Thanks to @fireflowersims, @fracturedmoonlight, @hodgekiss and @illenlan for helping me with fetching for references and resources.
Swatches are included in the files, File have also been compressorized.
Download Here
So, for a while now I’ve been doing some re-meshes for FreeSO and Simitone, and I’ve always had planned to convert some of these for at least Sims 2.
Well, these are the first two of said remeshes The “Black Tree Tapestry” and the “"Eruption of Decadence" Tapestry“ are now both oficially converted to Sims 2, for your castle decor needs.
Details:
-Both cost in game §8100 Simoleons and Add +9 to Environment;
- Names and Descriptions are lifted directly from The Sims;
- They are recolor enabled (although with only one subset);
Feel Free to do whatever with these, just don’t put them behind a paywall of any kind and claim as yours.
Files have been compressed.
Download:
http://www.simfileshare.net/download/2069513/
Hey, I have a couple of Pillowfort invites if anyone is interested, as a bonus, have a .gif of Kiryu and Majima (yes, it’s a recreation of that one from Kiwami): https://www.pillowfort.social/user/sign_up?invite=kamalUdC3JAWPbK4gq53Ow https://www.pillowfort.social/users/sign_up?invite=j4OsVTjUZodIwIZ5BH7_Bw https://www.pillowfort.social/users/sign_up?invite=hzGcrg-irAaoY2uBG2kVRA Edit: Have three more: https://www.pillowfort.social/users/sign_up?invite=Q1fEPblJs9EuzDhGfhJlWQ https://www.pillowfort.social/users/sign_up?invite=Vk8BxxccC0nDOaBatqgZAg https://www.pillowfort.social/users/sign_up?invite=itla-x8mVboGVBC1K2U78w If anyone uses any of these, please give me a heads up, so I don’t keep them up and have people click on used links
Yeah, that’s what the title says, it’s a splash screen music default, with this classic tune in it: https://www.youtube.com/watch?v=E9s1ltPGQOo Instructions:
There are two ways to install this:
1 - rename the splash file to "Splash" and copy it to your SOUND folder of your latest EP/SP. For Ultimate Collection users: Origin Games\The Sims 2 Ultimate Collection\Fun WIth Pets\SP9\TSData\Res\Sound or
2 - if using LOADING RANDOMISER place all or desired files in custom_splash_music folder
Credits: knowledgeaspiration and falkii for their amazing Studio Ghibli loading screens and splash music, which I used as a base for this. fireflowersims for the squirrel ;) Download: http://www.simfileshare.net/download/1991441/
PS: This is for Sims 2, don’t use it in other sims games