How To Use Three Act Structure In Your Writing

how to use three act structure in your writing

Ah, three act structure! While I learned about this in a screenwriting workshop as a method for constructing screenplays, the model has worked wonders for every fiction piece I’ve written and just about any modern story is constructed in this way. If you’re struggling in finding the arch of a story, this outlines it very well!

First of all, let’s cover the structure itself: i. status quo: how things are at the beginning of the story, before things change. Doesn’t have to be included in the novel/screenplay/etc explicitly, but is the ‘before’ circumstances. ii. inciting incident: this is where your story really starts! It’s the thing that makes things change, like your protagonist finding out they have super powers or that their best friend is in love with them. iii. plot point one: this is where the story transitions from the beginning to the middle section. After the inciting incident, the character reacts to that change, and this is the reaction. It’s usually a decision made by the main character and their final goal is introduced. iv. complications: fairly straightforward. When a goal is set, there are complications that come along the way. A good model to follow is three main complications, though it isn’t so strict. v. midpoint: the midpoint is usually the most emotional point in the story, aside from the climax. It can be either an extreme high or an extreme low, dependent on the ending; a story with a happy ending has an extreme high in the middle, but a bad ending has a very low point. For example, a superhero story where the protagonist changes the world’s midpoint might be a montage of the hero rescuing civilians, while a more disappointing superhero story would show our hero in a funk where he’s unable to save anyone. In modern film, a lot of midpoints are montages, but that’s not a set rule. vi. more complications: don’t think our characters are getting a break just yet! Generally, three more complications will happen post-midpoint– usually either continuations of earlier complications, or problems that happen as a result of solving those. vii. plot point 2: circumstances change yet again! This time, a big decision is made to resolve complications. It can be thought of as the inciting incident of the climax. Transition from middle to end. viii. climax: the most intense part of your story. This is where every complication, including the main complication, comes to a point and either gets resolved all at once.  ix. new status quo: same as the status quo, it isn’t always directly shown. It’s the way things are now, how things settle down after the journey our characters went on earlier. Should be different from the original status quo.

As three acts this is:

Act One: Before plot point one. It’s the beginning of the story, when things are beginning to change but haven’t yet. Act Two: Between the first and second plot points. The middle of a story, where action is happening and the story is in rapid progression. Act Three: Post-plot point two. The end. Things are settling down into how they’ll be in the new status quo.

For an example, here is a basic love story told through three act structure:

i. status quo: character A and character B are best friends. ii. inciting incident: character A accidentally discovers character B is in love with them. iii. PP1: character A decides they have to make character B stop loving them. iv. complications: 1— character A doesn’t want to lose their friendship. 2— character B doesn’t know why A is being distant. 3— A isn’t completely sure of their own feelings, and is feeling intense jealousy in their attempts to set B up with someone else. v. midpoint: character A realizes they have a crush on character B, shown via a montage of closeness and internal panic of character A. vi. more complications: 1— character A doesn’t want to ruin their friendship, now for different reasons. 2— character B doesn’t know why A is acting so weird. 3— A struggles to hide their crush well, even though character B is completely oblivious. vii. PP2: character A has enough of this, and decides to just tell B everything they know. viii. climax: character A arrives and character B’s house and confesses everything; they kiss. ix: new status quo: characters A and B are happily together.

OR

Act One: Character A and B are best friends, but A knows B’s secret. Act Two: Character A decides how to deal with B’s secret. In the process of dealing with this, A discovers a secret of his own. Act Three: A confesses to B, and B’s reaction is positive.

A few things to note:

Status quo and new status quo’s difference.

How the inciting incident leads into PP1, same with PP2 into the climax— I’ve heard it described as the inciting incident/PP2 being the pulling back of the slingshot and PP1/the climax being the releasing of it.

PP1 and PP2 are both decisions being made by our protagonist.

The similarities between the first and second set of complications. Essentially: 1– character A doesn’t want to lose B. 2— B is confused. 3— A is also confused.

If you set up your story with this structure, there will be drama and change. The main problem I find in the structure of new writers’ works is that either there is insufficient conflict, the conflict is too short compared to the story, or, after the solving the conflict, everything is completely normal again. With this method, it’ll be very easy to prevent that; if your story doesn’t fit this, it likely needs altering. The structure can honestly be difficult to understand, but watch a few films or reference previous things you’ve watched/read and find the structure— eventually, you’ll be doing it subconsciously every time you consume any media it applies to!

On implementing it effectively:

All three acts shouldn’t be given equal screen time. Generally, the ratio of Act One:Act Two:Act Three should be about 1:2:1 (aka, in a 100k word novel, 25k Act One, 50k Act Two, 25k Act Three), but that could altered (like in the case I stated— 25k of intro? No thank you). All the time, though, Act Two should be at least as long as the first and third act combined. All three acts are necessary, but I’ve seen some films with less than ten minutes of Act One where it helps the story.

When your story’s introduction requires much explanation or backstory, such as building a fantasy world or even a vital relationship between characters, it might be on the longer side, while a love story between two characters who are only just meeting might take shorter— it’s extremely dependent on the narrative itself and requires you, as the author, to gauge the situation and decide how it should be. Even with a structure as formulaic as this, writing is still an art that can never have any general rules applied to fit all situations. 

Good luck in your writing! My DMs and ask box are both open!

More Posts from Yourwriters and Others

5 years ago

how can i make a plot feel more like a plot rather than just things happening to characters ? i have a general idea for the plot but 1) i dont feel its strong enough 2) i dont know where to end my story (character travels to an unfamiliar place, learns about the place and then what ?)

Fleshing Out Plot Ideas

If you’re writing a short story, original or fan-fiction, you really just need a point or story goal to tie it all together. What are you trying to accomplish with this story? What are you trying to illustrate about the world or the character to the reader? When you figure out what that is, it’s easier to hammer a plot into something that accomplishes that goal.

If you’re writing longer fiction, such as a novella or novel, there are a few things that need to happen in order to take your idea from a “plot idea” to an actual plot:

1. Character Arc/Internal Goal - Your protagonist or their world (or both) needs to transform throughout the story. Most stories follow a positive change character arc, meaning that something negative about the protagonist transforms into something positive by the end of the story. For example: a character who is timid and afraid of the world learns to be bold and courageous.  This thing that needs to change for the better represents their internal goal. Sometimes, with darker stories, the protagonist will go through a negative change arc, meaning that they start out with positive traits (ie: they’re confident and successful) which, through the course of the story, turn negative (ie: they become insecure and unsuccessful). In this case, they may have a lofty or undesirable internal goal which precipitates their downfall. Once in a while, you’ll see stories with static character arcs, meaning that the protagonist themselves doesn’t change, but they create change in their world or another character. In this case, their internal goal is represented by their need to help/change the other character or the world.

2. Inciting Incident/External Goal - Longer stories can’t just be a bunch of random events that happen to your character. These events need to help bring about whatever change you decided upon in #1. The best way to kick off this life changing chain of events is to turn your character’s world upside down. This is the inciting incident… the moment when something happens that changes your protagonist’s normal life forever. In The Hunger Games, it was Prim’s name being chosen at the Reaping, which caused Katniss to volunteer in her place. In Harry Potter, it was Harry getting his letter to Hogwarts. In Twilight, the inciting incident was multi-part, beginning with Bella’s move to Forks, meeting the Cullens, and ultimately figuring out Edward was a vampire. In response to this life disrupting incident, your protagonist needs to form a goal… willingly or because they have no other choice… and this goal is what’s going to carry the rest of the plot. This is called the “external goal” because this isn’t anything to do with what’s inside themselves, this is a real, tangible goal they want to accomplish. In Twilight, Bella’s external goal was to stay alive despite the nomads being after her. In The Hunger Games, Katniss, too, wanted to survive so she could go home and take care of her mom and sister. In The Lord of the Rings trilogy, Frodo needs to take the ring to Mount Doom so it can be destroyed.

3. Antagonist/Obstacles - Your story also needs to have an antagonist or antagonistic force. This can be a literal “bad guy” with “henchmen,” it could be a creature like a rampaging dragon or escaped dinosaurs, a natural disaster like a flood or asteroid, or it could even be your character themselves, wherein they’re their own worst enemy. Whoever or whatever your antagonist is, they or it will create obstacles that make it harder for your character to reach their goal. If the inciting incident was an alien invasion, and your protagonist’s external goal is to escape the occupied city to reach a huge safe zone the where the Earth military is amassing, the aliens (and any agents acting on behalf of the aliens) will be the source of problems or obstacles that your protagonist has to overcome on their way to achieving their goal. Sometimes they will be successful in overcoming these obstacles, sometimes they’ll fail and have to try again or find a workaround. But this struggle to overcome obstacles on the way to achieving the external goal is what creates the action of the story.

4. The Final Showdown - Somewhere in the last quarter of your story, your protagonist is going to have to confront the antagonist/antagonistic force in a big final showdown. If your antagonist is an evil wizard, this will be the big magic battle. If your antagonist is a fire-breathing dragon tormenting your protagonist’s village, this is the moment when your protagonist is going to unleash everything they’ve got to try and kill the dragon once and for all. If the antagonist is a bunch of zombies in a zombie apocalypse, this is the moment when your character leads all the zombies into a field and sets it ablaze. Whatever happens, this is also the moment for your character to demonstrate how they’ve changed. For example, if they were timid and afraid of the world at the beginning, this is the moment where they prove they’re bold and courageous.

5. The Denouement and Ending - In most stories, the protagonist is going to be successful in vanquishing or surviving the antagonist/antagonistic force, though in some stories the protagonist will fail. Either way, the denouement is where all the dust settles following the final showdown. Injuries are tended to, losses are mourned, a promise to rebuild is made. Then, the very last thing we should see is what your character’s life is like afterward. In the beginning of the story, before the inciting incident, we see the character in their normal world, before everything turns upside down. This is the opposite of that. Now you show what our character’s life is like after their world was turned upside down and they tried to right it again. In many stories, this will be a happy ending. I some stories, this will simply be a hopeful ending. In fewer stories, it may be an all out sad or tragic ending. If you take all of these things into account, they should guide you not only through the action of the story, but lead you to a natural ending as well. Good luck!


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5 years ago
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters
Hello I Changed My Nano Wip Pls Support My Terrible Decision And Equally Terrible Characters

hello i changed my nano wip pls support my terrible decision and equally terrible characters

5 years ago

Brief summary of my wips

(inspired by @titaniaen) 

Bloodlines: what if you meet your soulmate during a war between your people and have to deal with the unexplainable emotional consequences while also realizing that your family has been lying to you about your heritage for the past twenty years

Solene’s verse: local gang of queer orphan street kids feat. a narcissistic wizard and a cowardly wallflower work together to rescue their friend from the authorities before everything goes to hell

Star White: ageless dark cosmic entity abducts a man’s boyfriend, so he gets a dog and finds a ship that turns him into Nicholas Flamel to search for him across the entire universe the longway round

The Wasteland / the waste wip: area man goes on the world’s worst walking roadtrip with a light necromancer after his girlfriend blows up their entire village and herself with it. the world is horrible and on fire and all we know but somewhere else there might be green things and mud and a pseudo-goblin king

Revenant wip: a war machine woman who can come back from the dead and her snarky crossbow-slinging longtime best friend turned boyfriend are your token straight couple, leading the equivalent of a medieval biker gang to tear the castle down


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5 years ago

writing characters with dyslexia

by me !! a dyslexic

hopefully this might be a useful little guide so you can avoid the misconceptions and any stereotypes - I saw someone do this with adhd and I thought a dyslexia one might be interesting

reading

this differs from person to person but for me I have to read over things four or five times before they actually go into my head, sometimes this gives people headaches or makes them nauseous. letters often “jump” or sentences merge into one long word; people often have trouble with light sensitivity and pages can seem too bright

writing

some people have vary varied handwriting and can go from neat to messy to big to small within minutes, spelling is often phonetic but PLEase doNt Talk AbOUt thIS For AgEs it’s only a very small part of being dyslexic

speaking

dyslexic people often speak faster than their brains create sentences so can trip over words or stutter or mix up words (par kark instead of car park), this can be embarrassing so could make for a good scene ?! people also get a lot of tip of the tongue experiences where they can’t find the right word (I once couldnt remember the word ‘embarrassed’ and I called it ‘when you go red and nervous’) so that makes for more interesting speech patterns in your characters

memory

oh my lord this is so overlooked but lots of dyslexic people have really bad short term memories - things like listening to instructions and forgetting them immediately, or forgetting that they were saying mid sentence

sense of direction

not so common but people often lose their sense of direction and can struggle telling left from right - I don’t know too much about this one though so I’m not going to go into it too deeply !!

hearing

filtering out background noise can be super difficult so people can seem like they have poor hearing but really everything can just seem very loud - this can be distracting and frustrating too and it bugs my friends so much because I make them repeat everything whoops

I’m sure there’s more things but this is just a short list, I’ll add anything if I think of it - feel free to add anything yourselves !!

5 years ago

I hate to break it to ya, guys, but

You’re all so creative and everything you wrote, drew and created made the world a tad bit more beautiful

Don’t ever stop, you little chunks of mess and fabulousness, because in this world today, we need every single drop of beauty we can get

5 years ago

Never mow the same grass twice — How to improve faster as a writer

One of the most important writing lessons I ever learned came, surprisingly, from my college trumpet instructor.

“Michael,” he’d say with a heavy sigh, pulling off his glasses and rubbing the lenses with the bottom of his shirt. “You know I hate to mow the same grass twice.”

It was a phrase he used a lot, in band and private lessons, whenever someone made a mistake he’d already told them to correct. Because in his mind, once he’d identified a mistake in your performance, you needed to do everything you could to keep it from happening again, for two reasons.

First, because as he said, he doesn’t like to mow the same grass twice. And second (and more importantly), because if you let yourself repeat a mistake, that mistake will start to become a habit.

A bad habit.

And the more you let yourself repeat that habit, the more deeply ingrained it becomes, making it increasingly difficult to fix and slowing your progress as a musician (or artist, or writer). So his suggestion was this: Identify what needs to change, and firmly commit to fixing it now.

Confession Time

So. I was a very average trumpet player. My instructor and I had a great rapport, but he had to tell me to mow the same grass twice, three times, and more often than he ever would have liked, because I just wasn’t focused or passionate enough about trumpet to fully commit to his advice.

But I was focused and passionate enough about fiction to commit to his advice when it came to writing. So I applied his mindset in my creative writing workshops, particularly when I started my MFA.

And I tell you what, everybody. It worked wonders — helping me improve enough in that first year alone to win our MFA program’s top fiction prize and to earn a teaching assistantship.

3 Steps to Quickly Improve Your Writing

With my trumpet instructor’s advice in mind, I put a 3-step process on loop throughout my time in the MFA:

Share a short story with your fellow writers. (A workshop is great, but online writing friends work too.)

Sift through everyone’s feedback to find one high-priority “bad habit” in your writing that they seem to be honing in on.

When you sit down to write your next story, commit to breaking that habit at any cost, even if it means making other mistakes because of it. (New mistakes are better than old mistakes.)

This is How it Went for Me

The first short story I shared in my MFA workshop had a clear issue: the narrator was passive and underdeveloped. One of my classmates called him a “window character,” someone through whom we could observe the other, more interesting characters who actually drove the plot. The rest of the workshop agreed, and looking back at some of my past stories, I realized that passive narrators had become a deeply ingrained habit of mine.

So the next time I wrote a story, I strictly committed myself to writing a more active narrator.

The Result?

A moderately active narrator. Not perfect, but better than I’d done in a long time. It was progress — me chipping away at the bad habit.

The next story I wrote showed much more progress. It had a highly active narrator, and so did the story after that. And that’s when a new, better habit formed: writing active narrators without even thinking about it. And that let me shift my focus to improve upon something else (such as making all my narrator’s actions stem from their core emotional struggle). And something new again after that (using more figurative language, loosening up my writing voice, etc.).

And that’s how you can improve, too. The goal, again, is to use peer feedback to identify habits in your writing you don’t like, and then to mentally commit to replacing them with habits you want, one by one.

It’s a slightly different way to approach feedback. We tend to primarily use feedback as a way to help us improve an individual story — but it’s also a fantastic opportunity to improve your future first drafts.

You’ll be surprised how quickly your writing improves when you do this.

The key, though, is to commit to tackling just one major habit at a time. Why? Because writing is hard, friends, and fiction is a complex tapestry of various techniques, all coming together at once. That means your attention is always inevitably split while writing, so if you try to fix multiple habits at once, you’ll likely spread your attention too thin to succeed.

So identify a single change you want to see in you writing. Make it happen the next time you write a story, no matter what. Then, before you sit down again to write the next story, find something new you want to change or improve.

You’ll love what happens to your writing when you commit to never mowing the same grass twice.

And when you do, far away, in a brightly-lit college band room in Minnesota, my old instructor will raise a hand to conduct a trumpet ensemble, pause — and smile.

— — —

For writing advice and tips on crafting theme, meaning, and character-driven plots, check out the rest of my blog.

And if you’re feeling discouraged, remember this: Every story has something wonderful inside it, including your own.

5 years ago

PREPPING YOUR NOVEL.

if you want to start your novel but you’re not sure where to start, i’ve collected a bunch of resources to help you along! this includes characterization, plotting, worldbuilding, etc. @made-of-sunlight-moonlight

CHARACTERS.

name generator: this one is pretty handy. it has a bunch of different generators based on language, gods, fantasy, medieval, archetypes, etc.

➥ reedsy name generator

personality types: this is just the standard mbti personality list. it lists the strengths and weaknesses of each type, as well as how they do in relationships, etc.

➥ mbti 16 personalities

enneagram: the enneagram personality types. this may help with characterization because it has “levels of development.” it also lists common fears, desires, and how each type interacts with one another.

➥ enneagram types

emotional wound: your character should have something they believe about themselves that isn’t true. (ex: i’m worthless, i’m powerless.) this should start with an “origin” scene from their past, where something happens to create the wound. then there are three “crossroads” scenes to brainstorm, where things could have gone right for your character, but didn’t due to the wound, and because of that strengthened their belief in the wound. this helps you figure out why your character acts like they do. this is a really important one!!!

➥ emotional wound explained

WORLDBUILDING.

worldbuilding template: this is a pretty good template / guide about how to build your world. it talks about geography, people, civilizations, magic, technology, economy, and politics. (you have to download this through email though.)

➥ reedsy worldbuilding template

world anvil: if you really really want to go in-depth — this website is for you. there is so much you can do with this; i can’t list it all. history, timelines, important objects, cities, species — you name it, it’s probably on there.

➥ world anvil website

worldbuilding bible: this is just a general list on things to think about when worldbuilding.

➥ ellen brock’s worldbuilding bible

world creator: this website generates an entire planet. you can play around with the amount of land, as well as climate, although i’m not sure since i haven’t used it too much. here is the link if needed, though!

➥ donjin fractal world generator

inkarnate: this is a really commonly used one. it’s free and makes good quality maps. you can lay out cities, landmarks, regions, and they even have little dragon drawings you can put on your map.

➥ inkarnate website

a tip: don’t over-worldbuild! you’ll end up spending a lot of time on things you won’t need. focus mainly on the things that you will use!

PLOT.

plot generator: this one’s kind of nice because you can lock elements of the plot that you like. that way you can get rid of the ones you don’t like while keeping the ones you do.

➥ reedsy plot generator

writing exercises: this one has a couple different generators, including one that gives you a situation, characters, and themes.

➥ writing exercises

plot cheat sheet: this lists a whole bunch of plotting methods and their basic steps. i would play around with them and see which one works best for your method.

➥ plot cheat sheet by ea deverell

plot formula: this is mentioned on the cheat sheet, but it lists a bunch of beats and scenes which you might want to consider for those beats. kind of fill-in-the-blank-ish sort of thing?

➥ plot formula by ea deverell

save the cat: a method of plotting also on the plot cheat sheet above, but i wanted to point it out. i have been using this recently by taking a giant piece of paper, laying it out onto the floor, and making a timeline. pivotal scenes go on the right (ex: catalyst), while the bulk of scenes go on the left (ex: fun and games). i didn’t really have a website on this, but here is one that explains the beats. (i might make a post about this later, though?)

➥ save the cat explained

ETC.

story planner: this basically has a lot of templates that cover everything up there. the problem is that you get a free trial for a little while where you get as many documents as you want, then you have to pay for it. (although you can get around this by copying and pasting into a doc...?)

➥ story planner website

describing / related words: these kind of go hand in hand. if you put a word intothese websites, they will give you either a list of related words or adjectives respectively.

➥ describing words website

➥ related words website

ea deverell: i've pulled a lot of stuff from this website to put in this post, but there's a lot more that can be used. Like a lot on basically anything — plot, character, world, outlining, writing itself.

➥ ea deverell website

reedsy: again, i've pulled a lot of stuff from them to put in this post, but there's much more. it's similar to the ea deverell one.

➥ reedsy website

canva: this is more for making aesthetics and covers. (this thing is really helpful —and free!) although if you use this, i'd suggest pulling pictures off a website like unsplash; that way the pictures are free to use.

➥ canva website

i hope you found this helpful!! :) happy writing!!


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5 years ago

Writing Advice Posts: A Handy Reference Guide

(Updated 5/19/18) Hey all, I’ve got quite a few writing advice posts & answered Asks on my blog at this point, so I’m making this reference guide to make it easier to find what you’re looking for. Hope it helps!

General

8 Ways to Improve Your Writing

10 Best Books About Writing Fiction

How to Spot Bad Writing Advice: 6 Red Flags to Look For

“Show Don’t Tell”? Not Always. Here’s When to Use Summary

How to start a story

More about starting stories

The first sentence

The Writing Process, Writer’s Block, & Inspiration

How to Train Yourself to Write Faster

Just a friendly reminder that creativity is difficult to quantify.

Quick Writing Tip: Make a Note to Your Future Self in Your WIP

Quick Writing Tip: Take Notes!

Just a friendly reminder that writing is not always a linear process.

Quick Cure for Writer’s Block: Lower Your Expectations

Set Realistic Goals

Your Skills May Need Time to Catch Up to Your Vision

It’s Okay to Experiment and Be Weird As Fuck

Surround Yourself With Supporters

It’s okay to take a break.

Your First Draft is Raw Material

Getting into “The Zone”

Vomit Brain

Writing from Your Imagination vs. Reality

Dealing with Criticism

Getting Bored with Your Own Writing

Getting past a block

Doing research on topics you don’t have first-hand experience with

Journalling about your writing

Character Development

Creating Character Arcs with the DCAST Method

What Does Your Main Character Want?

How to Activate Your Passive Characters, One Verb at a Time

How to Use Description to Show Character Development

How to Create a Non-Cliched First-Meeting Scene

The “It Depends” Post

Shifting internal goals

When to identify your character’s goal

Writing about normal people with normal problems

If you’re worried about your character being too similar to someone else’s character 

Describing your characters without messing up your pacing

Story, Plot, & Pacing

Quick Plotting Tip: Write Your Story Backwards

Pause at the Threshold

Slowing Down the Pace of Your Story Without Boring Your Reader

Time Transitions

Creating Conflict

When & how to cut a scene

If you’re good at creating characters but awful at creating plot

When you’ve plotted your story but can’t get started

En Media Res

Writing to Your Ideal Reader

Deus Ex Machina

Foreshadowing

Finding an Ending

What to write between moments of conflict

Starting a story with waking-up scene

Description, Setting, & Worldbuilding

How to Make Your Descriptions Less Boring

How to Spot an “Info-dump”

Adding Descriptions to Intense Scenes Without Messing Up Your Story’s Flow

How to Use Description to Show Character Development

Worldbuilding: How much is too much?

Modeling your fantasy world from stuff in the real world

Internal Consistency

Point of View

How to Choose the Right Point of View for Your Story

A Beginner’s Guide to Multiple Point of View

6 Questions to Ask About Your Point of View

How to decide if you should use first person or third person

More point of view basics

Head hopping

Dialogue

How to Improve Your Dialogue

3 Ways to Make Your Dialogue More Interesting

Starting a story with dialogue

Are You Using Too Much Stage Direction?

Publishing & Sharing Your Work

7 Tips to Build an Audience for Your Writing

Pros and Cons of Self Publishing

Quick Publishing Tip: Don’t Bury Your Gold

How to Properly Format Your Manuscript for Publication

A warning about posting writing online that you intend to publish later

Advice for writers who are worried about people stealing their work or ideas

Getting feedback on your writing

Editing

Quick Revision Tip: Read Your Writing Out Loud

How to Keep Yourself From Editing As You Write

Cut the fidgeting

Are you suffering from -ing disease?

Are you Using Too Much Stage Direction?

What “Editing” Really Means

Quick Editing Tip: “That”

Quick Revision Tip: Read Faster

Editing Tip: Dialogue

Tips for Editing a Story

Free Resource Library Downloads

All of these PDFs are available to download in my Free Resource Library.

Creating Character Arcs Workbook

Point of View Cheatsheet

Dialogue Checklist

Setting Checklist

Questions to Ask Before Hiring an Editor Printable Checklist

Proper Manuscript Format Printable Checklist

Short Story & Novel Submission Templates

…if you find any broken links please let me know and I will fix them! xo

*I recently changed the name of my blog. All of these links should work, but if you come across a “Bucket Siler has moved!” page when clicking on a link inside an old post, there’s an easy way to find what you’re looking for: In the url, delete “bucketsiler,” write “theliteraryarchitect,” then hit return. Also, let me know about it & I will fix it :)


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5 years ago

Are You Using Too Much Stage Direction?

Ninety-nine times out of a hundred, we don’t need to know that someone crossed the room, reached for the coffee cup, turned sideways, took a step forward, or glanced to the left.

Visual writers have an especially hard time with this (fiction writers who “see” their story in their head, and write down the images blow-for-blow, as though narrating a movie).

There’s nothing wrong with this writing process, of course. Just know that you’ll be more prone to adding excessive, pointless movements to your novel or short story.

Then, when revising, ask yourself if they are important to the story (sometimes, it is important that someone took a step forward!) and take out the ones that aren’t. Or, better yet, delete them all, then put back only the ones that have left holes in their absence.

Remember, stage direction is different from meaningful gesture or action.

Meaningful gestures and actions can orient the reader or give information about character or plot.

Stage direction, by my definition, is pointless movement.

Here is an original excerpt from Haruki Murakami’s Hard Boiled Wonderland and the End of the World to illustrate my point.

“See anyone milling around in the hall?” I asked. “Not a soul,” she said. I undid the chain, let her in, and quickly relocked the door. “Something sure smells good,” she said. “Mind if I peek in the kitchen?” “Go right ahead. But are you sure there aren’t any strange characters hanging around the entrance? No one doing street repairs, or just sitting in a parked car?” “Nothing of the kind,” she said, plunking the books down on the kitchen table. Then she lifted the lid of each pot on the range. “You make all this yourself?”

Here, we get just enough to orient us–we know the woman was outside the apartment, she walked into the house, went into the kitchen, and the narrator followed her there. But Murakami doesn’t actually say that. He allows us to infer those movements from the dialogue and the light peppering of action and description.

Now, here is the same excerpt re-written with way too much stage direction:

Lees verder

5 years ago

Writeblr (re)introduction - I’ve moved blogs!!

Hello! I’m Z, and I was previously found at @zwritesstuff. This is going to be kind of a messy blog, but I’m hoping to reblog a lot of advice posts and maybe post some of my own (I’ve already made one on characters and one on the first draft) as I find inspiration/a need for them. But you’ll also find a bunch of writing memes on here as well, because writing is hard and we all need a laugh sometimes

Some things about me:

23 years old

being bullied by several mental illnesses (so i’m distant sometimes)

can’t stop coming up with new wips (seriously i have 4 original wips rn and like 12 fanfics)

i really love world building and establishing characters but i struggle a lot with plot and actually. writing

the reason i remade my blog is because i wanted to separate this content from my main blog so that i can get on more tag lists 

i am absolutely going to be on the lookout for new wips to follow, so please feel free to let me know what wips you have going on right now and i’ll check them out!!

please reblog and say hi in the tags so that I can start following people !!


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